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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

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  • Ghost420_undefined Offline
    Ghost420_undefined Offline
    Ghost420_
    replied to Sorex on last edited by
    #139

    Sorex
    any idea why this happens?
    plutonium-bootstrapper-win32_2022_10_05_01_42_33_780.jpg

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    • Matheus14Silvaundefined Offline
      Matheus14Silvaundefined Offline
      Matheus14Silva
      wrote on last edited by
      #140

      Sorex Hey man, after the setting up, the server won't load past: "Loading fastfile seasonpass_load_mp", and if I try to connect it says: "Lost connection to host".

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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex Contributor
        wrote on last edited by
        #141

        Matheus14Silva
        This issue seems unrelated to the mapvote. Could be related to others mods/script are you loading or it could e caused by a wrong full setup of any of this mods/script and server configuration.

        If you can prove that its caused by the mapvote i will look into it.

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        • Sosuuundefined Offline
          Sosuuundefined Offline
          Sosuu
          wrote on last edited by
          #142

          hey ! I was a little confused about the mod. Specifically, I mean im confused about how to add multiple game types. When I try to run the server it works normally for the first game. But upon the map voting section all 3 maps are in FFA, and when going into the game the scoreboard does not work.

          TL;DR,
          I just want to add FFA, Domination, TDM, and CTF to the gametype rotation pool but im unsure how to do so.

          (I think its just me specifying the gametypes wrong in the CFG, probably malformatted.

          Sorexundefined 1 Reply Last reply
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          • Sorexundefined Offline
            Sorexundefined Offline
            Sorex Contributor
            replied to Sosuu on last edited by
            #143

            Sosuu
            If you look at the guide is writtend how to do that there.

            To add support for multiple gametypes you need to edit the dvar like that :

            set mv_gametypes "dm;freeforall.cfg war;mycustomtdm.cfg"
            

            dm is the g_gametype and freeforall.cfg is the custom file to execute if you want set specific setting for that gamemode.

            Sosuuundefined 1 Reply Last reply
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            • Sosuuundefined Offline
              Sosuuundefined Offline
              Sosuu
              replied to Sorex on last edited by
              #144

              Sorex said in [Release] Black ops II Mapvote for Zombies and Multiplayer:

              dm;freeforall.cfg war;mycustomtdm.cfg

              this seemed to fix the "free for all" issue, but now it is only playing the first specified gamemode on the line

              CopgunPlaysundefined 1 Reply Last reply
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              • CopgunPlaysundefined Offline
                CopgunPlaysundefined Offline
                CopgunPlays
                replied to Sosuu on last edited by
                #145

                Sosuu This is the same issue I'm having currently.

                exp111undefined 1 Reply Last reply
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                • exp111undefined Offline
                  exp111undefined Offline
                  exp111
                  replied to CopgunPlays on last edited by
                  #146

                  CopgunPlays same issue here. Managed to work around it by only giving the gamemodes („dm tdm gun“) but that fucks with some modes (like kill confirmed having 9999 points for each team and not being able to view the scoreboard)

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                  • Sasino97undefined Offline
                    Sasino97undefined Offline
                    Sasino97
                    wrote on last edited by
                    #147

                    I'm unable to compile it using GSC Tool.

                    [ERROR]:compiler:mapvote.gsc:177:39: local variable 'g1' not found at mapvote.gsc
                    

                    And before this I had another issue with encoding, but I figured it out, basically the file is UTF8 with BOM, I converted it to standard UTF8 and it is now able to at least parse it, however I have the above issue.

                    The error above may be caused by the original scripters using a different compiler, if so, why doesn't the readme/description specify which compiler instead of just saying "use a gsc compiler"? However, I'd prefer to just fix these compile errors using the GSC Tool, because it seems it's the most supported one now; I have no GSC experience at all, but I have a C, Java and C# background.

                    Any help is appreciated 🙏

                    Resxtundefined 1 Reply Last reply
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                    • Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt Plutonium Staff
                      replied to Sasino97 on last edited by
                      #148

                      Sasino97 you don't have to use any compiler

                      Sasino97undefined 1 Reply Last reply
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                      • Sasino97undefined Offline
                        Sasino97undefined Offline
                        Sasino97
                        replied to Resxt on last edited by
                        #149

                        Resxt Thanks for the info, but it's just to make sure that it still works after any customization I make, and that there are no errors.
                        Btw the issue above was solved by using the master branch instead of release 1.0.0.

