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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • valditko valditko

    Hey man, I am a big fan of BO1 reimagined and am stoked that you finally released BO2 reimagined but I must say that this isn't such a cut and dry upgrade from the regular game for me as was with your BO1 mod. There are a few things that bother me and would like to point them out.

    Universally removing the fog is in my eyes a necessary change for tranzit but its removal very negatively impacts the other maps. For example in mob of the dead if you go down the gondola and look at the docs it looks kinda weird and barren without fog on the edges of the map. Looks less "evil" in a way. Takes away a tiny bit from the map, otherwise fine. The big one is origins. Whoah. A LOT of atmosphere is just gone from origins without the fog. Gone is seeing the robots emerge from the fog, you can clearly see the outlines of the big ass agarthan hole in the skybox. Or if you stand on the scaffolding up to PAP and turn to face jugg or any other direction really you can see across the entire map out into the hideous outskirts. Makes the map feel a lot smaller and uglier, I can't really put it into words because I'm stupid.

    The powerup drops are a bit too frequent. When playing with a buddy we often got 2 max ammo's in the same round less than a minute apart. I think its just a tad overdone but otherwise a non issue.

    Changing the zombie blood to just make you invulnerable kinda defeats the point of zombie blood in my eyes. I know it's supposed to be a sidegrade, have the same or similar effect or whatever but it just changes it too much in my opinion. Loses the core of zombie blood.

    The time bomb is also something where I understand that it is a MUCH better utility now but it's just not a time bomb anymore.

    I wish things like the 3 hit down or the removal of the DOF could be a toggle but totally understand if that can't be changed.

    Changing double tap 2.0 to function as a flat 50% bullet damage buff is weird to me. I understand that for the BO1 mod since BO1 didn't have double tap 2.0 and it was a very good change there. But here where it was already fine the way it was doubling bullets and what not... I don't see the reason to change it. I would leave double tap the way it was and just change deadshot to give a 50% extra headshot damage instead.

    MOTD solo only 1 afterlife I also understand to make it harder so you don't have 3 quick revives but it makes the set up a bit too slow for my liking. Would love to have it be that if you die from a zombie it takes up all of your afterlives but if you willingly go into afterlife it just takes 1 and have the regular 3 max.

    Die rise has great changes. The new bank and weapon locker are very interesting and fun. Who's who is cool.

    Origins changes are at the same time very welcome and also just change the map way too much. I love that I can now just jump into the map and have fun, build a staff, upgrade it without having to have a guide open. Glowing dig spots change is also very welcome in my eyes. Golden shovel and golden helmet changes are very nice. Soul box changes also perfect. Teleporter changes are great. I guess origins is origins because of the fuckton of shit you have to pick up and having all the records, shield parts, maxis drone parts when you spawn in is kinda soulless. Maybe have it so we at least have to pick up the records. I think that would be a good compromise.

    Buried changes make Leroy feel very useless 😞

    I understand streamlining the zombie experience but I think this mod goes a bit too far in that aspect. I would say 80% of the changes are fantastic and it's just the other 20% that could be adjusted. Otherwise I had a great time with the mod and can't wait to see what you do next.

    FaZe Flick Offline
    FaZe Flick Offline
    FaZe Flick
    wrote on last edited by
    #18

    valditko understandable on some points. some if not most of these are map aesthetics but the majority of people, like myself, wanted stuff like the tranzit fog to be removed

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    • GhostRider0125 Offline
      GhostRider0125 Offline
      GhostRider0125
      Banned
      wrote on last edited by GhostRider0125
      #19

      bruh i just remembered a part of the trailer with emp isnt it to much that it disables all your perks 😅

      Jbleezy 1 Reply Last reply
      0
      • GhostRider0125 GhostRider0125

        bruh i just remembered a part of the trailer with emp isnt it to much that it disables all your perks 😅

        Jbleezy Offline
        Jbleezy Offline
        Jbleezy
        wrote on last edited by
        #20

        GhostRider0125
        Just don't EMP yourself 😄
        It's mainly added for Grief.

