Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] BO2 Zombie Hitmarkers

[Release] BO2 Zombie Hitmarkers

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
49 Posts 22 Posters 12.1k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • mikzyundefined Offline
    mikzyundefined Offline
    mikzy Banned
    replied to Sorex on last edited by
    #8

    Sorex was there a specific error? i can try to see if i can fix it.

    1 Reply Last reply
    0
    • Sorexundefined Offline
      Sorexundefined Offline
      Sorex Contributor
      wrote on last edited by Sorex
      #9

      mikey There a maximum number of child server script variables

      37ab2124-d9f6-44c3-a10c-5c025da787e3-image.png

      mikzyundefined 1 Reply Last reply
      0
      • mikzyundefined Offline
        mikzyundefined Offline
        mikzy Banned
        replied to Sorex on last edited by
        #10

        Sorex does this only happen on origins?

        1 Reply Last reply
        0
        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex Contributor
          wrote on last edited by
          #11

          mikey For now yes. Burried and Motd are fine

          mikzyundefined 1 Reply Last reply
          0
          • mikzyundefined Offline
            mikzyundefined Offline
            mikzy Banned
            replied to Sorex on last edited by
            #12

            Sorex does your server console says its parsing it when the only map being loaded is Origins?

            1 Reply Last reply
            0
            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex Contributor
              wrote on last edited by
              #13

              mikey Yes, get parsed. I removed the file and now work fine. Idk what zm_spawner do but also without this file the htm work fine

              mikzyundefined 1 Reply Last reply
              0
              • mikzyundefined Offline
                mikzyundefined Offline
                mikzy Banned
                replied to Sorex on last edited by
                #14

                Sorex updated post with working method.

                1 Reply Last reply
                1
                • mikzyundefined Offline
                  mikzyundefined Offline
                  mikzy Banned
                  replied to CxRise on last edited by
                  #15

                  CxRise try now. all bugs should be basically gone.

                  1 Reply Last reply
                  1
                  • mikzyundefined Offline
                    mikzyundefined Offline
                    mikzy Banned
                    replied to mikzy on last edited by mikzy
                    #16
                    This post is deleted!
                    Cahzundefined 1 Reply Last reply
                    0
                    • Cahzundefined Offline
                      Cahzundefined Offline
                      Cahz VIP
                      replied to mikzy on last edited by
                      #17

                      mikey Updated the github that fixes the damage wrapper issues. never experienced any problems with instakills, but fixed
                      the Leroy issues without needing the extra dvar

                      1 Reply Last reply
                      2
                      • thebx2undefined Offline
                        thebx2undefined Offline
                        thebx2
                        wrote on last edited by thebx2
                        #18

                        Im having trouble getting this to work, I have all the #include tags at the top, I put thread init_hitmarkers(); in init(), and everything else below onPlayerSpawned. Does this code maybe need to go before/after some other code? Compiles fine, loads fine, all other mods working fine, hitmarkers don't appear to be present.

                        could you maybe post a pic of what I'm missing out on? thanks!

                        EDIT: I can confirm the loop is running, if I put a message there I see it every .05 seconds

                        mikzyundefined 1 Reply Last reply
                        0
                        • mikzyundefined Offline
                          mikzyundefined Offline
                          mikzy Banned
                          replied to thebx2 on last edited by mikzy
                          #19

                          thebx2 I just put the raw script on my Github on and compiled and it is working. And Cahz has it so we don't use onplayerspawned for this script.

                          thebx2undefined 1 Reply Last reply
                          1
                          • thebx2undefined Offline
                            thebx2undefined Offline
                            thebx2
                            replied to mikzy on last edited by
                            #20

                            mikey hey man, thanks for looking into it 🙂

                            just to report back, I've pasted your raw script into a new gsc and compiled, removed my other script, and ran this one. also added set redHitmarkers 1 to my server config.

                            Still, all I'm seeing is blood splatter. I've tried Tranzit and Alcatraz so far. Don't take this as a complaint, just letting you know I wasn't able to get it to work, at least not yet. There must be something different between our configs, I would think.

                            mikzyundefined 1 Reply Last reply
                            0
                            • mikzyundefined Offline
                              mikzyundefined Offline
                              mikzy Banned
                              replied to thebx2 on last edited by
                              #21

                              thebx2 Idk how its not working..

                              1 Reply Last reply
                              0
                              • Xeratoneundefined Offline
                                Xeratoneundefined Offline
                                Xeratone
                                replied to mikzy on last edited by
                                #22

                                mikey Please make a video tutorial on this the instructions are confusing to me.

                                1 Reply Last reply
                                0
                                • mikzyundefined Offline
                                  mikzyundefined Offline
                                  mikzy Banned
                                  wrote on last edited by
                                  #23

                                  @Sklaxtik
                                  click here and click "_clientids.gsc" to download. once you do that, you need to load the gsc script. the way to do so is to go to your BO2 files then t6r/data/maps/mp/gametypes/ and put _clientids.gsc in the "gametypes" folder. if the maps, mp, or gametypes folder don't exist, just create them.

                                  Xeratoneundefined AZE_Hidayetundefined 2 Replies Last reply
                                  0
                                  • Xeratoneundefined Offline
                                    Xeratoneundefined Offline
                                    Xeratone
                                    replied to mikzy on last edited by
                                    #24

                                    mikey What about the red hitmarkers thing?

                                    mikzyundefined 1 Reply Last reply
                                    0
                                    • mikzyundefined Offline
                                      mikzyundefined Offline
                                      mikzy Banned
                                      replied to Xeratone on last edited by
                                      #25

                                      @Sklaxtik
                                      Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
                                      set redHitmarkers 1

                                      Xeratoneundefined 1 Reply Last reply
                                      0
                                      • Xeratoneundefined Offline
                                        Xeratoneundefined Offline
                                        Xeratone
                                        replied to mikzy on last edited by
                                        #26

                                        mikey Where is the dedicated CFG?

                                        mikzyundefined 1 Reply Last reply
                                        0
                                        • mikzyundefined Offline
                                          mikzyundefined Offline
                                          mikzy Banned
                                          replied to Xeratone on last edited by
                                          #27

                                          @Sklaxtik dedicated.cfg is a CFG your server should have. If you are not on a server, putting set redHitmarkers 1 in your in-game console should work.

                                          also, make sure to update to the most recent version as it fixes everything.

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate