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  3. [Release] [Zombies] No weapon limits for mystery box

[Release] [Zombies] No weapon limits for mystery box

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Martixundefined Offline
    Martixundefined Offline
    Martix
    replied to JezuzLizard on last edited by
    #7

    JezuzLizard sure! I'll see what I can do, I sent you a DM.

    1 Reply Last reply
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    • indoorindicaundefined Offline
      indoorindicaundefined Offline
      indoorindica
      wrote on last edited by
      #8

      do i need to be in my own custom game for this to work? or can i do it in any zombies server?

      1 Reply Last reply
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      • kyemel_personundefined Offline
        kyemel_personundefined Offline
        kyemel_person
        wrote on last edited by
        #9

        hi, whenever i attempt to play custom games i get this error
        plutonium-bootstrapper-win32 2021-08-01 22-33-02-014.jpg
        my source code (dont mind that other script at the bottom its for another thing)
        bandicam 2021-08-01 22-22-58-030.jpg

        INSANEMODEundefined 1 Reply Last reply
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        • INSANEMODEundefined Offline
          INSANEMODEundefined Offline
          INSANEMODE Contributor
          replied to kyemel_person on last edited by
          #10

          kyemel_person reread the installation step.

          kyemel_personundefined 1 Reply Last reply
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          • LeapingYearsundefined Offline
            LeapingYearsundefined Offline
            LeapingYears
            replied to Martix on last edited by
            #11

            Martix im not sure how github works since i dont use scripts at all, but how do i download this? i know how to apply it but i have no idea how to get it off of github. (i feel like im having a 'dumb blonde moment' right now lol)

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            • Tw_iBL_eRundefined Offline
              Tw_iBL_eRundefined Offline
              Tw_iBL_eR
              wrote on last edited by
              #12

              LeapingYears DL.PNG

              LeapingYearsundefined 1 Reply Last reply
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              • kyemel_personundefined Offline
                kyemel_personundefined Offline
                kyemel_person
                replied to INSANEMODE on last edited by
                #13

                INSANEMODE im a total idiot i compiled it as _clientids with all my other shit. thx m8

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                • AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  replied to JezuzLizard on last edited by
                  #14

                  JezuzLizard said in [Release] [Zombies] No weapon limits for mystery box:

                  I recommend updating your mod to the latest version

                  about that, how can we update a source? (still learning) from what i could see, we just have to add a wait function in every thread, is that right? if not, were can i learn about these updates (if you know)?

                  thanks in advance

                  JezuzLizardundefined 1 Reply Last reply
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                  • LeapingYearsundefined Offline
                    LeapingYearsundefined Offline
                    LeapingYears
                    replied to Tw_iBL_eR on last edited by
                    #15

                    Tw_iBL_eR thanks mate

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                    • JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard Plutonium Staff
                      replied to AdrX003 on last edited by
                      #16

                      AdrX003 I am afraid the information present in this thread is quite out of date due to the simple fact it has been nearly a year since OP created this topic.

                      Since this mods release it is now possible to use the GSC function replacefunc() in order to replace any GSC function, save a few, with your own function. Therefore, you can make use of the custom named script functionality also present to never need to override a stock script wholesale.

                      I am locking this topic due to two reasons:
                      A. The way this mod achieves the objective is obsolete.
                      B. OP has not participated in any discussions in this topic in nearly a year.

                      I will recreate the same functionality using the new scripting technology and of course give OP credit and link his original topic.

                      Furthermore, I will try to dedicate some time this weekend to creating a proper guide on the proper utilization of the new scripting features for T6.

                      If you have any further questions I recommend contacting me via Discord: JezuzLizard#7864 I will take notes of any discussions for my upcoming guide on what new and skilled modders most want to know.

                      If you cannot contact me via Discord please create a new topic in the modding discussion sub forum and tag me.

                      1 Reply Last reply
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                      • MF SAINTundefined MF SAINT referenced this topic on

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