        1 Reply Last reply
        2
        • GhostRider0125 Offline
          GhostRider0125 Offline
          GhostRider0125
          Banned
          wrote on last edited by GhostRider0125
          #21

          isnt it possible to only be for grief modes not regular games? 🙃

          1 Reply Last reply
          0
          • hindercanrun Offline
            hindercanrun Offline
            hindercanrun
            Contributor
            wrote on last edited by
            #22

            It should be possible

            1 Reply Last reply
            0
            • Jbleezy Jbleezy

              Release trailer

              Changelog

              Download

              bo2 reimagined background.png

              GCordido Offline
              GCordido Offline
              GCordido
              wrote on last edited by
              #23

              Jbleezy The only thing missing that I PRAY that you're working on it is extra perks in the rest of the maps, the origins perks should be in all maps, if you manage to do that, you'll certainly be the best bo2 modder alive, lol

              Jbleezy 1 Reply Last reply
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              • GCordido GCordido

                Jbleezy The only thing missing that I PRAY that you're working on it is extra perks in the rest of the maps, the origins perks should be in all maps, if you manage to do that, you'll certainly be the best bo2 modder alive, lol

                Jbleezy Offline
                Jbleezy Offline
                Jbleezy
                wrote on last edited by
                #24

                GCordido We need full mod tools for that unfortunately

                GCordido Froggyyy 2 Replies Last reply
                0
                • Jbleezy Jbleezy

                  GCordido We need full mod tools for that unfortunately

                  GCordido Offline
                  GCordido Offline
                  GCordido
                  wrote on last edited by
                  #25

                  Jbleezy I've seen some servers managing to add other perks to other maps, I'm sure something can be done for the client, it would suck if nothing can be done 😞

                  Jbleezy 1 Reply Last reply
                  0
                  • Froggyyy Offline
                    Froggyyy Offline
                    Froggyyy
                    wrote on last edited by
                    #26

                    Yeh seen other mods add perks like the cold war mod and the zombies++ mod i think, would be cool if phd and staminup and added to mob in particular 😳

                    1 Reply Last reply
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                    • Jbleezy Jbleezy

                      GCordido We need full mod tools for that unfortunately

                      Froggyyy Offline
                      Froggyyy Offline
                      Froggyyy
                      wrote on last edited by
                      #27

                      Jbleezy btw is there a way to stop zombies from cancelling your sprint when they hit you or is that hard coded? if possible would be great as an optional setting

                      1 Reply Last reply
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                      • GCordido GCordido

                        Jbleezy I've seen some servers managing to add other perks to other maps, I'm sure something can be done for the client, it would suck if nothing can be done 😞

                        Jbleezy Offline
                        Jbleezy Offline
                        Jbleezy
                        wrote on last edited by
                        #28

                        GCordido You can add perks, but not with 100% of the assets. They use other perk machines that are already in the map and other icons that are loaded in the map.

                        I will only add new perks to BO2 Reimagined when they are 100% working.

                        Froggyyy 1 Reply Last reply
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                        • Jbleezy Jbleezy

                          GCordido You can add perks, but not with 100% of the assets. They use other perk machines that are already in the map and other icons that are loaded in the map.

                          I will only add new perks to BO2 Reimagined when they are 100% working.

                          Froggyyy Offline
                          Froggyyy Offline
                          Froggyyy
                          wrote on last edited by
                          #29

                          Jbleezy wouldnt that need porting actual assets? doesnt that need mod tools though?

                          RedxSkull 1 Reply Last reply
                          0
                          • Froggyyy Froggyyy

                            Jbleezy wouldnt that need porting actual assets? doesnt that need mod tools though?

