Is it possible to remove Denizens or at least kill them when they spawn in?
techboy04gaming
Posts
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Removal of Denizens? -
Checking for Game EndIs it possible to check when the game ends so I can send some messages during the last few seconds after everyone dies? Im quite new to modding.
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Favorite Call of Duty entry?homura I would say Black Ops 2, I had way more memories (since it was one of the first Xbox 360 games I played) with me and my cousins. We had like 8 copies of Black Ops 2 and with our few Xbox's in the house we would host our own esports tournaments in Grief and Multiplayer lol. I always loved the humor and emotional scenes put into Black Ops 2s campaign as well as there being a "choices matter" where on most games, its usually linear with very little choice which impacts only the last few moments of those games (im talking to you Telltale).
Even though we could never afford the DLC and I didnt get to try out the DLC till later last week with a free PS3 my family got. It was still fun nonetheless (and a sort of fun intro on Zombies to me)
One of the few lines I love from the series is Woods saying "Safetys on dipshit" at the beginning.I know I made this seem like an essay but if I had the chance to answer this question I would definitely give out my main childhood game.
I played games like WaW before but I didn't really have much memories as much as I did for Bo2. Such a shame Bo3 fucked it up and Bo4 (that was supposed to make a connection between Bo2 and Bo3)
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Checking when the game ends?Is it possible to check when the game ends so I can send some messages during the last few seconds after everyone dies? Im quite new to modding.
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Bad Syntax on line 7 errorUpdate:
Its something to do with "#include maps\mp\gametypes_zm_zm_gametype;" yet its required for a force respawn code I am implementing from this post
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Bad Syntax on line 7 errorHello there, when trying to export my code in GSC studio, I get a Bad Syntax around Line 7 even though it takes me to this area of the code. What can I be doing wrong?