                        Resxtundefined 1 Reply Last reply
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                        • Resxtundefined Offline
                          Resxtundefined Offline
                          Resxt Plutonium Staff
                          replied to Sasino97 on last edited by
                          #150

                          Sasino97 the game has a compiler built-in

                          Sasino97undefined 1 Reply Last reply
                          1
                          • Sasino97undefined Offline
                            Sasino97undefined Offline
                            Sasino97
                            replied to Resxt on last edited by
                            #151

                            Resxt Gotcha, but in case of errors where will the error messages show?

                            Resxtundefined 1 Reply Last reply
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                            • Resxtundefined Offline
                              Resxtundefined Offline
                              Resxt Plutonium Staff
                              replied to Sasino97 on last edited by
                              #152

                              Sasino97 in the middle of your screen lol

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                              • Echostarsundefined Offline
                                Echostarsundefined Offline
                                Echostars
                                wrote on last edited by
                                #153

                                I'm having trouble setting this up for zombies. I got transit to show on the vote thing but no other maps. I am also curious how I could run a custom cfg for a map

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                                • Echostarsundefined Offline
                                  Echostarsundefined Offline
                                  Echostars
                                  replied to Sorex on last edited by
                                  #154

                                  Sorex Hi i'm still having issues getting this to work on zombies

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                                  • maxiking913undefined Offline
                                    maxiking913undefined Offline
                                    maxiking913
                                    wrote on last edited by maxiking913
                                    #155

                                    anyone know why its not working? every time when the rounds end you get the connection interrupted after killcam and idk why that is so. server doesnt give an error. using master branch ofc

                                    Sorexundefined 1 Reply Last reply
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                                    • Sorexundefined Offline
                                      Sorexundefined Offline
                                      Sorex Contributor
                                      replied to maxiking913 on last edited by
                                      #156

                                      maxiking913 Could you detail the issue?

                                      1. Do the mapvote load?
                                      2. Do you have any other scripts? If yes try to remove all the other scripts and leave the mapvote and see if still crash
                                      3. Is your server cfg configurated as intended?

                                      Check everything and let me know

                                      maxiking913undefined 1 Reply Last reply
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                                      • maxiking913undefined Offline
                                        maxiking913undefined Offline
                                        maxiking913
                                        replied to Sorex on last edited by
                                        #157

                                        Sorex 1. no the round end and after the scoreboard it says the connection issue as if server is down.
                                        2. i tried with just the mapvote script and same issue. removed the warfare bot script and renaked script just the mapvote file.
                                        3. yes. tried it in many ways. default settings - putting maps in - putting gamemodes in and combinations. doesnt work.

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                                        • maxiking913undefined Offline
                                          maxiking913undefined Offline
                                          maxiking913
                                          wrote on last edited by maxiking913
                                          #158

                                          Screenshot 2023-07-27 075353.png
                                          this is after last killcam and after the game scoreboard. you get dced and cant reconnect to the server anymore but server still running and sending hearthbeat

                                          this is my last lines in the server config. i leave it simple for now since "debugging" the problem

                                          //////////////////////////////////////////////////
                                          // Current Rotation (Edit to your liking)       //
                                          //////////////////////////////////////////////////
                                          
                                          set sv_maprotation "exec tdm.cfg map mp_dockside"
                                          
                                          //////////////////////////////////////////////////////////////////
                                          // Black ops II Multiplayer mapvote                             //
                                          //                                      Developed by @DoktorSAS //
                                          //////////////////////////////////////////////////////////////////
                                          set mv_enable           1                     // Enable/Disable the mapvote
                                          set mv_maps             "mp_carrier mp_dig mp_drone mp_express"                    // Lits of maps that can be voted on the mapvote, leave empty for all maps
                                          set mv_excludedmaps     ""                    // Lis of maps you don't want to show in the mapvote
                                          set mv_time             20                    // Time to vote
                                          set mv_credits          1                     // Enable/Disable credits of the mod creator
                                          set mv_socialname       "SocialName"          // Name of the server social such as Discord, Twitter, Website, etc
                                          set mv_sentence         "Thanks for playing"  // Thankfull sentence
                                          set mv_votecolor        "5"                   // Color of the Vote Number
                                          set mv_arrowcolor       "white"               // RGB Color of the arrows
                                          set mv_selectcolor      "lighgreen"           // RGB Color when map get voted
                                          set mv_backgroundcolor  "grey"                // RGB Color of map background
                                          set mv_blur             "3"                   // Blur effect power
                                          set mv_gametype         ""                    // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode
                                          set mv_extramaps        0                     // Enable 6 maps mapvote when set to 1 
                                          
                                          
                                          //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
                                          map_rotate
                                          

                                          Sorex

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