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[Release] Lua Scripting

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  • Kalitosundefined Offline
    Kalitosundefined Offline
    Kalitos
    replied to st0rm on last edited by
    #21

    st0rm And regarding this, I don't know what you want to achieve, but if it works for you, in GSC I use this to deactivate the death streaks

    onPlayerKilled()
    {
        self endon("disconnect");
        level endon("game_ended");
        for(;;)
        {
            self waittill("killed_player");
            self.pers["cur_death_streak"] = 0; //Stop deathstreak
        }
    } 
    
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    • Kalitosundefined Offline
      Kalitosundefined Offline
      Kalitos
      wrote on last edited by
      #22

      I needed Net Framework 3.5. I already solved it.

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      • Desempregradoundefined Offline
        Desempregradoundefined Offline
        Desempregrado
        replied to fed on last edited by
        #23

        fed I came here today to ask a question about the lua language in Bo2 Plutonium, I wanted to know another method to change or add custom menus in bo2 Plutonium without having to use the plutonium files that is privategamelobby_project.lua ?

        I want to load my own lua script into the game, is that possible ? How to do that..?

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        • Major_Tomundefined Offline
          Major_Tomundefined Offline
          Major_Tom
          wrote on last edited by
          #24

          Hi
          I try to use the 1.8 version when i start the server it crashs without error
          i use windows server 2019

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