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[GSC] [ZM] HealthBarV2

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  • andresito_20undefined Offline
    andresito_20undefined Offline
    andresito_20 Contributor
    replied to BigWaterSvr on last edited by andresito_20
    #18

    BigWaterSvr
    Hello friend, I'm glad you're testing my code, what exact error are you encountering?When entering the game, does the health bar not appear? Solution: Use the command with the prefix #bar top or #bar left

    PD: Since I wrote this code quickly, I didn't set it to appear automatically when entering the game.

    BigWaterSvrundefined 1 Reply Last reply
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    • BigWaterSvrundefined Offline
      BigWaterSvrundefined Offline
      BigWaterSvr
      replied to andresito_20 on last edited by BigWaterSvr
      #19

      andresito_20 Actually, I managed to get it to work by putting it in my _clientids.gsc, just now trying to get the text centred under the health bar instead of off center a bit by detault.
      40e0bb32-de86-4a24-8c0e-0246f546f624-image.png

      c884a0d0-d5bf-44b5-8ddb-95129263cb4e-image.png

      Edit: I think I see now, it is because I changed the text, it is requiring adjusting when setting the points.

      andresito_20undefined 1 Reply Last reply
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      • andresito_20undefined Offline
        andresito_20undefined Offline
        andresito_20 Contributor
        replied to BigWaterSvr on last edited by
        #20

        BigWaterSvr
        Sure buddy, remember you can modify it to your liking and make it fit your game, it all depends on you. Let me know about any bugs you encounter.

        1 Reply Last reply
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        • BigWaterSvrundefined Offline
          BigWaterSvrundefined Offline
          BigWaterSvr
          wrote on last edited by
          #21

          andresito_20 could you please help me understanding how to get the health bar to show when a player spawns?

          I have tried to put:

          functions = 1;
          player thread bar_funtion_and_toogle(functions);

          Inside the OnPlayerSpawned function, but does not seem to work.

          Resxtundefined 1 Reply Last reply
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          • Resxtundefined Offline
            Resxtundefined Offline
            Resxt Plutonium Staff
            replied to BigWaterSvr on last edited by
            #22

            BigWaterSvr I answered that already few messages above

            1 Reply Last reply
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            • BigWaterSvrundefined Offline
              BigWaterSvrundefined Offline
              BigWaterSvr
              wrote on last edited by
              #23

              Thanks!! All working 🙂

              1 Reply Last reply
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              • andresito_20undefined Offline
                andresito_20undefined Offline
                andresito_20 Contributor
                wrote on last edited by
                #24

                Well, I think I'm seeing that they will have problems, so I'll release an update where I'll fix it to show when they start the game, and I also want to add TopRound, but it will be in another topic.

                1 Reply Last reply
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                • andresito_20undefined Offline
                  andresito_20undefined Offline
                  andresito_20 Contributor
                  wrote on last edited by andresito_20
                  #25

                  Modding Update: HealthbarV3 Para servidores

                  HUB: Bar / Map Detected / Name Player Detected / Health text / Color Detected / Counter zombies / TopRound.

                  Now the health bar appears when the player enters the game.

                  COMMAND:

                  Prefix: #
                  #bar top
                  #bar left
                  #bar off

                  TopRound: "The implementation is on all maps, and each map has its top round.How does it work? When a player joins the game, the counter will be 0/1. The '1' represents the round you are currently on. If you advance to the next round, the counter will be 0/2. To save the round, you have to die, it's logical, isn't it? So when you die, the current round you're on will be saved."

                  You can manage the rounds in the path T6/topround

                  Image:
                  alt text
                  alt text
                  alt text
                  alt text
                  Sorce Code:

                  Install:
                  Warning: This script works with a plugin called T6-GSC-UTILS.
                  DESCARGA T6-GSC-UTILS.DLL
                  Move: T6/Plugins/T6-GSC-UTILS
                  If you don't have the Plugins folder, create it.

                  DESCARGA SCRIPT
                  Move: T6/Script/zm/barupdate

                  Video
                  YOUTUBE

                  Pd:
                  "If you find any bugs, please report them here with reasons and details."

                  VOTE TOPIC ❤

                  Izi selvaundefined 1 Reply Last reply
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                  • ririyukiundefined Offline
                    ririyukiundefined Offline
                    ririyuki
                    wrote on last edited by
                    #26

                    image.png why is it like this?

