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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • Artyx Offline
    Artyx Offline
    Artyx
    Contributor
    wrote on last edited by
    #16

    Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

    1 Reply Last reply
    0
    • Thanatos Thanatos

      Artyx do you plan to do the waypoints for some of those cod:ol maps too?
      And thanks again for the big work 🙂

      Artyx Offline
      Artyx Offline
      Artyx
      Contributor
      wrote on last edited by
      #17

      Thanatos Nope I don't do waypoints, I only do porting

      Thanatos 1 Reply Last reply
      0
      • Xerxes Xerxes forked this topic on
      • GOLD3N 4RM Offline
        GOLD3N 4RM Offline
        GOLD3N 4RM
        wrote on last edited by
        #18

        I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

        1 Reply Last reply
        0
        • Artyx Artyx

          Thanatos Nope I don't do waypoints, I only do porting

          Thanatos Offline
          Thanatos Offline
          Thanatos
          wrote on last edited by
          #19

          Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
          But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

          Kalitos 1 Reply Last reply
          1
          • Thanatos Thanatos

            Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
            But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

            Kalitos Offline
            Kalitos Offline
            Kalitos
            wrote on last edited by
            #20

            Thanatos Do you have the waypoints for this map?

            1 Reply Last reply
            0
            • hikinata Offline
              hikinata Offline
              hikinata
              wrote on last edited by
              #21

              hey , any idea , i have this :

              ******* script runtime error *******
              in call to builtin function "getent"
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              attempted to treat an expression of type 'undefined' as a field object
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              attempted to treat an expression of type 'undefined' as a field object
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
              
                      at function "setupexploders" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/_load.gsc"
                      at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
              
                      at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                      at function "initfx" in file "common_scripts/_fx.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
              
                      at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                      at function "initfx" in file "common_scripts/_fx.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
              
                      at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                      at function "initfx" in file "common_scripts/_fx.gsc"
              ************************************
              ******* script runtime error *******
              in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
              
                      at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                      at function "initfx" in file "common_scripts/_fx.gsc"
              ************************************
              
              Resxt 1 Reply Last reply
              0
              • hikinata hikinata

                hey , any idea , i have this :

                ******* script runtime error *******
                in call to builtin function "getent"
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                attempted to treat an expression of type 'undefined' as a field object
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                attempted to treat an expression of type 'undefined' as a field object
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                
                        at function "setupexploders" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/_load.gsc"
                        at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                ******* script runtime error *******
                in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                
                        at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                        at function "initfx" in file "common_scripts/_fx.gsc"
                ************************************
                
                Resxt Offline
                Resxt Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #22

                hikinata I just tried it and the map boots up fine

                hikinata 1 Reply Last reply
                0
                • Resxt Resxt

                  hikinata I just tried it and the map boots up fine

                  hikinata Offline
                  hikinata Offline
                  hikinata
                  wrote on last edited by
                  #23

                  Resxt weird, but work with this errors

                  Resxt 1 Reply Last reply
                  0
                  • hikinata hikinata

                    Resxt weird, but work with this errors

                    Resxt Offline
                    Resxt Offline
                    Resxt
                    Plutonium Staff
                    wrote on last edited by
                    #24

                    hikinata errors are for developers, some of them are not even real errors but warnings

                    If you don't know what any of them mean then just ignore them

                    hikinata 1 Reply Last reply
                    1
                    • Resxt Resxt

                      hikinata errors are for developers, some of them are not even real errors but warnings

                      If you don't know what any of them mean then just ignore them

                      hikinata Offline
                      hikinata Offline
                      hikinata
                      wrote on last edited by
                      #25

                      Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                      I can't get the idea

                      Resxt 1 Reply Last reply
                      0
                      • hikinata hikinata

                        Resxt Thank you for taking the time to answer me, and I chose this 8 vs 8 map in KC for my first tournament game. Do you think it's too small?

                        I can't get the idea

                        Resxt Offline
                        Resxt Offline
                        Resxt
                        Plutonium Staff
                        wrote on last edited by
                        #26

                        hikinata idk, I guess it's fine but there's better options

                        1 Reply Last reply
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