                            RedxSkull Offline
                            RedxSkull Offline
                            RedxSkull
                            wrote on last edited by RedxSkull
                            #30

                            Froggyyy All the servers and mods you see with extra perks. Are only able to use the assets that are available for that map. That's why you sometimes will see jug perk machine as flopper with a different icon, etc. You can mimic certain perk abilities with GSC. For example adding mule kick to town is actually adding the multiplayer specialty perk. Since zombies runs on the multiplayer engine. It's like adding the bootleg version of the perk. Where this mod aims for a authenticity feeling. With zone tools or mod tools we can port the actual assets needed. Not a easy task at all to make those tools, but I'm sure one day that will be a possibility.

                            Froggyyy 1 Reply Last reply
                            1
                            • RedxSkull RedxSkull

                              Froggyyy All the servers and mods you see with extra perks. Are only able to use the assets that are available for that map. That's why you sometimes will see jug perk machine as flopper with a different icon, etc. You can mimic certain perk abilities with GSC. For example adding mule kick to town is actually adding the multiplayer specialty perk. Since zombies runs on the multiplayer engine. It's like adding the bootleg version of the perk. Where this mod aims for a authenticity feeling. With zone tools or mod tools we can port the actual assets needed. Not a easy task at all to make those tools, but I'm sure one day that will be a possibility.

                              Froggyyy Offline
                              Froggyyy Offline
                              Froggyyy
                              wrote on last edited by
                              #31

                              RedxSkull I saw you decreased shellshock from explosives, is it possible for zombie slap as well so it doesnt stop player from sprinting?

                              1 Reply Last reply
                              0
                              • Stangz1ma Offline
                                Stangz1ma Offline
                                Stangz1ma
                                wrote on last edited by
                                #32
                                This post is deleted!
                                Jbleezy 1 Reply Last reply
                                0
                                • Stangz1ma Stangz1ma

                                  This post is deleted!

                                  Jbleezy Offline
                                  Jbleezy Offline
                                  Jbleezy
                                  wrote on last edited by
                                  #33

                                  Stangz1ma Nope, you get all or nothing.

                                  1 Reply Last reply
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                                  • Jbleezy Jbleezy

                                    Release trailer

                                    Changelog

                                    Download

                                    bo2 reimagined background.png

                                    _UNINSTALL_ Offline
                                    _UNINSTALL_ Offline
                                    _UNINSTALL_
                                    wrote on last edited by
                                    #34

                                    Jbleezy
                                    Error:As far as I know, the scripts must be compiled (I tried to compile them and they give errors), I downloaded the executable, but igula doesn't work

                                    c6190582-d9d7-4352-8052-cf102df6fa91-imagen.png

                                    86382694-c40a-4d5b-a0ab-e5c9757b294a-imagen.png

                                    Jbleezy 1 Reply Last reply
                                    0
                                    • _UNINSTALL_ _UNINSTALL_

                                      Jbleezy
                                      Error:As far as I know, the scripts must be compiled (I tried to compile them and they give errors), I downloaded the executable, but igula doesn't work

                                      c6190582-d9d7-4352-8052-cf102df6fa91-imagen.png

                                      86382694-c40a-4d5b-a0ab-e5c9757b294a-imagen.png

                                      Jbleezy Offline
                                      Jbleezy Offline
                                      Jbleezy
                                      wrote on last edited by Jbleezy
                                      #35

                                      _UNINSTALL_ You must have Plutonium installed wrong, scripts no longer have to be compiled.

                                      xsfbfb 1 Reply Last reply
                                      0
                                      • GhostRider0125 Offline
                                        GhostRider0125 Offline
                                        GhostRider0125
                                        Banned
                                        wrote on last edited by GhostRider0125
                                        #36

                                        can somebody send all servers that uses this Reimagined mod cuz when ever i find one its always 300 plus ping help😂 😂

                                        1 Reply Last reply
                                        0
                                        • Jbleezy Jbleezy

                                          _UNINSTALL_ You must have Plutonium installed wrong, scripts no longer have to be compiled.

                                          xsfbfb Offline
                                          xsfbfb Offline
                                          xsfbfb
                                          wrote on last edited by
                                          #37

                                          Jbleezy all of my scripts do, I installed plutonium from the guide they made

                                          1 Reply Last reply
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