Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [GSC] [ZM] HealthBarV2

[GSC] [ZM] HealthBarV2

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
38 Posts 12 Posters 7.7k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Resxtundefined Resxt

    badbug remove the command_bar function and also remove its call at line 19.
    Then line 29 (under the waitill, jump new line) paste player thread bar_funtion_and_toogle(1);

    9dee583c-49da-4ad4-ab65-77be048a4633-image.png

    badbugundefined Offline
    badbugundefined Offline
    badbug
    wrote on last edited by
    #16

    Resxt it worked out!! Thank you very much

    1 Reply Last reply
    1
    • BigWaterSvrundefined Offline
      BigWaterSvrundefined Offline
      BigWaterSvr
      wrote on last edited by
      #17

      New to all this, I compiled the script and put the compiled GSC in the same folder as my zombies++ file.
      Maybe I am putting this in wrong place for my server, can someone help?

      andresito_20undefined 1 Reply Last reply
      1
      • BigWaterSvrundefined BigWaterSvr

        New to all this, I compiled the script and put the compiled GSC in the same folder as my zombies++ file.
        Maybe I am putting this in wrong place for my server, can someone help?

        andresito_20undefined Offline
        andresito_20undefined Offline
        andresito_20
        Contributor
        wrote on last edited by andresito_20
        #18

        BigWaterSvr
        Hello friend, I'm glad you're testing my code, what exact error are you encountering?When entering the game, does the health bar not appear? Solution: Use the command with the prefix #bar top or #bar left

        PD: Since I wrote this code quickly, I didn't set it to appear automatically when entering the game.

        BigWaterSvrundefined 1 Reply Last reply
        0
        • andresito_20undefined andresito_20

          BigWaterSvr
          Hello friend, I'm glad you're testing my code, what exact error are you encountering?When entering the game, does the health bar not appear? Solution: Use the command with the prefix #bar top or #bar left

          PD: Since I wrote this code quickly, I didn't set it to appear automatically when entering the game.

          BigWaterSvrundefined Offline
          BigWaterSvrundefined Offline
          BigWaterSvr
          wrote on last edited by BigWaterSvr
          #19

          andresito_20 Actually, I managed to get it to work by putting it in my _clientids.gsc, just now trying to get the text centred under the health bar instead of off center a bit by detault.
          40e0bb32-de86-4a24-8c0e-0246f546f624-image.png

          c884a0d0-d5bf-44b5-8ddb-95129263cb4e-image.png

          Edit: I think I see now, it is because I changed the text, it is requiring adjusting when setting the points.

          andresito_20undefined 1 Reply Last reply
          1
          • BigWaterSvrundefined BigWaterSvr

            andresito_20 Actually, I managed to get it to work by putting it in my _clientids.gsc, just now trying to get the text centred under the health bar instead of off center a bit by detault.
            40e0bb32-de86-4a24-8c0e-0246f546f624-image.png

            c884a0d0-d5bf-44b5-8ddb-95129263cb4e-image.png

            Edit: I think I see now, it is because I changed the text, it is requiring adjusting when setting the points.

            andresito_20undefined Offline
            andresito_20undefined Offline
            andresito_20
            Contributor
            wrote on last edited by
            #20

            BigWaterSvr
            Sure buddy, remember you can modify it to your liking and make it fit your game, it all depends on you. Let me know about any bugs you encounter.

            1 Reply Last reply
            0
            • BigWaterSvrundefined Offline
              BigWaterSvrundefined Offline
              BigWaterSvr
              wrote on last edited by
              #21

              andresito_20 could you please help me understanding how to get the health bar to show when a player spawns?

              I have tried to put:

              functions = 1;
              player thread bar_funtion_and_toogle(functions);

              Inside the OnPlayerSpawned function, but does not seem to work.

              Resxtundefined 1 Reply Last reply
              0
              • BigWaterSvrundefined BigWaterSvr

                andresito_20 could you please help me understanding how to get the health bar to show when a player spawns?

                I have tried to put:

                functions = 1;
                player thread bar_funtion_and_toogle(functions);

                Inside the OnPlayerSpawned function, but does not seem to work.

