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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • kyemel_personundefined kyemel_person

    Would it be possible to port these to bo2, that would be sick as shit

    teh_banditundefined Offline
    teh_banditundefined Offline
    teh_bandit
    wrote on last edited by
    #6

    kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

    kyemel_personundefined 1 Reply Last reply
    1
    • teh_banditundefined teh_bandit

      imageonline-co-merged-image.png

      Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

      Download:
      https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

      Images to be placed in:
      %localappdata%\plutonium\storage\t4\raw\images

      A Former User? Offline
      A Former User? Offline
      A Former User
      wrote on last edited by A Former User
      #7
      This post is deleted!
      teh_banditundefined 1 Reply Last reply
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      • A Former User? A Former User

        This post is deleted!

        teh_banditundefined Offline
        teh_banditundefined Offline
        teh_bandit
        wrote on last edited by
        #8

        @Tentha Shi No Numa only uses these ones correct

        A Former User? 1 Reply Last reply
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        • teh_banditundefined teh_bandit

          kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

          kyemel_personundefined Offline
          kyemel_personundefined Offline
          kyemel_person
          wrote on last edited by
          #9

          teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

          kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

          so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

          teh_banditundefined A Former User? 2 Replies Last reply
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          • teh_banditundefined teh_bandit

            @Tentha Shi No Numa only uses these ones correct

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #10
            This post is deleted!
            1 Reply Last reply
            1
            • kyemel_personundefined kyemel_person

              teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

              kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

              so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

              teh_banditundefined Offline
              teh_banditundefined Offline
              teh_bandit
              wrote on last edited by
              #11

              kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

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              • kyemel_personundefined kyemel_person

                teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #12
                This post is deleted!
                1 Reply Last reply
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                • kyemel_personundefined Offline
                  kyemel_personundefined Offline
                  kyemel_person
                  wrote on last edited by
                  #13

                  thanks for the help

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                  • MrJJSpazzundefined Offline
                    MrJJSpazzundefined Offline
                    MrJJSpazz
                    wrote on last edited by MrJJSpazz
                    #14

                    Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                    edit: I forgot to read the thread, question still stands for custom maps though

                    teh_banditundefined 1 Reply Last reply
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                    • MrJJSpazzundefined MrJJSpazz

                      Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                      edit: I forgot to read the thread, question still stands for custom maps though

                      teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      wrote on last edited by
                      #15

                      MrJJSpazz It is only for shino

                      1 Reply Last reply
                      0
                      • teh_banditundefined teh_bandit

                        imageonline-co-merged-image.png

                        Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                        Download:
                        https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                        Images to be placed in:
                        %localappdata%\plutonium\storage\t4\raw\images

                        BlackViking17undefined Offline
                        BlackViking17undefined Offline
                        BlackViking17
                        wrote on last edited by
                        #16

                        teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

                        1 Reply Last reply
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