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Plutonium

Ultimatemanundefined

Ultimateman

@Ultimateman
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Recent Best Controversial

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

    Updated July 17th, 2025
    Original 2020 Version to load from "mod list":
    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

    FEATURES

    • No fog
    • No denizens
    • Custom day & night cycle for each player
    • Rotating sky box
    • No lava / lava damage
    • Unlimited stamina
    • Player speed increased by 35 units per second
    • Jetgun has unlimited ammo ( lovely )
    • Jetgun can be used by everyone at the same time ( no jetgun limit )
    • Pack a Punch door stays open forever once players have turned on the power
    • Turbine doors stay open once players have turned on the power
    • Custom placed models ( +- 200 ) around the map to make the map look more believable
    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
    • Electric Trap & Turret no longer need Turbine
    • Electric Trap's health increased from 60 to 180
    • Unique player character looks
    • Custom Pack a Punch Camo
    • Over 190 custom textures

    Download links

    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

    Gzmorz: Helped with model array & log printing

    Thank you for checking out my mod! 🙂

    Amount of time that went into creating this mod: ~500 hours

    Image 1

    Image 2

    Image 3

    Image 4

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025

    Misc Update ( July 26th, 2025 )

    • Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.

    Revamped Update ( July 8th, 2025 )

    • Players now spawn in with 1 free quick revive perk in their "system".
    • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
    • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
    • Quick Revive cost from 2000 -> 500 points.
    • All soulbox soul caps reduced heavily.
    • Improved perk heaven's jetpack functionality.
    • Improved fx flickering across the map.
    • Fixed several methods that froze in the back.
    • Fixed end game challenge when player is in solo game.
    • Few lighting changes.
    • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
    • Added City Of Mars V1 soundpack into the mod.
    • Players can no longer escape lockdown barriers while being quick on their foot.
    • Bullet type upgrade model now displays ray gun mk2.

    Final Awakening Update:
    Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

    • All features from City Of Mars V1
    • 2 new buyable traps
    • Brand new easter egg sidequest
    • Final Stand Endgame
    • Perma Perk Reward
    • PHD & Stamina Up Perk Rewards
    • The DoomStick Wonder Weapon
    • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
    • Automatic Respawn System Perk Heaven
    • Overhauled ee_step 1
    • Automatic Checkpoint System Perk Heaven
    • And other small changes & features

    Support the work by donating:
    https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

    Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file

    City Of Mars V1 Features

    • Perk Heaven map mod
    • Custom Rocket Intro
    • Upgradeable weapon tracers
    • Mini Easter Egg that unlocks Teleportation to Perk Heaven
    • Custom HUD
    • Custom Textures
    • Custom Audio files
    • Try nading a dead zombie 😉
    • Quality of life improvements
    • Jetpacks in space?!
    • Custom Placed Models & FXs all around the map & in perk heaven

    Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

    Special thanks to:
    Thenwhen for fixing up my broken English during storyteller parts 😄

    ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

    ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

    I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
    GeradS0406: https://forum.plutonium.pw/user/gerards0406

    Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
    Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

    City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

    Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

    This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
    ~ Ultimateman

    Images

    image 1: https://ibb.co/2697FbH

    image 2: https://prnt.sc/24fpcgd

    image 3: https://prnt.sc/24fpg5l

    image 4: https://prnt.sc/24fpkmj

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Tranzit Revamped | Warmer Days Mod 2025 | Updated January 29th, 2025
    Ultimatemanundefined Ultimateman

    Hello everyone!

    The time has finally come.

    Tranzit Revamped is here after a long time of being in development.

    It's been over 2 years since I started working on this project and I feel like that it's finally ready to be enjoyed by everyone.
    This project is truly a passionate project of mine and such projects are rare to come by.
    If you like what you see and want to support this, and my other upcoming projects in the future; feel free to support me.
    Below are few ways:

    Share the trailer video to your friends:
    https://www.youtube.com/watch?v=4MmFCp_UHA0&t=25s&ab_channel=Ultimateman

    Thank via donation:
    https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

    Upvote ( this forum post ).

    Add me on plutonium: https://forum.plutonium.pw/user/ultimateman

    Special thanks to ThenWhen for helping me with all the trailer footage.
    ThenWhen YT: https://www.youtube.com/@ThenWhen

    Huge shout out to Tendan for being a boss and cooping my ass thru tranzit revamped's main quest!

