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Plutonium

techboy04gaming

techboy04gaming

@techboy04gaming
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Recent Best Controversial

  • Game keeps tabbing out
    techboy04gaming techboy04gaming

    hyshm More likely, your resolution on your PC is larger than what Bo2 can handle

    Go to your Display Settings
    Change your resolution to something smaller (or smallest setting)
    Bo2 will let you open up, in it, go to your display settings on there and make it windowed
    Then go back to your PCs Display settings and switch it back to the regular resolution

    This tactic can be used on any game that gives you this issue.

    BO2 Client Support

  • (LOOKING FOR) among us camo!
    techboy04gaming techboy04gaming

    Non-existant

    BO2 Modding Support & Discussion

  • Platinum
    techboy04gaming techboy04gaming

    zxasxz12 Your issue is youre clicking on the wrong one, you must click on plutonium.exe, not platinum.exe

    Launcher Support

  • Checking if gametype is Grief in gsc?
    techboy04gaming techboy04gaming

    Solved

    I looked into my GSC and found that

    	if ( level.scr_zm_ui_gametype == "zgrief" )
    	{
    		//Insert code here
    	}
    

    Seemed to work. Keeping the post incase someone is looking for this.

    BO2 Modding Support & Discussion

  • Checking if gametype is Grief in gsc?
    techboy04gaming techboy04gaming

    Hello there

    I am adding in the Grief Fix into my GSC but I want to make it so itll only execute if the current gametype is Grief (so it doesnt affect regular modes)
    Is it possible to do that?

    BO2 Modding Support & Discussion

  • wrong game directory for bo2 mp
    techboy04gaming techboy04gaming

    If you used piry, the game directory is where piry is at aka the files are. If youre using the steam version, then it something like Steam/steamapps/common/Call of Duty: Black Ops II/ (or something like that)

    Launcher Support

  • Out of memory error
    techboy04gaming techboy04gaming

    It uh, looks like you need some storage space buddy. Clear some of that, or get an upgraded one. I mean the error does say it to itself. (Also screenshot your storage thing since maybe that will be the solution or its something else)

    BO2 Server Hosting Support

  • Alpha Tester Applications Thread
    techboy04gaming techboy04gaming

    What is your Discord Name? techboy04gaming#3035

    What timezone are you located in? EST

    Are you able to troubleshoot software problems effectively? Yes

    Do you have a good understanding of the English language in both written and spoken form? Yes

    Are you able to follow instructions and behave maturely when required? Yes

    Can you attend voice chats? (Having a microphone is preferred but not required) Yes

    Can you show anything you've helped with previously? (A youtube channel, github, moderate a community, run a clan etc)
    I actively help people in the support channels almost on a daily basis.

    Is there anything else you'd like to say / provide?
    I like to test things out and even be a test dummy if needed. I provide in depth feedback if needed to help when requested.

    Announcements

  • this keeps poping up (makes playing unplayable)
    techboy04gaming techboy04gaming

    Congrats, you didn't even download pluto properly, I suggest you look in the readme on here on how to ACTUALLY download the game.

    BO2 Client Support

  • Multiple questions - Scripting help
    techboy04gaming techboy04gaming

    Heya, its been a bit since I did some modding
    But I am planning on making my own minigame and I have a few questions/help on this. I decided to make this one post since I dont want to spam the forums again lmao.

    1. Is it possible to stop zombies from spawning (and later on, allow em)

    2. Is it possible to prevent doors from being opened? (Being bought, opened by afterlife, etc)

    3. If I teleport a player in an area where there is no doors opened, will zombies spawn in it?

    4. Is it possible to prevent people from going into Afterlife if I were to use Mob of the Dead?

    If these are possible, what do I put in as the code for it?

    Obv im not looking for someone to answer ALL of these lmao. Just answer whatever you can that best helps me make the mode I have planned. Thanks!

    BO2 Modding Support & Discussion

  • Bots for MP?
    techboy04gaming techboy04gaming

    Hey, is there a mod that adds bots? I want to make my server playable with even one person.

    BO2 Modding Support & Discussion

  • Reason To Be A Mod In BO2 Discord : 🌷VxbezGFX🌷#4158
    techboy04gaming techboy04gaming

    Huh well Welcome to the Community! Though you might not get a better chance of becoming staff since you basically just joined and haven't really gained a staffs trust.

    BO2 Client Support

  • Reason To Be A Mod In BO2 Discord : 🌷VxbezGFX🌷#4158
    techboy04gaming techboy04gaming

    Hello there, how long have you been part of the community exactly?

    BO2 Client Support

  • Force out of Afterlife?
    techboy04gaming techboy04gaming

    JezuzLizard said in Force out of Afterlife?:

    level waittill( "start_of_round" );

    The start of round is actually alot better, thank you so much!

    BO2 Modding Support & Discussion

  • Force out of Afterlife?
    techboy04gaming techboy04gaming

    Hello, sorry for the spam in forums threads lol Anyways lets get down to business. I want to make it so on Mob of the Dead, players spawn in not in after life. I have some code that modifies points, weapons, etc and I dont want it to be given to the player while they are in Afterlife at the start. (Since if given they would not appear when revived). Again sorry for the amount of threads ive been making lol

    BO2 Modding Support & Discussion

  • Removing score hud?
    techboy04gaming techboy04gaming

    Is it possible to remove the original scores from the hud? I want to make the player see their own points easily regardless of the amount of players. I have the players score hud code already made, I just need to remove the original score.

    BO2 Modding Support & Discussion

  • Checking for one Zombie?
    techboy04gaming techboy04gaming

    Cahz said in Checking for one Zombie?:

    if ( get_current_zombie_count() == 1 )
    {
    //put your respawn function here
    }

    Thanks. But for me to execute the function do I need to add a flag_wait or something then call the function?

    BO2 Modding Support & Discussion

  • Checking for one Zombie?
    techboy04gaming techboy04gaming

    Hello there. Im trying to make a script that respawns dead players when theres one Zombie left to kill. How could I do that? I already got a script for respawning players I just want to check if the round requires one more zombie to kill.

    BO2 Modding Support & Discussion

  • Removal of Denizens?
    techboy04gaming techboy04gaming

    Cahz said in Removal of Denizens?:

    setDvar( "scr_screecher_ignore_player", 1 );

    Thank you! Your help on these posts help alot!

    BO2 Modding Support & Discussion

  • Checking for Game End
    techboy04gaming techboy04gaming

    Cahz said in Checking for Game End:

    level waittill ( "end_game" );

    Thank you! Your help on these posts help alot!

    BO2 Modding Support & Discussion
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