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #22

                BigWaterSvr I answered that already few messages above

                1 Reply Last reply
                0
                • BigWaterSvrundefined Offline
                  BigWaterSvrundefined Offline
                  BigWaterSvr
                  wrote on last edited by
                  #23

                  Thanks!! All working 🙂

                  1 Reply Last reply
                  0
                  • andresito_20undefined Offline
                    andresito_20undefined Offline
                    andresito_20
                    Contributor
                    wrote on last edited by
                    #24

                    Well, I think I'm seeing that they will have problems, so I'll release an update where I'll fix it to show when they start the game, and I also want to add TopRound, but it will be in another topic.

                    1 Reply Last reply
                    0
                    • andresito_20undefined Offline
                      andresito_20undefined Offline
                      andresito_20
                      Contributor
                      wrote on last edited by andresito_20
                      #25

                      Modding Update: HealthbarV3 Para servidores

                      HUB: Bar / Map Detected / Name Player Detected / Health text / Color Detected / Counter zombies / TopRound.

                      Now the health bar appears when the player enters the game.

                      COMMAND:

                      Prefix: #
                      #bar top
                      #bar left
                      #bar off

                      TopRound: "The implementation is on all maps, and each map has its top round.How does it work? When a player joins the game, the counter will be 0/1. The '1' represents the round you are currently on. If you advance to the next round, the counter will be 0/2. To save the round, you have to die, it's logical, isn't it? So when you die, the current round you're on will be saved."

                      You can manage the rounds in the path T6/topround

                      Image:
                      alt text
                      alt text
                      alt text
                      alt text
                      Sorce Code:

                      Install:
                      Warning: This script works with a plugin called T6-GSC-UTILS.
                      DESCARGA T6-GSC-UTILS.DLL
                      Move: T6/Plugins/T6-GSC-UTILS
                      If you don't have the Plugins folder, create it.

                      DESCARGA SCRIPT
                      Move: T6/Script/zm/barupdate

                      Video
                      YOUTUBE

                      Pd:
                      "If you find any bugs, please report them here with reasons and details."

                      VOTE TOPIC ❤

                      Izi selvaundefined 1 Reply Last reply
                      1
                      • ririyukiundefined Offline
                        ririyukiundefined Offline
                        ririyuki
                        wrote on last edited by
                        #26

                        image.png why is it like this?

                        Resxtundefined 1 Reply Last reply
                        0
                        • ririyukiundefined ririyuki

                          image.png why is it like this?

                          Resxtundefined Offline
                          Resxtundefined Offline
                          Resxt
                          Plutonium Staff
                          wrote on last edited by Resxt
                          #27

                          ririyuki this is because you need a plugin installed and plugins only work on dedicated servers. Idk why the author did that

                          If you get an earlier version it shouldn't need it

                          1 Reply Last reply
                          1
                          • white africanundefined Offline
                            white africanundefined Offline
                            white african
                            wrote on last edited by
                            #28

                            can i use this mod on console?

                            1 Reply Last reply
                            0
                            • andresito_20undefined Offline
                              andresito_20undefined Offline
                              andresito_20
                              Contributor
                              wrote on last edited by
                              #29

                              ririyuki Resxt white african
                              This mod is made for server owners to include in their servers. It is not made for local players, as it requires an extension plugin that only supports servers. Create a local server and play there for this mod to work. I apologize for not informing about this inconvenience, but future mods I upload will be for servers.

                              Resxtundefined 1 Reply Last reply
                              0
                              • andresito_20undefined andresito_20

                                ririyuki Resxt white african
                                This mod is made for server owners to include in their servers. It is not made for local players, as it requires an extension plugin that only supports servers. Create a local server and play there for this mod to work. I apologize for not informing about this inconvenience, but future mods I upload will be for servers.

                                Resxtundefined Offline
                                Resxtundefined Offline
                                Resxt
                                Plutonium Staff
                                wrote on last edited by
                                #30

                                andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
                                No reason why you would need a server for a health bar script that's very counter intuitive and overkill

                                JezuzLizardundefined andresito_20undefined 2 Replies Last reply
                                0
                                • Resxtundefined Resxt

                                  andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
                                  No reason why you would need a server for a health bar script that's very counter intuitive and overkill

                                  JezuzLizardundefined Offline
                                  JezuzLizardundefined Offline
                                  JezuzLizard
                                  Plutonium Staff
                                  wrote on last edited by
                                  #31

                                  Resxt If you look at what he added in the v3 version that requires the plugin you'll see the only real addition is a top round feature. Really stretches the definition of health bar.

