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  3. [Release][ZM] Any Player Easter Egg Mods

[Release][ZM] Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
easter eggssolocooptranzitdie riseburiedoriginsmotdmob of the dead
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  • Homerdingundefined Offline
    Homerdingundefined Offline
    Homerding
    replied to Hadi77KSA on last edited by Homerding
    #104

    Hadi77KSA when i first load in it says “Any Player EE Mod TranZit Maxis"

    Hadi77KSAundefined 1 Reply Last reply
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    • Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA Contributor
      replied to Homerding on last edited by
      #105

      Homerding if that’s the only message from the mod you see, then it doesn’t sound like you have the script for solo Richtofen installed. Refer to the section “Alternative Mods With Extra Features + Other Maps” for the solo Richtofen script.

      Homerdingundefined 1 Reply Last reply
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      • Homerdingundefined Offline
        Homerdingundefined Offline
        Homerding
        replied to Hadi77KSA on last edited by
        #106

        Hadi77KSA i think i fixed it! Downloaded the richtofen file and saw both messages pop up on the game start

        1 Reply Last reply
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        • Elstrol Mundefined Elstrol M referenced this topic on
        • Elstrol Mundefined Offline
          Elstrol Mundefined Offline
          Elstrol M
          wrote on last edited by
          #107

          My game becomes unjoinable and I can't play with friends when this mod is loaded. Any advice?

          Hadi77KSAundefined 1 Reply Last reply
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          • Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA Contributor
            replied to Elstrol M on last edited by Hadi77KSA
            #108

            Elstrol M I asked you on Discord in the Plutonium server, but I haven’t received a response: Do you face any errors? If so, could you provide screenshots?

            You can follow the “complete scripts folder” alternative installation method if you don’t want to fix the problem.

            1 Reply Last reply
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            • OSAMICHundefined Offline
              OSAMICHundefined Offline
              OSAMICH
              wrote on last edited by
              #109
              This post is deleted!
              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA Contributor
                replied to OSAMICH on last edited by
                #110

                OSAMICH you didn’t save the mod folder to the correct directory as per step 4 of the installation instructions. You placed it in a zm subfolder instead of having it be directly in the mods folder.

                OSAMICHundefined 1 Reply Last reply
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                • OSAMICHundefined Offline
                  OSAMICHundefined Offline
                  OSAMICH
                  replied to Hadi77KSA on last edited by
                  #111

                  Hadi77KSA Thanks for the speedy reply! Its been resolved and tested I can confirm that the symbols now light up. Much appreciated!! Im going to leave my comment up for anyone that may experience what I did for the future.

                  1 Reply Last reply
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                  • Zumbulundefined Offline
                    Zumbulundefined Offline
                    Zumbul
                    replied to Hadi77KSA on last edited by
                    #112

                    Hadi77KSA Is there any way to change the Die Rise script so it doesn't even try to build the Nav Table in the first place? (Without using the command in the console)

                    Hadi77KSAundefined 1 Reply Last reply
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                    • Mikkel14undefined Offline
                      Mikkel14undefined Offline
                      Mikkel14
                      wrote on last edited by
                      #113
                      This post is deleted!
                      1 Reply Last reply
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                      • Hadi77KSAundefined Online
                        Hadi77KSAundefined Online
                        Hadi77KSA Contributor
                        replied to Zumbul on last edited by Hadi77KSA
                        #114

                        Zumbul yes, by opening scripts\zm\zm_highrise\die_rise_any_player_ee.gsc and changing the init function:

                        init()
                        {
                        	if ( maps\mp\zombies\_zm_sidequests::is_sidequest_allowed( "zclassic" ) )
                        	{
                        		thread onPlayerConnect();
                        
                        		// if ( set_dvar_int_if_unset( "any_player_ee_highrise_nav", "1" ) )
                        		// 	thread buildNavTable();
                        
                        		thread handle_n_players_since_pts_start();
                        	}
                        }
                        

                        You could alternatively change the default value in set_dvar_int_if_unset from 1 to 0.

                        Zumbulundefined 1 Reply Last reply
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                        • Mikkel14undefined Offline
                          Mikkel14undefined Offline
                          Mikkel14
                          replied to Hadi77KSA on last edited by
                          #115

                          Hadi77KSA
                          can you do both sides of motd(cycel continues) and (cycel is broken)?

                          Hadi77KSAundefined 1 Reply Last reply
                          0
                          • Hadi77KSAundefined Online
                            Hadi77KSAundefined Online
                            Hadi77KSA Contributor
                            replied to Mikkel14 on last edited by
                            #116

                            Mikkel14 with a mod, yes. You could use the one I have in the section “Alternative Mods With Extra Features + Other Maps“.

                            Mikkel14undefined 1 Reply Last reply
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                            • Mikkel14undefined Offline
                              Mikkel14undefined Offline
                              Mikkel14
                              replied to Hadi77KSA on last edited by
                              #117

                              Hadi77KSA can i use this mod on bo2 without plutonium(so i can get trophies)?

                              Hadi77KSAundefined 1 Reply Last reply
                              0
                              • Hadi77KSAundefined Online
                                Hadi77KSAundefined Online
                                Hadi77KSA Contributor
                                replied to Mikkel14 on last edited by
                                #118

                                Mikkel14 you’d need to rewrite it because it uses a Plutonium-exclusive function, therefore no.

                                Mikkel14undefined 2 Replies Last reply
                                1
                                • Zumbulundefined Offline
                                  Zumbulundefined Offline
                                  Zumbul
                                  replied to Hadi77KSA on last edited by
                                  #119

                                  Hadi77KSA Thank you very much for your help and also for this map. I appreciate your work.

                                  1 Reply Last reply
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                                  • Mikkel14undefined Offline
                                    Mikkel14undefined Offline
                                    Mikkel14
                                    wrote on last edited by
                                    #120
                                    This post is deleted!
                                    1 Reply Last reply
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                                    • Mikkel14undefined Offline
                                      Mikkel14undefined Offline
                                      Mikkel14
                                      replied to Hadi77KSA on last edited by
                                      #121

                                      Hadi77KSA when i got to the trample step on maxis side the game would freeze so i couldn't continue when i placed down the trample

                                      Hadi77KSAundefined 1 Reply Last reply
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                                      • Mikkel14undefined Offline
                                        Mikkel14undefined Offline
                                        Mikkel14
                                        replied to Hadi77KSA on last edited by
                                        #122

                                        Hadi77KSA have any idea's to what might be the problem?

                                        1 Reply Last reply
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                                        • Hadi77KSAundefined Online
                                          Hadi77KSAundefined Online
                                          Hadi77KSA Contributor
                                          replied to Mikkel14 on last edited by
                                          #123

                                          Mikkel14 my guesses are you have conflicting scripts or it’s an outdated version of the mod. Make sure the version of the mod is at least 1.4.3 and that you only have die_rise_any_player_ee.gsc installed for Die Rise.

                                          Mikkel14undefined 1 Reply Last reply
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