Skip to content

BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 9.0k Posts
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    33 Views
    No one has replied
  • I cant change resources

    Moved
    7
    0 Votes
    7 Posts
    193 Views
    Ok now it's works, thank you a lot.
  • Being banned for cheats when you allow them

    Locked
    3
    0 Votes
    3 Posts
    222 Views
    @Cyrodils It is impossible to get banned by enabling cheats with the button in a private match. I tested it myself many, many times, and still use it since it was pushed to production. You injected into the client and now you are seeking any possible excuse to be unbanned. https://plutonium.pw/docs/anticheat/#plutonium-cheat-policy //locked
  • 0 Votes
    2 Posts
    180 Views
    @Jack-Daniel idk what you mean, because plutonium exist on only pc. All console gsc mod can work on plutonium but not all plutonium gsc mod can work on console. Plutonium offer many other function for a better gsc scripting, suck as replaceFunc and cmdexec.
  • [ZM] The knife sound in zombies

    1
    0 Votes
    1 Posts
    452 Views
    No one has replied
  • help with gloves for zm

    2
    0 Votes
    2 Posts
    835 Views
    @DaniLaPendejaUwU Search up CIA and CDC in the base ipak. I don't remember which ipak it was in but I know the names for victis oldman=russman farmgirl=misty engineer=marlton reporter=Stuhlinger
  • [ZM]Start With B23R

    Moved zombies gsc b23r
    9
    1 Votes
    9 Posts
    1k Views
    so i would be changing the initial weapon and not adding another weapon for example i want me to normally start with the m1911 and the b23r get it.
  • This topic is deleted!

    2
    0 Votes
    2 Posts
    43 Views
  • Need help to add Survival to Zombies++

    1
    0 Votes
    1 Posts
    97 Views
    No one has replied
  • Better Reticles for MP?

    Moved
    2
    0 Votes
    2 Posts
    303 Views
    @SakUS What problem are you getting exactly? What export settings do you have? Reticles have to be square images, DXT1 compression with Mipmaps, the image should not have transparency, use a black background.
  • Camo textures

    5
    0 Votes
    5 Posts
    3k Views
    @Dss0 ok I’ll look at it thanks for the help
  • need help with Japanese font

    Moved
    2
    0 Votes
    2 Posts
    214 Views
    stop it, get some help. you will never be Japanese. 呼吸しないことを考慮してください
  • GSC script location

    Moved
    5
    0 Votes
    5 Posts
    576 Views
    alguem pode me dizer aonde escrevo um gsc? bloco de notas depois compila?
  • [Support] Request, _TEAMS.GSC file for BO2

    6
    0 Votes
    6 Posts
    243 Views
    alguem pode tirar uma duvida? aonde escrevo um cgs? bloco de notas e depois compila?
  • Server Script Runtime error

    3
    0 Votes
    3 Posts
    158 Views
    I can give my whole server TS script.
  • Custom maps/weapons

    mapping question
    2
    0 Votes
    2 Posts
    398 Views
    redacted is a lan/offline only client where you can use custom guns. So, you can only play with bots. Custom guns in MP wouldn't make much sense IMO
  • 0 Votes
    2 Posts
    149 Views
    consider making the folders
  • Eliminating Creatures in Tranzit

    5
    0 Votes
    5 Posts
    739 Views
    @thewawpro that didn't work for me is there another way?
  • Migrating from _clientids to custom gsc, crash problems.

    4
    0 Votes
    4 Posts
    178 Views
    @JezuzLizard I found the culprits but not sure why they're causing it, probably using outdated/unoptimized functions or something, commit removing the things: Github Commit Surprisingly feds gsc-utils works flawlessly still, but just incase I moved the script using it into it's own file for possible future issues. Also found some other interesting things. Using your config mod loaded through custom gsc not all dvars works correctly, the one I instantly noticed was cmPlayerMaxHealth which never was an issue when used in _clientids, EDIT: That was my fault apparently, missed the onplayerspawn functions for health. EDIT2: Nevermind, even when adding what I missed it doesn't work, Disabling Fog, Lod and Dof through dvars doesn't work either. This infuriates me the most out of all things since I get dizzy when there are Fog/Dof effects, So now I need to try to solve these, but I'm not that experienced in coding in general, I kinda understand how they function when I look at it, like it makes sense to me but I can barely write code myself in C# which I think gsc kinda is right? If you or someone else could help me try understand the code a bit better that would be very nice.