xSadB0yx you have some other scripts in your t6/scripts/zm ? make sure that u dont have any in there.
Ultimateman
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025 -
Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025shoeliver yeah that's sadly the end alongside with getting to keep the perks when going down and receiving the "doomstick" wonder weapon.
Thanks for the feedback, plenty of time went into creating this I'm glad you enjoyed.
Keep an eye out for possible future projects!
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025you running any scripts or mods alongside this mod?
I really dont know else, I used to have gtx 1060 and ryzen 2700x back when I made this mod and got like 250fps on max and now I rock rtx 3080, i9 10900 + 32gb ram so I doubt it would run any worse.
Lemme know whats up and I might also hop in game to see if plutonium has updated something that has made the mod run badly on all end.
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025drpissman434303 any flagship genre after gtx900 series and a decent cpu with 8gb ram at least

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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025Wolfboyfurry you would install this nowadays as you would any other mod. You can check out my video tutorial installation for tranzit revamped 2024 and follow those steps but with just these city of mars files instead.
You can head over to your t6/mods folder and create folder inside of the mods folder called: zm_city and then place all the downloaded files from that zip file inside of zm_city folder.
Refresh your mods list then in game and you should see the mod there
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025MaxPower9700000 no way to load it the old way unless u decompile the mod and take out individual files like in old times. I also dont suggest using any otherr mod / script on top of this as this mod already pushes engine limits and even something as simple as zombie counter will fuck up the game due to the custom hud stuff already in mod.
Hope this answers your question
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Tranzit Revamped | Warmer Days Mod 2025 | Updated January 29th, 2025equis13 have you tried looking behind bus depot wall next to that lava creek where one of the firenades is floating?

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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025N3ar_
Hi. Thanks for trying out the mod
I appreciate it, it took me multiple years to create
And to answer your connection issues;
I think the mod might be too heavy on the host unless the game is ran off from a "dedicated server". The mod adds so many script models and fxs while also having heavy while loops in the code that sometimes some hosts are unable to host the game "efficiently".
I could look into a possible solution at somepoint if plutonium have made it so that the models & fxs could be ran on client side as well instead of "on the server" while in a coop game cos those are the most taxing ones that the host has to operate currently and loading up those to individual clients in a coop game would defo free up the bandwidth
If not, I could always also reduce the amount of custom triggers, models, fxs that I placed inside of the map to also reduce the load on host.
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025X_Jan-Sniper_X ok I know the reason. You have that zombie counter and timer counter running ( and that health / speed thing ) on alongside with the mod which will exceed the hud element limit. Please dont run anything from your scripts folder when running this mod if you want the mod to work as best as it can

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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025HadesQuo simply just unzip the zip file to your bo2 mods folder
follow tranzit revamped 2024 mod tutorial but for this mod if needed video guidance. -
Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025X_Jan-Sniper_X I dont know, I havent ran into that bug before. I gotta see if Im able to reproduce the issue on my end

Thanks for letting me know -
I can't find a solution for Plutonium error 0xc000007b for T5are you this smoothbrained?
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025SM0KEDOPE2015 install this mod the same way as you would my tranzit revamped 2024 mod. that how to install video is up to date, just use city of mars files instead while following the tutorial

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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025adolfdiablo its coz the mod has been updated to support mod list loading. Just unzip the zip file to your bo2 mods folder and it should appear in game
lmk if you run into any other issues -
Tranzit Revamped | Warmer Days Mod 2025 | Updated January 29th, 2025baseado are you running any other scripts / mods besides tranzit revamped?
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025OnlyMugiwara I dont know what you mean exactly so here are the things that this mod will contain.
- 2 Starting Weapons
- 1 Free Quick Revive if Solo
- 1 Full Main Quest Easter Egg
- 2 Custom Zombie Traps
- 2 Custom Perks ( Stamina Up Pro & PHD Flack Jacket )
- 1 Custom Wonder Weapon ( The Doomstick )
- 1 Perma Perkaholic Reward
- Perk Heaven
- Visual Overhaul
- Custom Texture Work
Hope this answered your question!

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Tranzit Revamped | Warmer Days Mod 2025 | Updated January 29th, 2025raulflame might be that a) you or your friend is running an older version of the plutonium than the host. make sure that both of you have the same plutonium version. b) one of you is running the mod incorrectly.
Could you send a friend request to me on discord at: ultimateman
we can hop on a game and make sure that the mod is fine

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Tranzit Revamped | Warmer Days Mod 2025 | Updated January 29th, 2025raulflame can you send a screenshot of the error over here?
