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  3. [Release] [Zombies] Bonus Survival Maps for Tranzit

[Release] [Zombies] Bonus Survival Maps for Tranzit

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • mr.memeski Offline
    mr.memeski Offline
    mr.memeski
    wrote on last edited by
    #20
    This post is deleted!
    1 Reply Last reply
    0
    • mr.memeski Offline
      mr.memeski Offline
      mr.memeski
      wrote on last edited by
      #21

      Help i still cant figure out how to do it, is there a video or something??

      Cahz 1 Reply Last reply
      0
      • mr.memeski mr.memeski

        Help i still cant figure out how to do it, is there a video or something??

        Cahz Offline
        Cahz Offline
        Cahz
        VIP
        wrote on last edited by
        #22

        @mr-memeski You can find the source and precompiled versions HERE

        Once you download the precompiled files, open the .rar file and drag the maps folder into the data folder.
        YourGameFolder/t6r/data

        This should result in the directory with many gsc files and some subfolders inside (also containing gsc files)
        ...t6r/data/maps/mp/...

        Don't forget to follow the instructions to make sure you define the custom DVARs in your dedicated.cfg, so you load the map(s) of your liking.

        CFV115 1 Reply Last reply
        1
        • HATEMACHINEKILL Offline
          HATEMACHINEKILL Offline
          HATEMACHINEKILL
          wrote on last edited by HATEMACHINEKILL
          #23

          @JezuzLizardis Cahz GerardS0406 there a discord i can join i want to apply to become a admin for these Zombies server because there is a lot of trollers that emp things and body block people plz let me know thx.

          1 Reply Last reply
          0
          • HATEMACHINEKILL Offline
            HATEMACHINEKILL Offline
            HATEMACHINEKILL
            wrote on last edited by
            #24

            what happen to the servers that where up there down?

            1 Reply Last reply
            0
            • Cahz Cahz

              e5325ba2-8e6b-490b-b9e6-9bbeb060d53c-image.png
              A recent update brings bushes around the Cabin barriers to help show the designated playable area in a more clear way

              Try out the mod on our servers
              144.172.70.213:4977
              144.172.70.213:4978
              142.11.236.163:4977

              HATEMACHINEKILL Offline
              HATEMACHINEKILL Offline
              HATEMACHINEKILL
              wrote on last edited by
              #25

              Cahz said in [Release] [Zombies] Bonus Survival Maps for Tranzit:

              144.172.70.213:4977

              all the server are down what happend?

              1 Reply Last reply
              0
              • Molotove_ Offline
                Molotove_ Offline
                Molotove_
                wrote on last edited by
                #26

                Hi, how do i install this mod, i dont find the folders to install ¿Is only for sercers or i can play-it in my single player?

                1 Reply Last reply
                0
                • kingofnowhere Offline
                  kingofnowhere Offline
                  kingofnowhere
                  wrote on last edited by
                  #27

                  How to play the maps on custom games?

                  1 Reply Last reply
                  0
                  • kingofnowhere Offline
                    kingofnowhere Offline
                    kingofnowhere
                    wrote on last edited by
                    #28

                    brostosjoined did i miss something?

                    1 Reply Last reply
                    0
                    • Tupac Offline
                      Tupac Offline
                      Tupac
                      wrote on last edited by
                      #29

                      Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

                      JezuzLizard 1 Reply Last reply
                      0
                      • Tupac Tupac

                        Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

                        JezuzLizard Offline
                        JezuzLizard Offline
                        JezuzLizard
                        Plutonium Staff
                        wrote on last edited by
                        #30

                        Tupac Sadly we lost interest in working on the mod.

                        1 Reply Last reply
                        0
                        • Tupac Offline
                          Tupac Offline
                          Tupac
                          wrote on last edited by
                          #31

                          That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

                          Cahz 1 Reply Last reply
                          0
                          • Tupac Tupac

                            That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

                            Cahz Offline
                            Cahz Offline
                            Cahz
                            VIP
                            wrote on last edited by
                            #32

                            Tupac The mod is open source and can be found here.
                            The issue that Origins has is that the perks and mystery box are powered by the generators within the map. For this to be a "Survival" experience, we wanted to disable the generators entirely and force the mystery boxes to be accessible anyway. (Got the perks to be powered without generators in the code, but no mystery boxes at all).
                            Plus we never got to adding the invisible barriers, wallbuys, and we didnt disable certain doors to disable access to certain areas.
                            And testing with what we had already, the Crazy Place map wouldn't really work because of the spawns for certain zones. It would be extremely easy to camp 1 spot and not die...
                            If someone wanted to try to fix up the missing parts -- they could. but it takes a fair amount of gamescript knowledge to be able to complete these things. I don't expect it to be completed personally... I lost interest in Origins specifically because we already had so many issues with MoTD that took quite awhile to address and fix. All of the devs within the project put multiple hours into the project to get it to it's current state. Took over a month to complete the Tranzit and MoTD maps. Quite draining to work on the same project for that long with no incentive to continue

                            1 Reply Last reply
                            0
                            • KrakenArises Offline
                              KrakenArises Offline
                              KrakenArises
                              wrote on last edited by
                              #33

                              I tried out this mod and an error showed up while loading the map:
                              Screenshot (749).png
                              Does anyone know how to fix this?

