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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • kyemel_personundefined Offline
    kyemel_personundefined Offline
    kyemel_person
    wrote on last edited by
    #5

    Would it be possible to port these to bo2, that would be sick as shit

    teh_banditundefined 1 Reply Last reply
    0
    • kyemel_personundefined kyemel_person

      Would it be possible to port these to bo2, that would be sick as shit

      teh_banditundefined Offline
      teh_banditundefined Offline
      teh_bandit
      wrote on last edited by
      #6

      kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

      kyemel_personundefined 1 Reply Last reply
      1
      • teh_banditundefined teh_bandit

        imageonline-co-merged-image.png

        Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

        Download:
        https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

        Images to be placed in:
        %localappdata%\plutonium\storage\t4\raw\images

        A Former User? Offline
        A Former User? Offline
        A Former User
        wrote on last edited by A Former User
        #7
        This post is deleted!
        teh_banditundefined 1 Reply Last reply
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        • A Former User? A Former User

          This post is deleted!

          teh_banditundefined Offline
          teh_banditundefined Offline
          teh_bandit
          wrote on last edited by
          #8

          @Tentha Shi No Numa only uses these ones correct

          A Former User? 1 Reply Last reply
          0
          • teh_banditundefined teh_bandit

            kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

            kyemel_personundefined Offline
            kyemel_personundefined Offline
            kyemel_person
            wrote on last edited by
            #9

            teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

            kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

            so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

            teh_banditundefined A Former User? 2 Replies Last reply
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            • teh_banditundefined teh_bandit

              @Tentha Shi No Numa only uses these ones correct

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #10
              This post is deleted!
              1 Reply Last reply
              1
              • kyemel_personundefined kyemel_person

                teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                teh_banditundefined Offline
                teh_banditundefined Offline
                teh_bandit
                wrote on last edited by
                #11

                kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

                1 Reply Last reply
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                • kyemel_personundefined kyemel_person

                  teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                  kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                  so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                  A Former User? Offline
                  A Former User? Offline
                  A Former User
                  wrote on last edited by
                  #12
                  This post is deleted!
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                  • kyemel_personundefined Offline
                    kyemel_personundefined Offline
                    kyemel_person
                    wrote on last edited by
                    #13

                    thanks for the help

                    1 Reply Last reply
                    0
                    • MrJJSpazzundefined Offline
                      MrJJSpazzundefined Offline
                      MrJJSpazz
                      wrote on last edited by MrJJSpazz
                      #14

                      Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                      edit: I forgot to read the thread, question still stands for custom maps though

                      teh_banditundefined 1 Reply Last reply
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                      • MrJJSpazzundefined MrJJSpazz

                        Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                        edit: I forgot to read the thread, question still stands for custom maps though

                        teh_banditundefined Offline
                        teh_banditundefined Offline
                        teh_bandit
                        wrote on last edited by
                        #15

                        MrJJSpazz It is only for shino

                        1 Reply Last reply
                        0
                        • teh_banditundefined teh_bandit

                          imageonline-co-merged-image.png

                          Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                          Download:
                          https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                          Images to be placed in:
                          %localappdata%\plutonium\storage\t4\raw\images

                          BlackViking17undefined Offline
                          BlackViking17undefined Offline
                          BlackViking17
                          wrote on last edited by
                          #16

                          teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

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