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Plutonium

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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • Sorexundefined Sorex

    maxiking913 Could you detail the issue?

    1. Do the mapvote load?
    2. Do you have any other scripts? If yes try to remove all the other scripts and leave the mapvote and see if still crash
    3. Is your server cfg configurated as intended?

    Check everything and let me know

    maxiking913undefined Offline
    maxiking913undefined Offline
    maxiking913
    wrote on last edited by
    #157

    Sorex 1. no the round end and after the scoreboard it says the connection issue as if server is down.
    2. i tried with just the mapvote script and same issue. removed the warfare bot script and renaked script just the mapvote file.
    3. yes. tried it in many ways. default settings - putting maps in - putting gamemodes in and combinations. doesnt work.

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    • maxiking913undefined Offline
      maxiking913undefined Offline
      maxiking913
      wrote on last edited by maxiking913
      #158

      Screenshot 2023-07-27 075353.png
      this is after last killcam and after the game scoreboard. you get dced and cant reconnect to the server anymore but server still running and sending hearthbeat

      this is my last lines in the server config. i leave it simple for now since "debugging" the problem

      //////////////////////////////////////////////////
      // Current Rotation (Edit to your liking)       //
      //////////////////////////////////////////////////
      
      set sv_maprotation "exec tdm.cfg map mp_dockside"
      
      //////////////////////////////////////////////////////////////////
      // Black ops II Multiplayer mapvote                             //
      //                                      Developed by @DoktorSAS //
      //////////////////////////////////////////////////////////////////
      set mv_enable           1                     // Enable/Disable the mapvote
      set mv_maps             "mp_carrier mp_dig mp_drone mp_express"                    // Lits of maps that can be voted on the mapvote, leave empty for all maps
      set mv_excludedmaps     ""                    // Lis of maps you don't want to show in the mapvote
      set mv_time             20                    // Time to vote
      set mv_credits          1                     // Enable/Disable credits of the mod creator
      set mv_socialname       "SocialName"          // Name of the server social such as Discord, Twitter, Website, etc
      set mv_sentence         "Thanks for playing"  // Thankfull sentence
      set mv_votecolor        "5"                   // Color of the Vote Number
      set mv_arrowcolor       "white"               // RGB Color of the arrows
      set mv_selectcolor      "lighgreen"           // RGB Color when map get voted
      set mv_backgroundcolor  "grey"                // RGB Color of map background
      set mv_blur             "3"                   // Blur effect power
      set mv_gametype         ""                    // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode
      set mv_extramaps        0                     // Enable 6 maps mapvote when set to 1 
      
      
      //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
      map_rotate
      

      Sorex

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      • ItsYekimundefined Offline
        ItsYekimundefined Offline
        ItsYekim
        wrote on last edited by
        #159

        Sorex Hey bro I did everything right and it got added in zombies but im not sure what to do since it keeps going back to the map I have enabled in the dedicated_zm.cfg. Is there something specific I need to do in for the sv_maprotation

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        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex
          Contributor
          wrote on last edited by
          #160

          ItsYekim & maxiking913
          Plutonium should have reverted the compiler issue. Idk if the issue is related to that but i don't think so.

          Check better your cfg files.
          Do some checks, like:

          1. Check if the gsc file load
          2. Check if the dvar mv_enable is set to one
          3. Check if mv_maps is set to the value you intended to set

          Once I have some free time i'll do an investigation. But others use it so it should work fine.
          Mess with the config and play with it. See what happen and report the results.

          Thanks.

          ItsYekimundefined 1 Reply Last reply
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          • Sorexundefined Sorex

            ItsYekim & maxiking913
            Plutonium should have reverted the compiler issue. Idk if the issue is related to that but i don't think so.

            Check better your cfg files.
            Do some checks, like:

            1. Check if the gsc file load
            2. Check if the dvar mv_enable is set to one
            3. Check if mv_maps is set to the value you intended to set

            Once I have some free time i'll do an investigation. But others use it so it should work fine.
            Mess with the config and play with it. See what happen and report the results.

            Thanks.

            ItsYekimundefined Offline
            ItsYekimundefined Offline
            ItsYekim
            wrote on last edited by
            #161
            This post is deleted!
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            • maxiking913undefined Offline
              maxiking913undefined Offline
              maxiking913
              wrote on last edited by
              #162

              idk what happend but seemd it has sth to do with plutonium. update today and worked. didnt change anythin

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              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex
                Contributor
                wrote on last edited by
                #163

                Update

                Version 1.1.1

                • Implemented mv_allowchangevote dvar to allow or not the player to change his vote when time is still running
                  • Massive code reorganization for better readability
                  • Optimized of resources
                  • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote

                Version 1.1.2

                • Implemented LUA/LUI UI support for mod support with controller support
                  • Implemented mv_randomoption dvar that will not display which map and which gametype the last option will be (Random)
                  • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote
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                • alejandrodarzundefined alejandrodarz

                  Sorex I was going to tell you about another bug but with the notification you solved it and it was that at the end after the killcam the iprint does not appear, that is, it does not appear the maps that the players vote

                  YouTube Meckzundefined Offline
                  YouTube Meckzundefined Offline
                  YouTube Meckz
                  wrote on last edited by
                  #164

                  alejandrodarz i was wondering if you ever found the fix to this because im having the same problem currently

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                  • Sdjiundefined Offline
                    Sdjiundefined Offline
                    Sdji
                    wrote on last edited by
                    #165

                    supercalifragilisticexpialidocious

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                    • TheRussianPoundefined Offline
                      TheRussianPoundefined Offline
                      TheRussianPo
                      wrote on last edited by
                      #166

                      yo whats goodie my gang

                      NikoNikoNiiiiiiundefined 1 Reply Last reply
                      0
                      • TheRussianPoundefined TheRussianPo

                        yo whats goodie my gang

                        NikoNikoNiiiiiiundefined Offline
                        NikoNikoNiiiiiiundefined Offline
                        NikoNikoNiiiiii
                        wrote on last edited by
                        #167

                        TheRussianPo can i be part of your gang🕶 😎

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