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  3. [MP] (Release) MWII 2022 Mastery Camos

[MP] (Release) MWII 2022 Mastery Camos

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  • LKuramaundefined Offline
    LKuramaundefined Offline
    LKurama
    wrote on last edited by LKurama
    #1

    MWII Mastery camos

    Camo Replacement :
    Polyatomic -> Pack a Punch (Etching)
    Orion -> Dragon (it moves)
    Silver -> Paladin (Armor)
    Gold -> Paladin (Armor)


    In-game screenshots :

    95360b40-743c-4b9a-b5ba-10defb95efe6-image.png

    d2ca3352-4d62-439b-8b21-dcd8e4639073-image.png

    e9c2ac8a-61a0-4c0c-9715-d781c7d43b8e-image.png

    a24acc6d-f5eb-43b0-a993-26ce8f9f6c55-image.png


    Download Link : Google Drive

    Again, the textures are coming from MWII 2022. More accuracy isn't possible at all. These camos won't be available on zombies mode. Not yet.

    Enjoy !


    Rafael T Urieundefined 2 Replies Last reply
    5
    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      wrote on last edited by
      #2

      nice but that Orion is always 🤮 idk who thought of that for MASTERY CAMO BTW
      but love the silver tho😁

      1 Reply Last reply
      0
      • Sysiphusundefined Offline
        Sysiphusundefined Offline
        Sysiphus
        wrote on last edited by Sysiphus
        #3

        Can You Put The Forged Camo Only For Download If Its Finished? And Are You Going To Make Golden Enigma?

        LKuramaundefined 1 Reply Last reply
        0
        • LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          replied to Sysiphus on last edited by
          #4

          Sysiphus MW2023 camos will come one day

          1 Reply Last reply
          0
          • FATHER OF GODundefined Offline
            FATHER OF GODundefined Offline
            FATHER OF GOD
            wrote on last edited by
            #5

            for anyone wondering, you can repurpose these camos so that they work in zombies, its just a tedious process of swapping names and conversion, so i suggest you wait for him to drop the zm pack

            LKuramaundefined 1 Reply Last reply
            0
            • LKuramaundefined Offline
              LKuramaundefined Offline
              LKurama
              replied to FATHER OF GOD on last edited by
              #6

              FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?

              _Sloop_undefined 1 Reply Last reply
              0
              • _Sloop_undefined Offline
                _Sloop_undefined Offline
                _Sloop_
                replied to LKurama on last edited by
                #7

                LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?

                LKuramaundefined 1 Reply Last reply
                0
                • LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  replied to _Sloop_ on last edited by
                  #8

                  _Sloop_ that's freaking right.

                  1 Reply Last reply
                  0
                  • MonsieurSneakyundefined Offline
                    MonsieurSneakyundefined Offline
                    MonsieurSneaky
                    wrote on last edited by
                    #9

                    wwwww

                    1 Reply Last reply
                    0
                    • DoorknobBoyundefined Offline
                      DoorknobBoyundefined Offline
                      DoorknobBoy
                      wrote on last edited by
                      #10

                      please we need poly to replace dragon

                      LKuramaundefined 1 Reply Last reply
                      0
                      • LKuramaundefined Offline
                        LKuramaundefined Offline
                        LKurama
                        replied to DoorknobBoy on last edited by
                        #11

                        DoorknobBoy Why ?
                        Dragon is too much tiled next to PaP Camo.

                        DoorknobBoyundefined 1 Reply Last reply
                        0
                        • DoorknobBoyundefined Offline
                          DoorknobBoyundefined Offline
                          DoorknobBoy
                          replied to LKurama on last edited by
                          #12

                          LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies

                          LKuramaundefined 1 Reply Last reply
                          0
                          • LKuramaundefined Offline
                            LKuramaundefined Offline
                            LKurama
                            replied to DoorknobBoy on last edited by LKurama
                            #13

                            DoorknobBoy Because Victis camo is as tiled as dragon, unlike the MP PaP Weapon. The thing that you need to understand is : Replacing two different camos with the same picture won't render in the exact same way. One will be bigger or cover in a different way.

                            1 Reply Last reply
                            1
                            • LKuramaundefined Offline
                              LKuramaundefined Offline
                              LKurama
                              wrote on last edited by
                              #14

                              New update !


                              Reworked Polyatomic camo texture, it looks like the MWII Version now.

                              Click here to download the update (Base download link updated)

                              image.png

                              1 Reply Last reply
                              0
                              • Rafael T Urieundefined Offline
                                Rafael T Urieundefined Offline
                                Rafael T Urie
                                replied to LKurama on last edited by
                                #15
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Rafael T Urieundefined Offline
                                  Rafael T Urieundefined Offline
                                  Rafael T Urie
                                  replied to LKurama on last edited by
                                  #16

                                  LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me

                                  LKuramaundefined 1 Reply Last reply
                                  0
                                  • LKuramaundefined Offline
                                    LKuramaundefined Offline
                                    LKurama
                                    replied to Rafael T Urie on last edited by
                                    #17

                                    Rafael T Urie https://plutonium.pw/docs/modding/loading-textures/

                                    1 Reply Last reply
                                    0

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