                    Resxtundefined 1 Reply Last reply
                    0
                    • Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt Plutonium Staff
                      replied to ririyuki on last edited by Resxt
                      #27

                      ririyuki this is because you need a plugin installed and plugins only work on dedicated servers. Idk why the author did that

                      If you get an earlier version it shouldn't need it

                      1 Reply Last reply
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                      • white africanundefined Offline
                        white africanundefined Offline
                        white african
                        wrote on last edited by
                        #28

                        can i use this mod on console?

                        1 Reply Last reply
                        0
                        • andresito_20undefined Offline
                          andresito_20undefined Offline
                          andresito_20 Contributor
                          wrote on last edited by
                          #29

                          ririyuki Resxt white african
                          This mod is made for server owners to include in their servers. It is not made for local players, as it requires an extension plugin that only supports servers. Create a local server and play there for this mod to work. I apologize for not informing about this inconvenience, but future mods I upload will be for servers.

                          Resxtundefined 1 Reply Last reply
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                          • Resxtundefined Offline
                            Resxtundefined Offline
                            Resxt Plutonium Staff
                            replied to andresito_20 on last edited by
                            #30

                            andresito_20 I know I said that. But for a healthbar this seems very limiting for no reason
                            No reason why you would need a server for a health bar script that's very counter intuitive and overkill

                            JezuzLizardundefined andresito_20undefined 2 Replies Last reply
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                            • JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard Plutonium Staff
                              replied to Resxt on last edited by
                              #31

                              Resxt If you look at what he added in the v3 version that requires the plugin you'll see the only real addition is a top round feature. Really stretches the definition of health bar.

                              1 Reply Last reply
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                              • andresito_20undefined Offline
                                andresito_20undefined Offline
                                andresito_20 Contributor
                                replied to Resxt on last edited by
                                #32

                                Resxt
                                I understand the problem. Unfortunately, I wanted to add a function I created called TOPROUND, but I didn't know how to save the player's round once they disconnected. What I did was use the T6-GSC-UTILS plugin, which provides me with more functions to create a txt file for each player that connects and save their round data in that file, so that when they reconnect, they can see their previous round.

                                P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                Xerxesundefined 1 Reply Last reply
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                                • Xerxesundefined Offline
                                  Xerxesundefined Offline
                                  Xerxes Plutonium Staff
                                  replied to andresito_20 on last edited by
                                  #33

                                  andresito_20 said in [GSC] [ZM] HealthBarV2:

                                  P.S. I believe and dare to say that there is no way to create a file without the plugin, and if it is possible, it would help me to create that function more efficiently if you could guide me.

                                  Are databases a joke to you?
                                  Why not use IW4mA and use its super easy API to store the top round of a player per map.

                                  andresito_20undefined 1 Reply Last reply
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                                  • andresito_20undefined Offline
                                    andresito_20undefined Offline
                                    andresito_20 Contributor
                                    replied to Xerxes on last edited by
                                    #34

                                    Xerxes
                                    Answering your initial question, NO.... nothing is a joke for me. I reiterate that the round is already established in this script and is stored in a txt file created with the T6-GSC-UTILS plugin, which is a plugin for servers.

                                    Answering your second question, we would be in the same situation. iw4madmin is a plugin for servers, not for local players. I used t6-gsc-utils to save the round.

                                    Maybe I didn't express myself clearly in the previous message. Is there a way to store a round that doesn't require third-party plugins?

                                    1 Reply Last reply
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                                    • Izi selvaundefined Offline
                                      Izi selvaundefined Offline
                                      Izi selva
                                      replied to andresito_20 on last edited by
                                      #35

                                      andresito_20 hi bro, how can i do for the bar start in left position without command, permanently? sorry for my english, thanks

                                      1 Reply Last reply
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                                      • Izi selvaundefined Offline
                                        Izi selvaundefined Offline
                                        Izi selva
                                        replied to Resxt on last edited by
                                        #36

                                        Resxt said in [GSC] [ZM] HealthBarV2:

                                        player thread bar_funtion_and_toogle(1);

                                        hello bro, help me please, i want bar in the left corner, how is the codex or script or line? thanks

                                        Resxtundefined 1 Reply Last reply
                                        0
                                        • Resxtundefined Offline
                                          Resxtundefined Offline
                                          Resxt Plutonium Staff
                                          replied to Izi selva on last edited by
                                          #37

                                          Izi selva

                                          https://forum.plutonium.pw/post/133739

                                          Izi selvaundefined 1 Reply Last reply
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