Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

Ultimatemanundefined

Ultimateman

@Ultimateman
About
Posts
230
Topics
4
Groups
0
Followers
178
Following
18

Posts

Recent Best Controversial

  • [ BO2 TranZit 2.0 Reimagined Release ]
    Ultimatemanundefined Ultimateman

    Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

    level.power_local_doors_globally = true;
    

  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    Winkum Dice Hi!
    I appreciate the kind words, boss!
    It means a lot to me especially when considering the amount of time that went into creating this mod.

    What comes to the hud error / g_configstring crash:
    I prolly will have to limit some hud elems or make the hud in lua since the mod pushes the engine to it's absolute limits gsc wise hence some hud stuff glitching. 👍

    I'm currently working on a Die Rise Revamped mod for bo2, a full on custom zombies map for bo1 and a mp lobby mod that is for one of my clients.

    These things take hella lot of time to make so no eta for any projects, other than stay tuned! 😉


  • Changing bus speed in Tranzit
    Ultimatemanundefined Ultimateman

    OtaroDeluxe yeah it's possible. get the level.bus ent and alter it's speed with <ent> setspeed() & <ent> setimmediatespeed().

    I would look into zm_transit_bus.gsc to see all the other notifies / triggers, zones that make the bus to slow down etc and bypass those also. 👍

    And to answer your question: I've done custom bus stops for tranzit where you can call the bus to and make it stop / skip stops. The bus also looped thru the map in like 15 seconds so defo doable. 🔥


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    SrWalnut It should be doable but the mod removed Denizens meaning that you can't trigger the "original lamp teleportation" method that is required for both Maxis and Rich's final step with emps. If you enable denizens back in the mod the og easter eggs + revamped 2024 main egg + side quests should be doable all at once.


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    OtaroDeluxe plutonium compiles the source code automatically 👍 for mod building u need to make ur own batch files and make sure that the batch references to files that are required for the mod ⛈


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    G0LD3N 4RM Hey, thanks for playing and enjoying the mod! It took so much effort and time to create, makes me feel really good to see people enjoying it!
    Stay tuned for future projects and have a damn good day!


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    CosmicAmora175 yeah ill fix it eventually if I overcome a solution by def.


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    CosmicAmora175 you both need to load the mod first. then have host player go into custom games menu and only then invite your friend in. We noticed the same when recording trailer. Hope this helps 👍


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    outofliquidity hey, try playing in 16:9 aspect ratio 👍


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    GhostRider0125 yeah I got cooked :Dd but im good now again


  • [ BO2 TranZit 2.0 Reimagined Release ]
    Ultimatemanundefined Ultimateman

    Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
    Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

    name: ultimateman


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    Polar8e2 Haha yeah I poured few years into this project 😄 I'm glad you're enjoying it!
    That crashing thing is most likely a problem with plutonium since it creates a crashdump of the match.
    You should try sending that crashdump to pluto so that they can see what actually crashes ur game on nacht / corn. 👍

    Also I heard that you're missing the infinite sprint?
    Try getting to "step 3" of the main easter egg, I think "Dr. Schruder" will reward you with something like "Muscle Up"! It gives the player infinite stamina and a bit higher movement speed... 🔥


  • 7 Camo Pack (ZM)
    Ultimatemanundefined Ultimateman

    GhostRider0125 my boi, how many times have u busted already for camos over all these years lmaoo


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    o1_iRush_1o hey im super happy to hear that! Stay tuned for future projects! 🙂


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    o1_iRush_1o I replied to you on youtube I believe. Shoot me a msg over at our discord server or dm me on discord at: Ultimateman


  • [ BO2 TranZit 2.0 Reimagined Release ]
    Ultimatemanundefined Ultimateman

    leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead. 👍
    However if you want to use this version, just dl it from the forum link or from github


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    HIGHHANDS You install tranzit revamped differently than my other "tranzit 2.0" mod.
    You will run into issues if you try to play tranzit 2.0 and tranzit revamped at the same time.
    You can mix and match the textures by having an images folder in "\AppData\Local\Plutonium\storage\t6".
    Anything inside of this folder will override any other texture that is loaded currently.

    I would not suggest you to use any other scripts while tranzit revamped mod is loaded, otherwise you'll most likely run into in compatibility issues etc. To put it simply: Shits stop working! 😄
    Add me on discord if you're having questions. My dc: Ultimateman


  • Tranzit Reimagined 2025 | Stable Version 2025 Jan. 30th | Warmer Days Update
    Ultimatemanundefined Ultimateman

    dacostathony You're welcome, I hope you enjoy 👍


  • [ BO2 TranZit 2.0 Reimagined Release ]
    Ultimatemanundefined Ultimateman

    Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa 👍

  • 1
  • 2
  • 3
  • 4
  • 5
  • 11
  • 12
  • 1 / 12
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate