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  3. [Release] [Zombies] Bonus Survival Maps for Tranzit

[Release] [Zombies] Bonus Survival Maps for Tranzit

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Tupac Offline
    Tupac Offline
    Tupac
    wrote on last edited by
    #29

    Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

    JezuzLizard 1 Reply Last reply
    0
    • Tupac Tupac

      Really nice mod that adds longevity to bo2 zombies. Treyarch should have implemented this in the base game. When are the Origins survival maps coming ?

      JezuzLizard Offline
      JezuzLizard Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #30

      Tupac Sadly we lost interest in working on the mod.

      1 Reply Last reply
      0
      • Tupac Offline
        Tupac Offline
        Tupac
        wrote on last edited by
        #31

        That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

        Cahz 1 Reply Last reply
        0
        • Tupac Tupac

          That's a pity . Of course, you are doing this for free so we should be grateful for what we already have. It's just a really fun project that I think will be appreciated by many if Origins was also added to it. But I understand that you lost interest, is there a way for someone else to make it or is it a secret only you possess ?

          Cahz Offline
          Cahz Offline
          Cahz
          VIP
          wrote on last edited by
          #32

          Tupac The mod is open source and can be found here.
          The issue that Origins has is that the perks and mystery box are powered by the generators within the map. For this to be a "Survival" experience, we wanted to disable the generators entirely and force the mystery boxes to be accessible anyway. (Got the perks to be powered without generators in the code, but no mystery boxes at all).
          Plus we never got to adding the invisible barriers, wallbuys, and we didnt disable certain doors to disable access to certain areas.
          And testing with what we had already, the Crazy Place map wouldn't really work because of the spawns for certain zones. It would be extremely easy to camp 1 spot and not die...
          If someone wanted to try to fix up the missing parts -- they could. but it takes a fair amount of gamescript knowledge to be able to complete these things. I don't expect it to be completed personally... I lost interest in Origins specifically because we already had so many issues with MoTD that took quite awhile to address and fix. All of the devs within the project put multiple hours into the project to get it to it's current state. Took over a month to complete the Tranzit and MoTD maps. Quite draining to work on the same project for that long with no incentive to continue

          1 Reply Last reply
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          • KrakenArises Offline
            KrakenArises Offline
            KrakenArises
            wrote on last edited by
            #33

            I tried out this mod and an error showed up while loading the map:
            Screenshot (749).png
            Does anyone know how to fix this?

            1 Reply Last reply
            0
            • JezuzLizard JezuzLizard

              Created by JezuzLizard, Cahz, and GerardS0406.

              This mod adds 5 extra survival maps for Tranzit:
              Cornfield
              Diner
              House
              Power Station
              Tunnel

              Simply follow the instructions here to install:
              https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

              These maps are not "true" survival maps because they load up on Tranzit for various reasons:

              1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
              2. Not all content works properly when loaded up as a survival map.

              If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
              I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

              Cornfield featuring Nacht
              cornfield 1.png

              Cornfield box location and quick revive
              cornfield2.png

              Diner wallbuy and quick revive
              diner.png

              House wunderfizz
              house1.png

              Power wallbuys and barriers
              power1.png

              Power pack a punch
              power2.png

              Tunnel galvaknuckles, jugg and mystery location
              tunnel.png

              Tunnel tombstone and double tap
              tunnel2.png

              Grief coming to each map. No ETA.

              If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

              WunderWeapons Offline
              WunderWeapons Offline
              WunderWeapons
              wrote on last edited by
              #34

              JezuzLizard Hello! Installed the maps properly so that they would load through Tranzit, but I have two questions. One being, am I able to load Tranzit through a command as it normally should load without the modpack (and if not, its a simple fix to just move the maps folder out), and two, are the insta-kill rounds past 30 on every map included (and is there a way to turn them on/off)?

              1 Reply Last reply
              0
              • Cahz Cahz

                @mr-memeski You can find the source and precompiled versions HERE

                Once you download the precompiled files, open the .rar file and drag the maps folder into the data folder.
                YourGameFolder/t6r/data

                This should result in the directory with many gsc files and some subfolders inside (also containing gsc files)
                ...t6r/data/maps/mp/...

                Don't forget to follow the instructions to make sure you define the custom DVARs in your dedicated.cfg, so you load the map(s) of your liking.

                CFV115 Offline
                CFV115 Offline
                CFV115
                wrote on last edited by
                #35

                Cahz how do you launch the maps, what is a dedicated.cfg

                3rd 1 Reply Last reply
                0
                • CFV115 CFV115

                  Cahz how do you launch the maps, what is a dedicated.cfg

                  3rd Offline
                  3rd Offline
                  3rd
                  wrote on last edited by
                  #36

                  CFV115 once compiled u put them in ur data folder. should look like

                  t6r/data/maps/mp etc.

                  load into bo2, open the console and type

                  set customMap (heres where you would put the map name)

                  ex: set customMap "docks"
                  load MOTD and it should work

                  V1poop 1 Reply Last reply
                  0
                  • 3rd 3rd

                    CFV115 once compiled u put them in ur data folder. should look like

                    t6r/data/maps/mp etc.

                    load into bo2, open the console and type

                    set customMap (heres where you would put the map name)

                    ex: set customMap "docks"
                    load MOTD and it should work

                    V1poop Offline
                    V1poop Offline
                    V1poop
                    wrote on last edited by
                    #37

                    potat0 i tried this and an error pops up, what did i do wrong?

                    3rd 1 Reply Last reply
                    0
                    • V1poop V1poop

                      potat0 i tried this and an error pops up, what did i do wrong?

                      3rd Offline
                      3rd Offline
                      3rd
                      wrote on last edited by
                      #38

                      @RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                      MaxWgamer 1 Reply Last reply
                      0
                      • 3rd 3rd

                        @RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                        MaxWgamer Offline
                        MaxWgamer Offline
                        MaxWgamer
                        wrote on last edited by
                        #39

                        potat0 How to do ?

                        1 Reply Last reply
                        0
                        • GerardS0406 Offline
                          GerardS0406 Offline
                          GerardS0406
                          VIP
                          wrote on last edited by
                          #40

                          Update: June 16th 2021
                          Hello friends, Bonus Survival Maps will have a patch in the coming days to work on the latest plutonium update! After the patch is released, the team and I will be working on more features (tbd). If you have any requests, leave them below. Thanks for enjoying our mod and stay tuned!

                          1 Reply Last reply
                          1
                          • GerardS0406 Offline
                            GerardS0406 Offline
                            GerardS0406
                            VIP
                            wrote on last edited by
                            #41

                            Update June 17, 2021,
                            Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                            New features coming in mod update:
                            Cabin’s size will be increased
                            Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                            Thanks for the support while I was gone all winter for school! I’m back ❤

                            • GerardS0406 of PreZ Games
                            3rd 1 Reply Last reply
                            3
                            • GerardS0406 GerardS0406

                              Update June 17, 2021,
                              Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                              New features coming in mod update:
                              Cabin’s size will be increased
                              Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                              Thanks for the support while I was gone all winter for school! I’m back ❤

                              • GerardS0406 of PreZ Games
                              3rd Offline
                              3rd Offline
                              3rd
                              wrote on last edited by
                              #42

                              GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                              much love keep up the good work!

                              GerardS0406 2 Replies Last reply
                              0
                              • 3rd 3rd

                                GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                                much love keep up the good work!

                                GerardS0406 Offline
                                GerardS0406 Offline
                                GerardS0406
                                VIP
                                wrote on last edited by
                                #43

                                potat0 It will be released sometime after the next plutonium update. We can't really work on updating it until the update comes out, unfortunately. Thanks for the support and if you have any requests, feel free to leave them!

                                1 Reply Last reply
                                0
                                • 3rd 3rd

                                  GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                                  much love keep up the good work!

                                  GerardS0406 Offline
                                  GerardS0406 Offline
                                  GerardS0406
                                  VIP
                                  wrote on last edited by
                                  #44

                                  potat0 you can also DM me on Discord: GerardS0406#5657

                                  1 Reply Last reply
                                  1
                                  • MiniGargantuan Offline
                                    MiniGargantuan Offline
                                    MiniGargantuan
                                    wrote on last edited by
                                    #45

                                    Hello, sorry for commenting on such an old post but im trying to install this through redacted and am having issues with it, mainly how theres no instruction for redacted, and mirroring the plutonium instructions as best as i can has proved to be a fruitless endeavor, im mainly unsure about how things go in the bo2>data>scripts location. I have ran all of the commands before loading into tranzit like the instructions say. Best regards.

                                    1 Reply Last reply
                                    0
                                    • JezuzLizard JezuzLizard

                                      Created by JezuzLizard, Cahz, and GerardS0406.

                                      This mod adds 5 extra survival maps for Tranzit:
                                      Cornfield
                                      Diner
                                      House
                                      Power Station
                                      Tunnel

                                      Simply follow the instructions here to install:
                                      https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                                      These maps are not "true" survival maps because they load up on Tranzit for various reasons:

                                      1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
                                      2. Not all content works properly when loaded up as a survival map.

                                      If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
                                      I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
                                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                      Cornfield featuring Nacht
                                      cornfield 1.png

                                      Cornfield box location and quick revive
                                      cornfield2.png

                                      Diner wallbuy and quick revive
                                      diner.png

                                      House wunderfizz
                                      house1.png

                                      Power wallbuys and barriers
                                      power1.png

                                      Power pack a punch
                                      power2.png

                                      Tunnel galvaknuckles, jugg and mystery location
                                      tunnel.png

                                      Tunnel tombstone and double tap
                                      tunnel2.png

                                      Grief coming to each map. No ETA.

                                      If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

                                      Anthonyn115 Offline
                                      Anthonyn115 Offline
                                      Anthonyn115
                                      wrote on last edited by
                                      #46

                                      JezuzLizard Does it work on a custom game?

                                      JezuzLizard 1 Reply Last reply
                                      1
                                      • Anthonyn115 Anthonyn115

                                        JezuzLizard Does it work on a custom game?

                                        JezuzLizard Offline
                                        JezuzLizard Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #47

                                        Anthonyn115 Yes it does.

                                        1 Reply Last reply
                                        0
                                        • A Former User? Offline
                                          A Former User? Offline
                                          A Former User
                                          wrote on last edited by
                                          #48

                                          Hello! I have so many issues with this mod for my server. When I launch the custom map map rotation doesnt work including the random map rotation, on some maps like farm people can get out map including diner. When I try to make a second server to host a normal bo2 tranzit map the bus dont move and stay behind the bus depot. Any ideas why its causing so much issues?

                                          A Former User? 1 Reply Last reply
                                          0

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