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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • TheNifitsundefined Offline
    TheNifitsundefined Offline
    TheNifits
    wrote on last edited by
    #2

    I don't have any folder called images, can you help?

    Resxtundefined 1 Reply Last reply
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    • TheNifitsundefined TheNifits

      I don't have any folder called images, can you help?

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #3

      TheNifits https://plutonium.pw/docs/modding/loading-textures/#getting-started

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      • TheNifitsundefined Offline
        TheNifitsundefined Offline
        TheNifits
        wrote on last edited by
        #4

        Try to add amm-o-matic to der riese and shi no numa

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        • kyemel_personundefined Offline
          kyemel_personundefined Offline
          kyemel_person
          wrote on last edited by
          #5

          Would it be possible to port these to bo2, that would be sick as shit

          teh_banditundefined 1 Reply Last reply
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          • kyemel_personundefined kyemel_person

            Would it be possible to port these to bo2, that would be sick as shit

            teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #6

            kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

            kyemel_personundefined 1 Reply Last reply
            1
            • teh_banditundefined teh_bandit

              imageonline-co-merged-image.png

              Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

              Download:
              https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

              Images to be placed in:
              %localappdata%\plutonium\storage\t4\raw\images

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by A Former User
              #7
              This post is deleted!
              teh_banditundefined 1 Reply Last reply
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              • A Former User? A Former User

                This post is deleted!

                teh_banditundefined Offline
                teh_banditundefined Offline
                teh_bandit
                wrote on last edited by
                #8

                @Tentha Shi No Numa only uses these ones correct

                A Former User? 1 Reply Last reply
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                • teh_banditundefined teh_bandit

                  kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                  kyemel_personundefined Offline
                  kyemel_personundefined Offline
                  kyemel_person
                  wrote on last edited by
                  #9

                  teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                  kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                  so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                  teh_banditundefined A Former User? 2 Replies Last reply
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                  • teh_banditundefined teh_bandit

                    @Tentha Shi No Numa only uses these ones correct

                    A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #10
                    This post is deleted!
                    1 Reply Last reply
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                    • kyemel_personundefined kyemel_person

                      teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                      kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                      so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                      teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      wrote on last edited by
                      #11

                      kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

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                      • kyemel_personundefined kyemel_person

                        teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                        kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                        so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                        A Former User? Offline
                        A Former User? Offline
                        A Former User
                        wrote on last edited by
                        #12
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • kyemel_personundefined Offline
                          kyemel_personundefined Offline
                          kyemel_person
                          wrote on last edited by
                          #13

                          thanks for the help

                          1 Reply Last reply
                          0
                          • MrJJSpazzundefined Offline
                            MrJJSpazzundefined Offline
                            MrJJSpazz
                            wrote on last edited by MrJJSpazz
                            #14

                            Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                            edit: I forgot to read the thread, question still stands for custom maps though

                            teh_banditundefined 1 Reply Last reply
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                            • MrJJSpazzundefined MrJJSpazz

                              Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                              edit: I forgot to read the thread, question still stands for custom maps though

                              teh_banditundefined Offline
                              teh_banditundefined Offline
                              teh_bandit
                              wrote on last edited by
                              #15

                              MrJJSpazz It is only for shino

                              1 Reply Last reply
                              0
                              • teh_banditundefined teh_bandit

                                imageonline-co-merged-image.png

                                Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                                Download:
                                https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                                Images to be placed in:
                                %localappdata%\plutonium\storage\t4\raw\images

                                BlackViking17undefined Offline
                                BlackViking17undefined Offline
                                BlackViking17
                                wrote on last edited by
                                #16

                                teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

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