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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • TheNifits Offline
    TheNifits Offline
    TheNifits
    wrote on last edited by
    #4

    Try to add amm-o-matic to der riese and shi no numa

    1 Reply Last reply
    0
    • kyemel_person Offline
      kyemel_person Offline
      kyemel_person
      wrote on last edited by
      #5

      Would it be possible to port these to bo2, that would be sick as shit

      teh_bandit 1 Reply Last reply
      0
      • kyemel_person kyemel_person

        Would it be possible to port these to bo2, that would be sick as shit

        teh_bandit Offline
        teh_bandit Offline
        teh_bandit
        wrote on last edited by
        #6

        kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

        kyemel_person 1 Reply Last reply
        1
        • teh_bandit teh_bandit

          imageonline-co-merged-image.png

          Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

          Download:
          https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

          Images to be placed in:
          %localappdata%\plutonium\storage\t4\raw\images

          A Former User? Offline
          A Former User? Offline
          A Former User
          wrote on last edited by [[global:former-user]]
          #7
          This post is deleted!
          teh_bandit 1 Reply Last reply
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          • A Former User? A Former User
            [[topic:post-is-deleted]]
            teh_bandit Offline
            teh_bandit Offline
            teh_bandit
            wrote on last edited by
            #8

            @Tentha Shi No Numa only uses these ones correct

            A Former User? 1 Reply Last reply
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            • teh_bandit teh_bandit

              kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

              kyemel_person Offline
              kyemel_person Offline
              kyemel_person
              wrote on last edited by
              #9

              teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

              kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

              so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

              teh_bandit A Former User? 2 Replies Last reply
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              • teh_bandit teh_bandit

                @Tentha Shi No Numa only uses these ones correct

                A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #10
                This post is deleted!
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                • kyemel_person kyemel_person

                  teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                  kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                  so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                  teh_bandit Offline
                  teh_bandit Offline
                  teh_bandit
                  wrote on last edited by
                  #11

                  kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

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                  • kyemel_person kyemel_person

                    teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                    kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                    so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                    A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #12
                    This post is deleted!
                    1 Reply Last reply
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                    • kyemel_person Offline
                      kyemel_person Offline
                      kyemel_person
                      wrote on last edited by
                      #13

                      thanks for the help

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                      0
                      • MrJJSpazz Offline
                        MrJJSpazz Offline
                        MrJJSpazz
                        wrote on last edited by MrJJSpazz
                        #14

                        Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                        edit: I forgot to read the thread, question still stands for custom maps though

                        teh_bandit 1 Reply Last reply
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                        • MrJJSpazz MrJJSpazz

                          Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                          edit: I forgot to read the thread, question still stands for custom maps though

                          teh_bandit Offline
                          teh_bandit Offline
                          teh_bandit
                          wrote on last edited by
                          #15

                          MrJJSpazz It is only for shino

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                          0
                          • teh_bandit teh_bandit

                            imageonline-co-merged-image.png

                            Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                            Download:
                            https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                            Images to be placed in:
                            %localappdata%\plutonium\storage\t4\raw\images

                            BlackViking17 Offline
                            BlackViking17 Offline
                            BlackViking17
                            wrote on last edited by
                            #16

                            teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

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