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  3. [Release][ZM] Any Player Easter Egg Mods

[Release][ZM] Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
easter eggssolocooptranzitdie riseburiedoriginsmotdmob of the dead
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  • Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA Contributor
    replied to crazy058orange1 on last edited by
    #95

    crazy058orange1 Buried Extra provides such feature.

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    • Hadi77KSAundefined Hadi77KSA referenced this topic on
    • Bex0_0undefined Offline
      Bex0_0undefined Offline
      Bex0_0
      replied to Hadi77KSA on last edited by
      #96
      This post is deleted!
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      • Zaigonsundefined Offline
        Zaigonsundefined Offline
        Zaigons
        wrote on last edited by
        #97

        Does the solo richtofen tranzit extra still works? It says it's loaded when I start the game but after throwing an EMP on a lamp and then tp to another and throwing my second emp it doesn't work and I tried multiple times

        Hadi77KSAundefined 1 Reply Last reply
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        • Hadi77KSAundefined Offline
          Hadi77KSAundefined Offline
          Hadi77KSA Contributor
          replied to Zaigons on last edited by
          #98

          Zaigons if you saw the message “Any Player EE Mod TranZit Richtofen Solo”, then it should work as long as: there’s only 1 player in the lobby by the time you throw the EMPs, you aren’t too slow (time limit is 5 seconds from the 1st detonation to the last detonation), and you have completed the previous steps successfully as indicated mainly by Richtofen’s quotes. If you’re meeting all these requirements but the step isn’t working, then I’d like to see video footage of you attempting the step while you’re playing as Stuhlinger and can hear Richtofen’s quotes to determine where the problem is exactly.

          Zaigonsundefined 1 Reply Last reply
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          • Zaigonsundefined Offline
            Zaigonsundefined Offline
            Zaigons
            replied to Hadi77KSA on last edited by
            #99

            Hadi77KSA Retried it this morning and it worked, idk why it wasn't working yesterday maybe my game was bugged or something. Thanks

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            • Texzakuundefined Offline
              Texzakuundefined Offline
              Texzaku
              wrote on last edited by
              #100

              I downloaded the mods and I am able to load it up but the console doesn't show that the any_player_ee is loaded when I start the match. Any tips to fix this?

              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Offline
                Hadi77KSAundefined Offline
                Hadi77KSA Contributor
                replied to Texzaku on last edited by
                #101

                Texzaku refer to comment #10.

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                • RevengeGhost_undefined RevengeGhost_ referenced this topic on
                • Homerdingundefined Offline
                  Homerdingundefined Offline
                  Homerding
                  wrote on last edited by
                  #102

                  The last step on Tranzit for Richtofens side where you only need to throw 2 emps at the lamps doesnt work

                  Hadi77KSAundefined 1 Reply Last reply
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                  • Hadi77KSAundefined Offline
                    Hadi77KSAundefined Offline
                    Hadi77KSA Contributor
                    replied to Homerding on last edited by
                    #103

                    Homerding refer to my message in comment #98:

                    if you saw the message “Any Player EE Mod TranZit Richtofen Solo”, then it should work as long as: there’s only 1 player in the lobby by the time you throw the EMPs, you aren’t too slow (time limit is 5 seconds from the 1st detonation to the last detonation), and you have completed the previous steps successfully as indicated mainly by Richtofen’s quotes. If you’re meeting all these requirements but the step isn’t working, then I’d like to see video footage of you attempting the step while you’re playing as Stuhlinger and can hear Richtofen’s quotes to determine where the problem is exactly.

                    Homerdingundefined 1 Reply Last reply
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                    • Homerdingundefined Offline
                      Homerdingundefined Offline
                      Homerding
                      replied to Hadi77KSA on last edited by Homerding
                      #104

                      Hadi77KSA when i first load in it says “Any Player EE Mod TranZit Maxis"

                      Hadi77KSAundefined 1 Reply Last reply
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                      • Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA Contributor
                        replied to Homerding on last edited by
                        #105

                        Homerding if that’s the only message from the mod you see, then it doesn’t sound like you have the script for solo Richtofen installed. Refer to the section “Alternative Mods With Extra Features + Other Maps” for the solo Richtofen script.

                        Homerdingundefined 1 Reply Last reply
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                        • Homerdingundefined Offline
                          Homerdingundefined Offline
                          Homerding
                          replied to Hadi77KSA on last edited by
                          #106

                          Hadi77KSA i think i fixed it! Downloaded the richtofen file and saw both messages pop up on the game start

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                          • Elstrol Mundefined Elstrol M referenced this topic on
                          • Elstrol Mundefined Offline
                            Elstrol Mundefined Offline
                            Elstrol M
                            wrote on last edited by
                            #107

                            My game becomes unjoinable and I can't play with friends when this mod is loaded. Any advice?

                            Hadi77KSAundefined 1 Reply Last reply
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                            • Hadi77KSAundefined Offline
                              Hadi77KSAundefined Offline
                              Hadi77KSA Contributor
                              replied to Elstrol M on last edited by Hadi77KSA
                              #108

                              Elstrol M I asked you on Discord in the Plutonium server, but I haven’t received a response: Do you face any errors? If so, could you provide screenshots?

                              You can follow the “complete scripts folder” alternative installation method if you don’t want to fix the problem.

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                              • OSAMICHundefined Offline
                                OSAMICHundefined Offline
                                OSAMICH
                                wrote on last edited by
                                #109
                                This post is deleted!
                                Hadi77KSAundefined 1 Reply Last reply
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                                • Hadi77KSAundefined Offline
                                  Hadi77KSAundefined Offline
                                  Hadi77KSA Contributor
                                  replied to OSAMICH on last edited by
                                  #110

                                  OSAMICH you didn’t save the mod folder to the correct directory as per step 4 of the installation instructions. You placed it in a zm subfolder instead of having it be directly in the mods folder.

                                  OSAMICHundefined 1 Reply Last reply
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                                  • OSAMICHundefined Offline
                                    OSAMICHundefined Offline
                                    OSAMICH
                                    replied to Hadi77KSA on last edited by
                                    #111

                                    Hadi77KSA Thanks for the speedy reply! Its been resolved and tested I can confirm that the symbols now light up. Much appreciated!! Im going to leave my comment up for anyone that may experience what I did for the future.

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                                    • Zumbulundefined Offline
                                      Zumbulundefined Offline
                                      Zumbul
                                      replied to Hadi77KSA on last edited by
                                      #112

                                      Hadi77KSA Is there any way to change the Die Rise script so it doesn't even try to build the Nav Table in the first place? (Without using the command in the console)

                                      Hadi77KSAundefined 1 Reply Last reply
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                                      • Mikkel14undefined Offline
                                        Mikkel14undefined Offline
                                        Mikkel14
                                        wrote on last edited by
                                        #113
                                        This post is deleted!
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                                        • Hadi77KSAundefined Offline
                                          Hadi77KSAundefined Offline
                                          Hadi77KSA Contributor
                                          replied to Zumbul on last edited by Hadi77KSA
                                          #114

                                          Zumbul yes, by opening scripts\zm\zm_highrise\die_rise_any_player_ee.gsc and changing the init function:

                                          init()
                                          {
                                          	if ( maps\mp\zombies\_zm_sidequests::is_sidequest_allowed( "zclassic" ) )
                                          	{
                                          		thread onPlayerConnect();
                                          
                                          		// if ( set_dvar_int_if_unset( "any_player_ee_highrise_nav", "1" ) )
                                          		// 	thread buildNavTable();
                                          
                                          		thread handle_n_players_since_pts_start();
                                          	}
                                          }
                                          

                                          You could alternatively change the default value in set_dvar_int_if_unset from 1 to 0.

                                          Zumbulundefined 1 Reply Last reply
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