Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. WAW Modding Releases & Resources
  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

Scheduled Pinned Locked Moved WAW Modding Releases & Resources
16 Posts 7 Posters 6.3k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • kyemel_person kyemel_person

    Would it be possible to port these to bo2, that would be sick as shit

    teh_bandit Offline
    teh_bandit Offline
    teh_bandit
    wrote on last edited by
    #6

    kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

    kyemel_person 1 Reply Last reply
    1
    • teh_bandit teh_bandit

      imageonline-co-merged-image.png

      Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

      Download:
      https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

      Images to be placed in:
      %localappdata%\plutonium\storage\t4\raw\images

      A Former User? Offline
      A Former User? Offline
      A Former User
      wrote on last edited by A Former User
      #7
      This post is deleted!
      teh_bandit 1 Reply Last reply
      0
      • A Former User? A Former User

        This post is deleted!

        teh_bandit Offline
        teh_bandit Offline
        teh_bandit
        wrote on last edited by
        #8

        @Tentha Shi No Numa only uses these ones correct

        A Former User? 1 Reply Last reply
        0
        • teh_bandit teh_bandit

          kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

          kyemel_person Offline
          kyemel_person Offline
          kyemel_person
          wrote on last edited by
          #9

          teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

          kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

          so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

          teh_bandit A Former User? 2 Replies Last reply
          0
          • teh_bandit teh_bandit

            @Tentha Shi No Numa only uses these ones correct

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #10
            This post is deleted!
            1 Reply Last reply
            1
            • kyemel_person kyemel_person

              teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

              kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

              so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

              teh_bandit Offline
              teh_bandit Offline
              teh_bandit
              wrote on last edited by
              #11

              kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

              1 Reply Last reply
              0
              • kyemel_person kyemel_person

                teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #12
                This post is deleted!
                1 Reply Last reply
                0
                • kyemel_person Offline
                  kyemel_person Offline
                  kyemel_person
                  wrote on last edited by
                  #13

                  thanks for the help

                  1 Reply Last reply
                  0
                  • MrJJSpazz Offline
                    MrJJSpazz Offline
                    MrJJSpazz
                    wrote on last edited by MrJJSpazz
                    #14

                    Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                    edit: I forgot to read the thread, question still stands for custom maps though

                    teh_bandit 1 Reply Last reply
                    0
                    • MrJJSpazz MrJJSpazz

                      Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                      edit: I forgot to read the thread, question still stands for custom maps though

                      teh_bandit Offline
                      teh_bandit Offline
                      teh_bandit
                      wrote on last edited by
                      #15

                      MrJJSpazz It is only for shino

                      1 Reply Last reply
                      0
                      • teh_bandit teh_bandit

                        imageonline-co-merged-image.png

                        Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                        Download:
                        https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                        Images to be placed in:
                        %localappdata%\plutonium\storage\t4\raw\images

                        BlackViking17 Offline
                        BlackViking17 Offline
                        BlackViking17
                        wrote on last edited by
                        #16

                        teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

                        1 Reply Last reply
                        0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Unread 0
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Donate