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  3. [GSC] [ZM] HealthBarV2

[GSC] [ZM] HealthBarV2

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  • ririyukiundefined Offline
    ririyukiundefined Offline
    ririyuki
    wrote on last edited by
    #26

    image.png why is it like this?

    Resxtundefined 1 Reply Last reply
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    • ririyukiundefined ririyuki

      image.png why is it like this?

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by Resxt
      #27

      ririyuki this is because you need a plugin installed and plugins only work on dedicated servers. Idk why the author did that

      If you get an earlier version it shouldn't need it

      1 Reply Last reply
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      • white africanundefined Offline
        white africanundefined Offline
        white african
        wrote on last edited by
        #28

        can i use this mod on console?

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        • andresito_20undefined Offline
          andresito_20undefined Offline
          andresito_20
          Contributor
          wrote on last edited by
          #29

          ririyuki Resxt white african
          This mod is made for server owners to include in their servers. It is not made for local players, as it requires an extension plugin that only supports servers. Create a local server and play there for this mod to work. I apologize for not informing about this inconvenience, but future mods I upload will be for servers.

          Resxtundefined 1 Reply Last reply
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          • andresito_20undefined andresito_20

            ririyuki Resxt white african
            This mod is made for server owners to include in their servers. It is not made for local players, as it requires an extension plugin that only supports servers. Create a local server and play there for this mod to work. I apologize for not informing about this inconvenience, but future mods I upload will be for servers.

            Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #30

            andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
            No reason why you would need a server for a health bar script that's very counter intuitive and overkill

            JezuzLizardundefined andresito_20undefined 2 Replies Last reply
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            • Resxtundefined Resxt

              andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
              No reason why you would need a server for a health bar script that's very counter intuitive and overkill

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #31

              Resxt If you look at what he added in the v3 version that requires the plugin you'll see the only real addition is a top round feature. Really stretches the definition of health bar.

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              • Resxtundefined Resxt

                andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
                No reason why you would need a server for a health bar script that's very counter intuitive and overkill

                andresito_20undefined Offline
                andresito_20undefined Offline
                andresito_20
                Contributor
                wrote on last edited by
                #32

                Resxt
                I understand the problem. Unfortunately, I wanted to add a function I created called TOPROUND, but I didn't know how to save the player's round once they disconnected. What I did was use the T6-GSC-UTILS plugin, which provides me with more functions to create a txt file for each player that connects and save their round data in that file, so that when they reconnect, they can see their previous round.

                P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                Xerxesundefined 1 Reply Last reply
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                • andresito_20undefined andresito_20

                  Resxt
                  I understand the problem. Unfortunately, I wanted to add a function I created called TOPROUND, but I didn't know how to save the player's round once they disconnected. What I did was use the T6-GSC-UTILS plugin, which provides me with more functions to create a txt file for each player that connects and save their round data in that file, so that when they reconnect, they can see their previous round.

                  P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                  Xerxesundefined Offline
                  Xerxesundefined Offline
                  Xerxes
                  Plutonium Staff
                  wrote on last edited by
                  #33

                  andresito_20 said in [GSC] [ZM] HealthBarV2:

                  P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                  Are databases a joke to you?
                  Why not use IW4mA and use its super easy API to store the top round of a player per map.

                  andresito_20undefined 1 Reply Last reply
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                  • Xerxesundefined Xerxes

                    andresito_20 said in [GSC] [ZM] HealthBarV2:

                    P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                    Are databases a joke to you?
                    Why not use IW4mA and use its super easy API to store the top round of a player per map.

                    andresito_20undefined Offline
                    andresito_20undefined Offline
                    andresito_20
                    Contributor
                    wrote on last edited by
                    #34

                    Xerxes
                    Answering your initial question, NO.... nothing is a joke for me. I reiterate that the round is already established in this script and is stored in a txt file created with the T6-GSC-UTILS plugin, which is a plugin for servers.

                    Answering your second question, we would be in the same situation. iw4madmin is a plugin for servers, not for local players. I used t6-gsc-utils to save the round.

                    Maybe I didn't express myself clearly in the previous message. Is there a way to store a round that doesn't require third-party plugins?

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                    • andresito_20undefined andresito_20

                      Modding Update: HealthbarV3 Para servidores

                      HUB: Bar / Map Detected / Name Player Detected / Health text / Color Detected / Counter zombies / TopRound.

                      Now the health bar appears when the player enters the game.

                      COMMAND:

                      Prefix: #
                      #bar top
                      #bar left
                      #bar off

                      TopRound: "The implementation is on all maps, and each map has its top round.How does it work? When a player joins the game, the counter will be 0/1. The '1' represents the round you are currently on. If you advance to the next round, the counter will be 0/2. To save the round, you have to die, it's logical, isn't it? So when you die, the current round you're on will be saved."

                      You can manage the rounds in the path T6/topround

                      Image:
                      alt text
                      alt text
                      alt text
                      alt text
                      Sorce Code:

                      Install:
                      Warning: This script works with a plugin called T6-GSC-UTILS.
                      DESCARGA T6-GSC-UTILS.DLL
                      Move: T6/Plugins/T6-GSC-UTILS
                      If you don't have the Plugins folder, create it.

                      DESCARGA SCRIPT
                      Move: T6/Script/zm/barupdate

                      Video
                      YOUTUBE

                      Pd:
                      "If you find any bugs, please report them here with reasons and details."

                      VOTE TOPIC ❤

                      Izi selvaundefined Offline
                      Izi selvaundefined Offline
                      Izi selva
                      wrote on last edited by
                      #35

                      andresito_20 hi bro, how can i do for the bar start in left position without command, permanently? sorry for my english, thanks

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                      • Resxtundefined Resxt

                        badbug remove the command_bar function and also remove its call at line 19.
                        Then line 29 (under the waitill, jump new line) paste player thread bar_funtion_and_toogle(1);

                        9dee583c-49da-4ad4-ab65-77be048a4633-image.png

                        Izi selvaundefined Offline
                        Izi selvaundefined Offline
                        Izi selva
                        wrote on last edited by
                        #36

                        Resxt said in [GSC] [ZM] HealthBarV2:

                        player thread bar_funtion_and_toogle(1);

                        hello bro, help me please, i want bar in the left corner, how is the codex or script or line? thanks

                        Resxtundefined 1 Reply Last reply
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                        • Izi selvaundefined Izi selva

                          Resxt said in [GSC] [ZM] HealthBarV2:

                          player thread bar_funtion_and_toogle(1);

                          hello bro, help me please, i want bar in the left corner, how is the codex or script or line? thanks

                          Resxtundefined Offline
                          Resxtundefined Offline
                          Resxt
                          Plutonium Staff
                          wrote on last edited by
                          #37

                          Izi selva

                          https://forum.plutonium.pw/post/133739

                          Izi selvaundefined 1 Reply Last reply
                          0
                          • Resxtundefined Resxt

                            Izi selva

                            https://forum.plutonium.pw/post/133739

                            Izi selvaundefined Offline
                            Izi selvaundefined Offline
                            Izi selva
                            wrote on last edited by
                            #38

                            Resxt hi bro thanks, the script is working, one question, what line I need edit to move the bar complete ? I am using in left corner but wanna more corner, sorry for my english

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