[MP] (Release) MWII 2022 Mastery Camos
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Sysiphus MW2023 camos will come one day
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for anyone wondering, you can repurpose these camos so that they work in zombies, its just a tedious process of swapping names and conversion, so i suggest you wait for him to drop the zm pack
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FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?
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LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?
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_Sloop_ that's freaking right.
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wwwww
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please we need poly to replace dragon
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DoorknobBoy Why ?
Dragon is too much tiled next to PaP Camo. -
LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies
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DoorknobBoy Because Victis camo is as tiled as dragon, unlike the MP PaP Weapon. The thing that you need to understand is : Replacing two different camos with the same picture won't render in the exact same way. One will be bigger or cover in a different way.
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New update !
Reworked Polyatomic camo texture, it looks like the MWII Version now.
Click here to download the update (Base download link updated)
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This post is deleted!
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LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me
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