                                  1 Reply Last reply
                                  0
                                  • Resxtundefined Resxt

                                    andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
                                    No reason why you would need a server for a health bar script that's very counter intuitive and overkill

                                    andresito_20undefined Offline
                                    andresito_20undefined Offline
                                    andresito_20
                                    Contributor
                                    wrote on last edited by
                                    #32

                                    Resxt
                                    I understand the problem. Unfortunately, I wanted to add a function I created called TOPROUND, but I didn't know how to save the player's round once they disconnected. What I did was use the T6-GSC-UTILS plugin, which provides me with more functions to create a txt file for each player that connects and save their round data in that file, so that when they reconnect, they can see their previous round.

                                    P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                    Xerxesundefined 1 Reply Last reply
                                    0
                                    • andresito_20undefined andresito_20

                                      Resxt
                                      I understand the problem. Unfortunately, I wanted to add a function I created called TOPROUND, but I didn't know how to save the player's round once they disconnected. What I did was use the T6-GSC-UTILS plugin, which provides me with more functions to create a txt file for each player that connects and save their round data in that file, so that when they reconnect, they can see their previous round.

                                      P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                      Xerxesundefined Online
                                      Xerxesundefined Online
                                      Xerxes
                                      Plutonium Staff
                                      wrote on last edited by
                                      #33

                                      andresito_20 said in [GSC] [ZM] HealthBarV2:

                                      P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                      Are databases a joke to you?
                                      Why not use IW4mA and use its super easy API to store the top round of a player per map.

                                      andresito_20undefined 1 Reply Last reply
                                      0
                                      • Xerxesundefined Xerxes

                                        andresito_20 said in [GSC] [ZM] HealthBarV2:

                                        P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                        Are databases a joke to you?
                                        Why not use IW4mA and use its super easy API to store the top round of a player per map.

                                        andresito_20undefined Offline
                                        andresito_20undefined Offline
                                        andresito_20
                                        Contributor
                                        wrote on last edited by
                                        #34

                                        Xerxes
                                        Answering your initial question, NO.... nothing is a joke for me. I reiterate that the round is already established in this script and is stored in a txt file created with the T6-GSC-UTILS plugin, which is a plugin for servers.

                                        Answering your second question, we would be in the same situation. iw4madmin is a plugin for servers, not for local players. I used t6-gsc-utils to save the round.

                                        Maybe I didn't express myself clearly in the previous message. Is there a way to store a round that doesn't require third-party plugins?

                                        1 Reply Last reply
                                        0
                                        • andresito_20undefined andresito_20

                                          Modding Update: HealthbarV3 Para servidores

                                          HUB: Bar / Map Detected / Name Player Detected / Health text / Color Detected / Counter zombies / TopRound.

                                          Now the health bar appears when the player enters the game.

                                          COMMAND:

                                          Prefix: #
                                          #bar top
                                          #bar left
                                          #bar off

                                          TopRound: "The implementation is on all maps, and each map has its top round.How does it work? When a player joins the game, the counter will be 0/1. The '1' represents the round you are currently on. If you advance to the next round, the counter will be 0/2. To save the round, you have to die, it's logical, isn't it? So when you die, the current round you're on will be saved."

                                          You can manage the rounds in the path T6/topround

                                          Image:
                                          alt text
                                          alt text
                                          alt text
                                          alt text
                                          Sorce Code:

                                          Install:
                                          Warning: This script works with a plugin called T6-GSC-UTILS.
                                          DESCARGA T6-GSC-UTILS.DLL
                                          Move: T6/Plugins/T6-GSC-UTILS
                                          If you don't have the Plugins folder, create it.

                                          DESCARGA SCRIPT
                                          Move: T6/Script/zm/barupdate

                                          Video
                                          YOUTUBE

                                          Pd:
                                          "If you find any bugs, please report them here with reasons and details."

                                          VOTE TOPIC ❤

                                          Izi selvaundefined Offline
                                          Izi selvaundefined Offline
                                          Izi selva
                                          wrote on last edited by
                                          #35

                                          andresito_20 hi bro, how can i do for the bar start in left position without command, permanently? sorry for my english, thanks

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate