Black Ops 2 Zombies Reimagined
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Jbleezy The only thing missing that I PRAY that you're working on it is extra perks in the rest of the maps, the origins perks should be in all maps, if you manage to do that, you'll certainly be the best bo2 modder alive, lol
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Jbleezy I've seen some servers managing to add other perks to other maps, I'm sure something can be done for the client, it would suck if nothing can be done

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GCordido You can add perks, but not with 100% of the assets. They use other perk machines that are already in the map and other icons that are loaded in the map.
I will only add new perks to BO2 Reimagined when they are 100% working.
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Froggyyy All the servers and mods you see with extra perks. Are only able to use the assets that are available for that map. That's why you sometimes will see jug perk machine as flopper with a different icon, etc. You can mimic certain perk abilities with GSC. For example adding mule kick to town is actually adding the multiplayer specialty perk. Since zombies runs on the multiplayer engine. It's like adding the bootleg version of the perk. Where this mod aims for a authenticity feeling. With zone tools or mod tools we can port the actual assets needed. Not a easy task at all to make those tools, but I'm sure one day that will be a possibility.
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Froggyyy All the servers and mods you see with extra perks. Are only able to use the assets that are available for that map. That's why you sometimes will see jug perk machine as flopper with a different icon, etc. You can mimic certain perk abilities with GSC. For example adding mule kick to town is actually adding the multiplayer specialty perk. Since zombies runs on the multiplayer engine. It's like adding the bootleg version of the perk. Where this mod aims for a authenticity feeling. With zone tools or mod tools we can port the actual assets needed. Not a easy task at all to make those tools, but I'm sure one day that will be a possibility.
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This post is deleted!
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Jbleezy
Error:As far as I know, the scripts must be compiled (I tried to compile them and they give errors), I downloaded the executable, but igula doesn't work

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Jbleezy
Error:As far as I know, the scripts must be compiled (I tried to compile them and they give errors), I downloaded the executable, but igula doesn't work

_UNINSTALL_ You must have Plutonium installed wrong, scripts no longer have to be compiled.
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can somebody send all servers that uses this Reimagined mod cuz when ever i find one its always 300 plus ping help

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_UNINSTALL_ You must have Plutonium installed wrong, scripts no longer have to be compiled.
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Jbleezy is there a way for me to disable the health bar? I feel like I should be able to toggle it
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How well does this play along with other gsc script files? I couldn't get this to load so I figured there might have been some conflicts with the ones I was using.
Baofu It's usually never good to mix match different gsc scripts if you don't know what your doing. Since some scripts could override another script, etc. It won't be stable and prone to crash. Reimainged replaces a lot of stock scripts. So most likely any other Mod would conflict with this.
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