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Plutonium

Soliderrorundefined

Soliderror

@Soliderror
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Recent Best Controversial

  • Notification of Plutonium Forum Databreach - September 2021
    Soliderrorundefined Soliderror

    KrKd AxiZ I think the anticheat works very well, if the anticheat didnt work then why is there no cheaters? I have never once ran into any cheaters on Pluto, the only time you MIGHT find a cheater is when a server admin is a dick and has a gsc mod menu loaded into the server that only THEY can access. Other then that, you would have to do things to cheat that the anticheat detects and will ban you for..

    :::

    Spoiler Text

    :::

    Announcements

  • Notification of Plutonium Forum Databreach - September 2021
    Soliderrorundefined Soliderror

    Lightshadow368 what haven't they learned from exactly?

    Announcements

  • Notification of Plutonium Forum Databreach - September 2021
    Soliderrorundefined Soliderror

    For everyone that thinks deleteing your account and using a different client would be the best thing to do, It isn't. The best thing to do now is: Change your password, Make a new email to keep away from spam, call your isp and ask for a ip change. The Pluto team found the attack, and that's what matters, they will learn from this mistake and are putting new security measures in place, lots of other clients would not even try to add new security measures let alone let you know what happened. It took alot for them to even notify the community but it was the right thing to do.

    Announcements

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    @SuspiciousGamer you could probably do this, however you may have to either add or tweak a var in the divetonuke_explode function. I am using the core PhD function that bo1 uses, so it set up almost exactly the same way normal PhD is set up.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    AlexInVr if you need some help I can definitely help you, if you with that. Just DM me on my discord, or something. My discord should be in my bio, but if not just Soliderror in the Pluto discord.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    FaZe Flick extract the folder, move the script to where it needs to go.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    @Mr-Ahmad what does that even mean?

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    FaZe Flick Ohhh your using the installer, the script is in the Zom folder if you open that, there might be two, if there is two scripts just drag them both because they work together. But the installer only installs into Pluto, it just moves the folders where they need to go. But if you need to install to steam, just use the script that's in the Zom folder.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    @Mr-Ahmad why won't it work with that? Doesn't gsc load in mods? If not then what I would have to do is decompile the mod and add my script to it. Just need the mod tools installed.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    FaZe Flick I believe it should work on the steam version. It's raw gsc so it should be fine. It doesn't use anything Pluto added like replace func so it should work.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    AlexInVr Go ahead and use the mod to your liking and use it for you own mods and to learn. It took some work to get it all working correctly and use rather people learn how to spawn in the models as well how to add triggers to them to make them function correctly. All I ask is that if you use part of my mod, that isn't edited just give me a little credit, however if it's just the main tirggers with your code added to make your perks work the way want, then it's fine to just use. It's open source and I'm happy to be a help other great mods.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    AlexInVr Thank you, I am currently working in other mods right now as well, just not any for t5 at the moment, but I do have my dead ops reimagined mod I still need to push out of beta stage.

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    EdGotti you can do this, I believe it's in the PhD main function I use. I haven't messed with this mod in a minute so I can't tell you everything about it, but I did have a version that did this, but I made it normal. I think it's either the 2nd or 3rd function in the gsc script. I think it's called dive_to_nuke something.

    BO1 Modding Releases & Resources

  • How can I get .gsc files to work in Zombies?
    Soliderrorundefined Soliderror

    Bebrage said in How can I get .gsc files to work in Zombies?:

    Again, I really appreciate the help, even if it didn't work. I'm pretty sure it has something to do with the
    #include maps_zombiemode_utility; part. If you could reply again, or anyone of that matter on how to fix it, that would be very helpful.

    Send me your script your trying to use, depending on how you are making it I can help. if its a dead ops script tho, do not include anything form the other zombies mode as dead ops is a basically its own mission. But if you need help you can also DM me on discord. Soliderror#9431

    BO1 Modding Support & Discussion

  • How can I get .gsc files to work in Zombies?
    Soliderrorundefined Soliderror

    Make a folder for each map in the scripts folder where you found the zom folder, zom only works in private games and servers.

    Kino folder would be
    zombie_theater

    Fives folder is
    zombie_pentagon

    The others can be found here

    BO1 Modding Support & Discussion

  • [MP & ZM] Return to Alpha
    Soliderrorundefined Soliderror

    For those images with low res you can probably lower the image size to make it clear and then upscale it from there to make them look better.

    BO2 Modding Support & Discussion bo2 hindercanrun modding return-to-alpha rta alpha

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    Installer Notice

    • If you plan to use the installer and then run the game via private match or on a server please notice the following
    • If you know how to install scripts manually, cool do it idc I just made it simple for people.

    Private Match

    • If you going to use this script in a private match please delete the zom folder provided in the install folder before using the installer.bat if not then the script will duplicate in each map causing you to buy the perk twice and may even bring you into negative points.

    Server

    • If you are using a server please delete all provided folders inside the installer folder except the zom folder and then run the installer

    Installer update

    • I will update the installer at point to allow you to choose either solo/private match or server install so you don't have to do anything manually. I forgot about this problem and I want people to know these things before using the installer.
    BO1 Modding Releases & Resources

  • [ZM] [Release] Remove Perk Limit
    Soliderrorundefined Soliderror

    I managed to get replace func to work on this function.

    BO1 Modding Releases & Resources

  • First Person Dead Ops Script
    Soliderrorundefined Soliderror

    There is now two links, a first person only, and a dead ops re download

    BO1 Modding Releases & Resources

  • [Release] Add Missing PhD And Stamina To Maps
    Soliderrorundefined Soliderror

    @2saturn glad to hear that.

    BO1 Modding Releases & Resources
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