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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 8.9k Posts
  • Unable to recompile a mod menu that I decompiled and fixed

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    @Dopemp3 Decompilers aren't perfect they don't produce original source. You'll have to thoroughly study the code for errors in order to even get it to compile.
  • not sure if this goes here

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    Don't see why you couldn't. A simple texture replacement could do the trick
  • This topic is deleted!

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  • BO2 Dedicated Server Mod Menu

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    FORUM ANSWERED LINK TO DECOMPILER
  • Is it possible to change a guns model?

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    @Frogman no, afaik that model is not loaded in MP.
  • clients.gsc how put more?

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    @Yo_Angelo How can I combine them without damaging anything?
  • I cant use console commands i need halp!!1

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  • Using r_xxxx dvars through a GSC file?

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    @Dev-Ultimateman Its not possible to set dvars on clients from gsc in T6. Clientside dvars need to be set by the client themselves or thru certain internal gsc functions created specifically for setting those dvars.
  • Mod menu HOWW???

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    // Locked, this category is for support with actual modding, i.e loading GSC on the serverside. We do not provide support for injecting cheats, even if it is in LAN mode.
  • [Question] Rotating map and using gamesetting configh

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    @Sorex alrighty, thank you
  • [QUESTION] mod buy wall

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  • How to change the health of panzersoldat?

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    @SpicySpider Unfortunately, if you want to modify the health of the panzer you would have to modify _zm_ai_mechz.gsc in zm_tomb_patch/maps/mp/zombies. This is because the health is only set at the init() and then only when the panzer's health is supposed to increase in mechz_health_increases(). It is likely there will be a lot of bugs due to how big the script is so you will have to fix it.
  • How do i change the buried(tranzit i think) pap texture to this?

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    @MrMcyeet the default pap doesn't have enough textures in order to pull off the pink w115 texture. The animated camos (cyborg, dragon, afterlife, w115, MOTD pap camo) all have more texture layers than regular camos. And the regular pap camo is missing those extra textures (no glow/heat texture)
  • How to mod & play with friends safely?

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    @Matrix said in How to mod & play with friends safely?: Infinite ammo cannot be done client-side. Since my client hosts the game - let's say a custom zombie lobby - if I change the value of the amount of bullets, it will be the default in the game, since I am the server. I could do that, so it is possible, but only if I host the game. Of course on external server it won't work, which is perfectly fine, because it was for me and my friends. Maybe infinite ammo was a bad example, but changing values inside your client is possible, since it acts like a server when I do host the game. Hope it was understandable Thanks for the answer anyways!! I will check dedicated servers & mods, thanks!
  • Anticheat in Solo?

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  • gsc causing the server to suddenly crash

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    @JezuzLizard Hey. I managed to make it work. I changed the value of debugModTimescale to 4, maybe I was not connecting because my pc is low-end. Thank you so much for your help.
  • How to get rid of hexagonal overlay on DSR custom camos?

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  • [Support] Editing xp values

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    Yep that's possible. statsetbyname rankxp <xp> in the console.
  • [SOLVED] 3 weapons / additional weapon

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    THANK YOU SO MUCH :)))))) I tried to add the code the way you showed it, but there was an error in syntax when I tried to compile. I tried to make a change until it worked. it looked like this: newLimit() { level.get_player_weapon_limit = ::new_weapon_limit; } new_weapon_limit( player ) { return 3; } and called the newLimit () function; in spawned action. TY TY TY
  • Is there anyway i can get aim assist for my controller?

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