    Sehteria. Your Acid Gat port is amazing.
    I love it.
    Check out his work from here:
    https://forum.plutonium.pw/user/sehteria
    https://github.com/sehteria
    Sehteria YT: https://www.youtube.com/@sehteria Screenshot_502.png

    File related stuff:

    MAIN & SIDE QUEST TUTORIALS: https://www.mediafire.com/file/u9nkbmmtccf1ol9/tranzit_revamped_all_in_one_guide_tutorial.txt/file

    Source codes: https://github.com/DevUltimateman/zm_transit

    Download Full Mod: ( Updated on 29/01/2025, known bugs have been fixed. )
    https://www.mediafire.com/file/cocii4qz3ois2yk/tranzit_revamped_build_29_01_2025.zip/file

    Thank via donation:
    https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

    Installation Tutorial in Video Format:
    https://youtu.be/u9DzjGIY76w

    BO2 Modding Releases & Resources

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    Cahz I already had people trying to steal my mod & claim that they made this mod back when I had the source code included with in the pack. I spent around 500 hours on this remake and didn't want people to rip my work, especially when I knew that big youtubers were going to upload videos about this mod on their channels. So no, I don't think that it's a stupid thing to keep the source on myself ( people can still play the mod without the source yeh? ). I know that the decompiler doesn't decompile 1:1 like you said. Most of the leechers are not able to fix those small errors that the decompiler produces and that's perfect. If they were able to fix those errors, they would not be looking to steal other's work. Instead of ripping others work they would try to do something cool by themselves. Those are my 2 cents on this subject. Maybe you'll now understand where I'm coming from.

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    teh_bandit you know it boss!

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    prada2sleezy you got to be joking, you can't be
    that stupid lmao. both the video & text tutorial can be found inside of the zip package. stop being a brain dead cunt and grow up, you embarrassed yourself.

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    @EliasGaming Once you open the zip package, open up a file called "How To Install Tutorial".txt and inside of that file you can see a written tutorial that tells you everything you need to know. You can also join in to our dc server where you can finda video tutorial about the installation progress.

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    GhostRider0125 https://x.com/iTzUltimateman/status/1827473388492722381

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    @iAmKappy fixed, download the latest version. the new version also reduces custom fx spawn sizes to make the sun flicker less

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    Greffonxd A huge update is on it's way for this mod. Release for the mod is around the corner..
    new full sq easter egg
    2 new traps ( soul seekers & deathbuzz trap )
    New wonder weapon upon completing the ee
    2 new perks upon completing the ee
    perma perk reward
    perk heaven skipt to jugg option
    automatic checkpoint respawn for perk heaven
    some viewmodel changes
    something else?? can't remember 😄

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    NightMaRe_911 sorry bud, about a week more to go till release.
    Had some unexpected things happen irl and havent had time to polish the mod for public release yet.
    Saw u sent a friend record on dc too, feel free to hop in a play test session in a few days if you want to speed up the process to get it out. 👍

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • [Zombies] How do I become invisible to Zombies?
    Ultimatemanundefined Ultimateman

    hnlk dont listen the other guy, hes rambling nonsense. When in a custom game match type the following in console: sv_cheats 1; god
    If you're tryna do it on your server, include sv_cheats 1 in your server config👍

    BO2 Modding Support & Discussion

  • [Release] T6 Cranked Gamemode Script
    Ultimatemanundefined Ultimateman

    birchy great stuff, got them noobs finally running away from their corners!

    BO2 Modding Releases & Resources

  • TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
    Ultimatemanundefined Ultimateman

    birchy sorry my bad ill put em up to git 😄 and thanks!

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • [Release] [Zombies] Director's Cut
    Ultimatemanundefined Ultimateman

    teh_bandit bowing down and kissing your feet

    BO2 Modding Releases & Resources

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    Kalitos there's not supposed to be any perks in the map. you can only get your perks from perk heaven. A huge update is coming to the mod soon which will add plenty of qol changes to all perk heaven stuff, and fx counts, also including a new easter egg!

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    Not Important theres a huge v2 update coming soon with plenty of things and add ons 👍

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    THE NEW UPDATE IS OUT! ENJOY! 👍

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    Ultimatemanundefined Ultimateman

    Krat'eroi

    Step 1. - Shoot off all the mannequin heads
    Step 2. - Once T.E.D.D says that hes spawned a head, locate it ( it's a floating head )
    Step 3. - Bring the head to the bunker
    Step 4. - Feed the mannequin wiht zombie souls
    Step 5. - Visit perk heaven
    Step 6. - Knife the bunker's door
    Step 7. - Activate the radio signal where the tv is located at
    Step 8. - Nighttime
    Step 9. - 3 generators rise up from the ground, feed zombies to them once again
    Step 9b. - Once generators are filled you('r) team receives 2 buyable traps in the map
    Step 11. - Nade step. Find the floating mini nuke bombs and nade them in correct order ( green light is always spawned at the next nuke that you'll need to nade )
    Step 11. - Pick up the final bomb from perk heaven
    Step 12. - Place down the bomb at galvas
    Step 13. - At the sides of both houses, knife the electric boxes with galvas
    Step 14. - Daytime
    Step 15. - You can do two lockdowns now.
    Step 16. - Upon doing mp5 house lockdown you'll receive a permanent phd flopper, Upon doing m16 house lockdown you'll receive a permanent stamina up.
    Upon doing the both lockdowns players receive a health boost ( upto 7 hits till downed ) & all the perks in the map while keeping the perks upon downing or dying completely. Players also receive the doom stick wonder weapon reward and when wanting to end the game, players can enter into a last stand battle and launch the final rocket...

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies
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