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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • Xerxesundefined Offline
    Xerxesundefined Offline
    Xerxes
    Plutonium Staff
    wrote on last edited by
    #15

    I dumped the map and fixed the gsc file.
    Place the attached file into `%localappdata%\Plutonium\storage\iw5`

    mp_nukearena_sh_gsc_fix.iwd

    1 Reply Last reply
    0
    • Artyxundefined Offline
      Artyxundefined Offline
      Artyx
      Contributor
      wrote on last edited by
      #16

      Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

      1 Reply Last reply
      0
      • Thanatosundefined Thanatos

        Artyx do you plan to do the waypoints for some of those cod:ol maps too?
        And thanks again for the big work 🙂

        Artyxundefined Offline
        Artyxundefined Offline
        Artyx
        Contributor
        wrote on last edited by
        #17

        Thanatos Nope I don't do waypoints, I only do porting

        Thanatosundefined 1 Reply Last reply
        0
        • Xerxesundefined Xerxes forked this topic on
        • GOLD3N 4RMundefined Offline
          GOLD3N 4RMundefined Offline
          GOLD3N 4RM
          wrote on last edited by
          #18

          I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

          1 Reply Last reply
          0
          • Artyxundefined Artyx

            Thanatos Nope I don't do waypoints, I only do porting

            Thanatosundefined Offline
            Thanatosundefined Offline
            Thanatos
            wrote on last edited by
            #19

            Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
            But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

            Kalitosundefined 1 Reply Last reply
            1
            • Thanatosundefined Thanatos

              Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
              But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

              Kalitosundefined Offline
              Kalitosundefined Offline
              Kalitos
              wrote on last edited by
              #20

              Thanatos Do you have the waypoints for this map?

              1 Reply Last reply
              0
              • hikinataundefined Offline
                hikinataundefined Offline
                hikinata
                wrote on last edited by
                #21

                hey , any idea , i have this :

                ******* script runtime error *******
                in call to builtin function "getent"
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                attempted to treat an expression of type 'undefined' as a field object
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                attempted to treat an expression of type 'undefined' as a field object
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                
                Resxtundefined 1 Reply Last reply
                0
                • hikinataundefined hikinata

                  hey , any idea , i have this :

                  ******* script runtime error *******
                  in call to builtin function "getent"
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  attempted to treat an expression of type 'undefined' as a field object
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  attempted to treat an expression of type 'undefined' as a field object
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "setupexploders" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/_load.gsc"
                          at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                          at function "initfx" in file "common_scripts/_fx.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                          at function "initfx" in file "common_scripts/_fx.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                          at function "initfx" in file "common_scripts/_fx.gsc"
                  ************************************
                  ******* script runtime error *******
                  in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                  
                          at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                          at function "initfx" in file "common_scripts/_fx.gsc"
                  ************************************
                  
                  Resxtundefined Offline
                  Resxtundefined Offline
                  Resxt
                  Plutonium Staff
                  wrote on last edited by
                  #22

                  hikinata I just tried it and the map boots up fine

                  hikinataundefined 1 Reply Last reply
                  0
                  • Resxtundefined Resxt

                    hikinata I just tried it and the map boots up fine

                    hikinataundefined Offline
                    hikinataundefined Offline
                    hikinata
                    wrote on last edited by
                    #23

                    Resxt weird, but work with this errors

                    Resxtundefined 1 Reply Last reply
                    0
                    • hikinataundefined hikinata

                      Resxt weird, but work with this errors

                      Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt
                      Plutonium Staff
                      wrote on last edited by
                      #24

                      hikinata errors are for developers, some of them are not even real errors but warnings

                      If you don't know what any of them mean then just ignore them

                      hikinataundefined 1 Reply Last reply
                      1
                      • Resxtundefined Resxt

                        hikinata errors are for developers, some of them are not even real errors but warnings

                        If you don't know what any of them mean then just ignore them

                        hikinataundefined Offline
                        hikinataundefined Offline
                        hikinata
                        wrote on last edited by
                        #25

                        Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                        I can't get the idea

                        Resxtundefined 1 Reply Last reply
                        0
                        • hikinataundefined hikinata

                          Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                          I can't get the idea

                          Resxtundefined Offline
                          Resxtundefined Offline
                          Resxt
                          Plutonium Staff
                          wrote on last edited by
                          #26

                          hikinata idk, I guess it's fine but there's better options

                          1 Reply Last reply
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