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BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

1.3k Topics 5.4k Posts
  • Forcing preset classes for bots on dedicated server

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    Thats not a feature available by default but you could implement it.
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    ranked.gsc should handle that as long as it gets loaded and you don’t enable the dvar scr_disablePlutoniumFixes. By default, this is where it should be located: %localappdata%\Plutonium\storage\t6\scripts\zm\ranked.gsc
  • ..lately my servers are lagging a little ..

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    [image: 1717633895558-2024-06-05-21_17_19-window.jpg]
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  • lost connection to nix socket...

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    Make sure your clock is synced.
  • server hosting limits

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    @FutureRave Nice one mate appreciate you
  • How do I make Paralyzer work?

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    why cant i fly with paralyser? even though im in a solo game
  • bat error

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  • Friends can't connect to server

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    can you explain how the server works with RadminVpn
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    @noyshinji said in literally nothing works with this launcher when it comes to multiplayer capabilities.: everyone who says it is a fucking liar That's an odd way of seeing things, because you cannot get it to work/don't know port forwarding If you know port forwarding it takes 10s to get it to work I'll give you more comprehensive instructions below Custom games Plutonium T6/BO2 party system isn't too reliable if you don't port forward ️ If you can port forward on your router We highly recommend doing it since it will make parties way more reliable, should work all the time Instructions to port forward: https://plutonium.pw/docs/custom-games/#t6 ️ If you can't port forward on your router The host will have to restart his game until the game shows the right IP After starting his game, the host clicks on Options then goes into the System Info menu (press S) If the IP ADDRESS line DOES NOT read 0.255.0.255 after EXTERNAL then players should be able to join. If it DOES read 0.255.0.255 then the host restarts his game and checks again. Again and again until the IP is not this/matches your external/public IP ️ If you still run into issues after port forwarding/after the host has the right external IP Double check that nothing can mess up something related to network (allow the bootstrapper exe in your firewall, turn off/exit your VPN, exit any app similar to Hamachi, double check if your antivirus doesn't have a firewall included etc) The exe to whitelist is plutonium-bootstrapper-win32.exe in %localappdata%\Plutonium\bin The port to whitelist is 3074 (UDP)
  • Creating 24/7 BO2 VPS Multiplayer Server

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  • Zombies Mod Menu

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    @FreeDoxx type shit fr
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    @FutureRave ¿@FutureRave is there any way I can get them?
  • How to update server?

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    @IH8Gays05 I hope you fixed your issue, you should know that you must have done something very wrong if the updater didn't work for you.
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  • t6 server doesn't run

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    @lewislee21 the line showing the version being orange instead of green is just something that was changed in an update. It doesn’t indicate anything. As for the server not showing up, it could be normal for you to not see the server if it’s hosted on the same network you’re playing on if the network is not allowing NAT-loopback. Make sure you allow the port the server is using through the PC’s firewall. You’ve supposedly done port forwarding, which is good, but you might need to set up the device running the server to reserve a static local IP if you haven’t already so that the port forwarding rules keep getting applied properly.
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    This also happens to a couple of people and me on the forum. Apparently, there is no fix to this yet. See this thread below https://forum.plutonium.pw/topic/7712/lost-reliable-commands-error-message/2
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  • no DLC maps

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    is this like the same issue with like fast build or no? Like i try to open a dlc map and it says something about bsp and making a fast build file