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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • teh_banditundefined teh_bandit

    imageonline-co-merged-image.png

    Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

    Download:
    https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

    Images to be placed in:
    %localappdata%\plutonium\storage\t4\raw\images

    A Former User? Offline
    A Former User? Offline
    A Former User
    wrote on last edited by A Former User
    #7
    This post is deleted!
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    • A Former User? A Former User

      This post is deleted!

      teh_banditundefined Offline
      teh_banditundefined Offline
      teh_bandit
      wrote on last edited by
      #8

      @Tentha Shi No Numa only uses these ones correct

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      • teh_banditundefined teh_bandit

        kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

        kyemel_personundefined Offline
        kyemel_personundefined Offline
        kyemel_person
        wrote on last edited by
        #9

        teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

        kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

        so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

        teh_banditundefined A Former User? 2 Replies Last reply
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        • teh_banditundefined teh_bandit

          @Tentha Shi No Numa only uses these ones correct

          A Former User? Offline
          A Former User? Offline
          A Former User
          wrote on last edited by
          #10
          This post is deleted!
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          • kyemel_personundefined kyemel_person

            teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

            kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

            so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

            teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #11

            kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

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            • kyemel_personundefined kyemel_person

              teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

              kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

              so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #12
              This post is deleted!
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              • kyemel_personundefined Offline
                kyemel_personundefined Offline
                kyemel_person
                wrote on last edited by
                #13

                thanks for the help

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                • MrJJSpazzundefined Offline
                  MrJJSpazzundefined Offline
                  MrJJSpazz
                  wrote on last edited by MrJJSpazz
                  #14

                  Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                  edit: I forgot to read the thread, question still stands for custom maps though

                  teh_banditundefined 1 Reply Last reply
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                  • MrJJSpazzundefined MrJJSpazz

                    Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                    edit: I forgot to read the thread, question still stands for custom maps though

                    teh_banditundefined Offline
                    teh_banditundefined Offline
                    teh_bandit
                    wrote on last edited by
                    #15

                    MrJJSpazz It is only for shino

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                    • teh_banditundefined teh_bandit

                      imageonline-co-merged-image.png

                      Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                      Download:
                      https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                      Images to be placed in:
                      %localappdata%\plutonium\storage\t4\raw\images

                      BlackViking17undefined Offline
                      BlackViking17undefined Offline
                      BlackViking17
                      wrote on last edited by
                      #16

                      teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

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