[Release] [Zombies] No weapon limits for mystery box
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JezuzLizard Thanks for you contibutions! I'll update it soon.
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Nice release mate, personally I'll just use #2
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Martix If you are interested I'm still working on the 8 p origins fix by adding more features to make it better for 8 players. Basically adding the ability for all 8 players to get staves, fists, beacons, and shovels for example. Dm me on discord if your interested JezuzLizard#7864.
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JezuzLizard hell yeah, i'd really like to see that.
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JezuzLizard sure! I'll see what I can do, I sent you a DM.
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do i need to be in my own custom game for this to work? or can i do it in any zombies server?
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hi, whenever i attempt to play custom games i get this error
my source code (dont mind that other script at the bottom its for another thing)
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kyemel_person reread the installation step.
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Martix im not sure how github works since i dont use scripts at all, but how do i download this? i know how to apply it but i have no idea how to get it off of github. (i feel like im having a 'dumb blonde moment' right now lol)
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INSANEMODE im a total idiot i compiled it as _clientids with all my other shit. thx m8
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JezuzLizard said in [Release] [Zombies] No weapon limits for mystery box:
I recommend updating your mod to the latest version
about that, how can we update a source? (still learning) from what i could see, we just have to add a wait function in every thread, is that right? if not, were can i learn about these updates (if you know)?
thanks in advance
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Tw_iBL_eR thanks mate
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AdrX003 I am afraid the information present in this thread is quite out of date due to the simple fact it has been nearly a year since OP created this topic.
Since this mods release it is now possible to use the GSC function
replacefunc()
in order to replace any GSC function, save a few, with your own function. Therefore, you can make use of the custom named script functionality also present to never need to override a stock script wholesale.I am locking this topic due to two reasons:
A. The way this mod achieves the objective is obsolete.
B. OP has not participated in any discussions in this topic in nearly a year.I will recreate the same functionality using the new scripting technology and of course give OP credit and link his original topic.
Furthermore, I will try to dedicate some time this weekend to creating a proper guide on the proper utilization of the new scripting features for T6.
If you have any further questions I recommend contacting me via Discord: JezuzLizard#7864 I will take notes of any discussions for my upcoming guide on what new and skilled modders most want to know.
If you cannot contact me via Discord please create a new topic in the modding discussion sub forum and tag me.
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