                              1 Reply Last reply
                              0
                              • JezuzLizard JezuzLizard

                                Created by JezuzLizard, Cahz, and GerardS0406.

                                This mod adds 5 extra survival maps for Tranzit:
                                Cornfield
                                Diner
                                House
                                Power Station
                                Tunnel

                                Simply follow the instructions here to install:
                                https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                                These maps are not "true" survival maps because they load up on Tranzit for various reasons:

                                1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
                                2. Not all content works properly when loaded up as a survival map.

                                If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
                                I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
                                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                Cornfield featuring Nacht
                                cornfield 1.png

                                Cornfield box location and quick revive
                                cornfield2.png

                                Diner wallbuy and quick revive
                                diner.png

                                House wunderfizz
                                house1.png

                                Power wallbuys and barriers
                                power1.png

                                Power pack a punch
                                power2.png

                                Tunnel galvaknuckles, jugg and mystery location
                                tunnel.png

                                Tunnel tombstone and double tap
                                tunnel2.png

                                Grief coming to each map. No ETA.

                                If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

                                WunderWeapons Offline
                                WunderWeapons Offline
                                WunderWeapons
                                wrote on last edited by
                                #34

                                JezuzLizard Hello! Installed the maps properly so that they would load through Tranzit, but I have two questions. One being, am I able to load Tranzit through a command as it normally should load without the modpack (and if not, its a simple fix to just move the maps folder out), and two, are the insta-kill rounds past 30 on every map included (and is there a way to turn them on/off)?

                                1 Reply Last reply
                                0
                                • Cahz Cahz

                                  @mr-memeski You can find the source and precompiled versions HERE

                                  Once you download the precompiled files, open the .rar file and drag the maps folder into the data folder.
                                  YourGameFolder/t6r/data

                                  This should result in the directory with many gsc files and some subfolders inside (also containing gsc files)
                                  ...t6r/data/maps/mp/...

                                  Don't forget to follow the instructions to make sure you define the custom DVARs in your dedicated.cfg, so you load the map(s) of your liking.

                                  CFV115 Offline
                                  CFV115 Offline
                                  CFV115
                                  wrote on last edited by
                                  #35

                                  Cahz how do you launch the maps, what is a dedicated.cfg

                                  3rd 1 Reply Last reply
                                  0
                                  • CFV115 CFV115

                                    Cahz how do you launch the maps, what is a dedicated.cfg

                                    3rd Offline
                                    3rd Offline
                                    3rd
                                    wrote on last edited by
                                    #36

                                    CFV115 once compiled u put them in ur data folder. should look like

                                    t6r/data/maps/mp etc.

                                    load into bo2, open the console and type

                                    set customMap (heres where you would put the map name)

                                    ex: set customMap "docks"
                                    load MOTD and it should work

                                    V1poop 1 Reply Last reply
                                    0
                                    • 3rd 3rd

                                      CFV115 once compiled u put them in ur data folder. should look like

                                      t6r/data/maps/mp etc.

                                      load into bo2, open the console and type

                                      set customMap (heres where you would put the map name)

                                      ex: set customMap "docks"
                                      load MOTD and it should work

                                      V1poop Offline
                                      V1poop Offline
                                      V1poop
                                      wrote on last edited by
                                      #37

                                      potat0 i tried this and an error pops up, what did i do wrong?

                                      3rd 1 Reply Last reply
                                      0
                                      • V1poop V1poop

                                        potat0 i tried this and an error pops up, what did i do wrong?

                                        3rd Offline
                                        3rd Offline
                                        3rd
                                        wrote on last edited by
                                        #38

                                        @RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                                        MaxWgamer 1 Reply Last reply
                                        0
                                        • 3rd 3rd

                                          @RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                                          MaxWgamer Offline
                                          MaxWgamer Offline
                                          MaxWgamer
                                          wrote on last edited by
                                          #39

                                          potat0 How to do ?

                                          1 Reply Last reply
                                          0

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