@iAmKappy yeah its an error that was meant to be left in game. Will update the files later.
And thank you very much!
![Ultimateman Ultimateman](/assets/uploads/profile/uid-53415/53415-profileavatar-1733709123198.png)
Ultimateman
Posts
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[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ] -
[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]@iAmKappy hope you like it!
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[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]@EliasGaming Once you open the zip package, open up a file called "How To Install Tutorial".txt and inside of that file you can see a written tutorial that tells you everything you need to know. You can also join in to our dc server where you can finda video tutorial about the installation progress.
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CoD BO1Plutonium T5
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[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ][ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:
- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
City Of Mars V1 Features
- Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
How to install Nuketown Reimagined Video Tutorial: https://youtu.be/SlKAcXQ5Sd8
Download Links:
Mediafire: https://www.mediafire.com/file/t7gp8b4y5hhxxsx/City_Of_Mars_V2_-_The_Final_Awakening_Update.zip/fileSource Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller partsZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over a year in the making. I hope you enjoy the mod as much as I did making it!
~ Ultimateman//How To Install Tutorial.txt file include in the pack.
Images
image 1: https://ibb.co/2697FbH
image 2: https://prnt.sc/24fpcgd
image 3: https://prnt.sc/24fpg5l
image 4: https://prnt.sc/24fpkmj
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[Release] [Zombies] Director's Cutteh_bandit bowing down and kissing your feet
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ZM - MOTD + bloodthose blueish goldish bricks look somehow really familiar...
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[Release] [Zombies] Scripts for Competitive Playersteh_bandit first, show me some love now.
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Any way to increase game render distanceSlipperyPls not really but r_lodbiasrigid -1000 & r_loadbiasskinned -1000 helps with loading higher detailed models further from player's view which will in some degree help with "pop ins"
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[ BO2 TranZit 2.0 Reimagined Release ]MrNobody1153 thanks! no problem, glad you like it!
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[ BO2 TranZit 2.0 Reimagined Release ]Tomijsjs then either the folder struct is incorrect or you have not "installed textures" correctly. I would suggest you to follow my tutorial if you're having difficulties...
Link: https://youtu.be/0th6_aloZq0 -
[ BO2 TranZit 2.0 Reimagined Release ]RedEnder rename maps folder to maps1 and images folder to images1. That way you can play vanilla without needing to download / replace anything. If you want to play with the mod again just rename already renamed folders as they were
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[MP] anime mix backgrounds (10)you really do be loving anime ;D
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[ BO2 TranZit 2.0 Reimagined Release ]Bickylotheboist You are running other mods with tranzit 2.0. To fix this remove other mods and only run tranzit 2.0 files!
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[ BO2 TranZit 2.0 Reimagined Release ]andres18054 Hi! Please remove sun_zombie.iwi file from the images folder. This will fix the glitch!
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[ BO2 TranZit 2.0 Reimagined Release ]Bickylotheboist where did you try placing the files? The location path?
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[ BO2 TranZit 2.0 Reimagined Release ]Moha92mmed glad you like it no problem!
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[ BO2 TranZit 2.0 Reimagined Release ]Prado can't atm
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[ BO2 TranZit 2.0 Reimagined Release ]bumping this up
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[ BO2 TranZit 2.0 Reimagined Release ]toallita thank you. Easter egg will be updated to the map eventually, no other improvements can be made to the polishing side since some things can't be changed at all