Hitmarkers for some reason don't work for me. What could be the issue?

Schnaz
Posts
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[Release-Beta] [ZM] Cold War Zombies Mod -
[Release-Beta] [ZM] Cold War Zombies ModIs there any update on the release date of the BO1 version of this mod?
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[Release] [Zombies] Black Ops 1 Chaos mod@dontknowletsplay Thank you so much, works perfectly.
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[Release] [Zombies] Black Ops 1 Chaos mod@dontknowletsplay How do I use it exactly? When I make the .gsc file and put it in the maps folder it just shows an error message when loading into the map. I gave it a random name, could that be the problem?
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[Release] [Zombies] Black Ops 1 Chaos modCan you share the script for the hitmarkers? Thanks.
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[Release] [Zombies] Black Ops 1 Custom Power ups@dontknowletsplay Where do I have to write that?
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[Release] [Zombies] Black Ops 1 Custom Power ups@dontknowletsplay Thank you so much, it works, and how do I remove the random perk bottle drop? As it interferes with a mod I'm using (Reaper's Perk Pack). Thank you for reading.
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[Release] [Zombies] Black Ops 1 Custom Power ups@dontknowletsplay So it should be like this?
//maps_zombiemode_powerups::include_zombie_powerup("c_bonfire_sale"); //custom -
[Release] [Zombies] Black Ops 1 Custom Power upsHello, can you make another version of this with bonfire sale removed? All the other power ups are fine but on maps with no pack a punch bonfire is kinda useless, the free pack a punch power up does the job. Thanks.