[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025
Misc Update ( July 26th, 2025 )
- Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
Revamped Update ( July 8th, 2025 )
- Players now spawn in with 1 free quick revive perk in their "system".
- Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
- Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
- Quick Revive cost from 2000 -> 500 points.
- All soulbox soul caps reduced heavily.
- Improved perk heaven's jetpack functionality.
- Improved fx flickering across the map.
- Fixed several methods that froze in the back.
- Fixed end game challenge when player is in solo game.
- Few lighting changes.
- City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
- Added City Of Mars V1 soundpack into the mod.
- Players can no longer escape lockdown barriers while being quick on their foot.
- Bullet type upgrade model now displays ray gun mk2.
Final Awakening Update:
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:
- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
Support the work by donating:
https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4
Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file
City Of Mars V1 Features
- Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie

- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller parts 
ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406
Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay
City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
~ Ultimateman
Images
image 1: https://ibb.co/2697FbH
image 2: https://prnt.sc/24fpcgd
image 3: https://prnt.sc/24fpg5l
image 4: https://prnt.sc/24fpkmj