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Plutonium

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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • Sorexundefined Sorex

    ItsYekim & maxiking913
    Plutonium should have reverted the compiler issue. Idk if the issue is related to that but i don't think so.

    Check better your cfg files.
    Do some checks, like:

    1. Check if the gsc file load
    2. Check if the dvar mv_enable is set to one
    3. Check if mv_maps is set to the value you intended to set

    Once I have some free time i'll do an investigation. But others use it so it should work fine.
    Mess with the config and play with it. See what happen and report the results.

    Thanks.

    ItsYekimundefined Offline
    ItsYekimundefined Offline
    ItsYekim
    wrote on last edited by
    #161
    This post is deleted!
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    • maxiking913undefined Offline
      maxiking913undefined Offline
      maxiking913
      wrote on last edited by
      #162

      idk what happend but seemd it has sth to do with plutonium. update today and worked. didnt change anythin

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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex
        Contributor
        wrote on last edited by
        #163

        Update

        Version 1.1.1

        • Implemented mv_allowchangevote dvar to allow or not the player to change his vote when time is still running
          • Massive code reorganization for better readability
          • Optimized of resources
          • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote

        Version 1.1.2

        • Implemented LUA/LUI UI support for mod support with controller support
          • Implemented mv_randomoption dvar that will not display which map and which gametype the last option will be (Random)
          • Implemented mv_minplayerstovote dvar to set the minimum number of players required to start the mapvote
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        • alejandrodarzundefined alejandrodarz

          Sorex I was going to tell you about another bug but with the notification you solved it and it was that at the end after the killcam the iprint does not appear, that is, it does not appear the maps that the players vote

          YouTube Meckzundefined Offline
          YouTube Meckzundefined Offline
          YouTube Meckz
          wrote on last edited by
          #164

          alejandrodarz i was wondering if you ever found the fix to this because im having the same problem currently

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          • Sdjiundefined Offline
            Sdjiundefined Offline
            Sdji
            wrote on last edited by
            #165

            supercalifragilisticexpialidocious

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            • TheRussianPoundefined Offline
              TheRussianPoundefined Offline
              TheRussianPo
              wrote on last edited by
              #166

              yo whats goodie my gang

              NikoNikoNiiiiiiundefined 1 Reply Last reply
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              • TheRussianPoundefined TheRussianPo

                yo whats goodie my gang

                NikoNikoNiiiiiiundefined Offline
                NikoNikoNiiiiiiundefined Offline
                NikoNikoNiiiiii
                wrote on last edited by
                #167

                TheRussianPo can i be part of your gang🕶 😎

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