Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [Release] [Zombies] Black Ops 1 Chaos mod

[Release] [Zombies] Black Ops 1 Chaos mod

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
34 Posts 15 Posters 8.3k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt Plutonium Staff
    wrote on last edited by
    #15

    Always nice releases, nice job

    1 Reply Last reply
    0
    • Schnazundefined Offline
      Schnazundefined Offline
      Schnaz
      wrote on last edited by
      #16

      Can you share the script for the hitmarkers? Thanks.

      dontknowletsplundefined 1 Reply Last reply
      0
      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        replied to Schnaz on last edited by dontknowletspl
        #17

        Schnaz

        //bo1 zombie hitmarks
        
        #include maps\_utility; 
        #include common_scripts\utility;
        #include maps\_hud_util;
        init()
        {
            if ( GetDvar( #"zombiemode" ) == "1" )
        	{
                precacheshader("damage_feedback");
                level thread onPlayerConnect();
        	}
        }
        
        onPlayerConnect()
        {
        	level endon("end_game");
            for(;;)
            {
                level waittill("connected", player);
                player thread onPlayerSpawned();
            }
        }
        
        onPlayerSpawned()
        {
            self endon("disconnect");
        	level endon("end_game");
        	self waittill("spawned_player");
            self thread damagehitmarker();
        }
        
        damagehitmarker()
        {
        	self thread check_zombies();
        	self.hitmarker = newclientHudElem( self );
        	self.hitmarker.horzalign = "center";
        	self.hitmarker.vertalign = "middle";
        	self.hitmarker.x = -12;
        	self.hitmarker.y = -12;
        	self.hitmarker.alpha = 0;
        	self.hitmarker setshader( "damage_feedback", 24, 48 );
        }
        
        check_zombies()
        {
        	level endon("end_game");
        	while( 1 )
        	{
                zombies = getaiarray( "axis" );
        		for(i=0;i<zombies.size;i++)
        	    {
        			if( !(IsDefined( zombies[i].waitingfordamage )) )
        			{
        				zombies[i] thread hitmark();
        			}
        		}
        		wait 0.25;
        	}
        }
        
        hitmark()
        {
        	level endon("end_game");
        	self endon( "killed" );
        	self.waitingfordamage = 1;
        	while( 1 )
        	{
        		self waittill( "damage", amount, attacker, dir, point, mod );
        		attacker.hitmarker.alpha = 0;
        		if( isplayer( attacker ) )
        		{
        			if( isalive( self ) )
        			{
        				attacker.hitmarker.color = ( 1, 1, 1 );
        				attacker.hitmarker.alpha = 1;
        				attacker.hitmarker fadeovertime( 1 );
        				attacker.hitmarker.alpha = 0;
        			}
        			else
        			{
        				attacker.hitmarker.color = ( 1, 0, 0 );
        				attacker.hitmarker.alpha = 1;
        				attacker.hitmarker fadeovertime( 1 );
        				attacker.hitmarker.alpha = 0;
        				self notify( "killed" );
        			}
        		}
        	}
        }
        
        Schnazundefined 1 Reply Last reply
        0
        • Schnazundefined Offline
          Schnazundefined Offline
          Schnaz
          replied to dontknowletspl on last edited by
          #18

          @dontknowletsplay How do I use it exactly? When I make the .gsc file and put it in the maps folder it just shows an error message when loading into the map. I gave it a random name, could that be the problem?

          dontknowletsplundefined 1 Reply Last reply
          0
          • dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            replied to Schnaz on last edited by dontknowletspl
            #19

            Schnaz i changed the code little so copy it again and save with .gsc extension and move to %localappdata%\Plutonium\storage\t5\scripts\sp

            Schnazundefined 1 Reply Last reply
            0
            • Schnazundefined Offline
              Schnazundefined Offline
              Schnaz
              replied to dontknowletspl on last edited by
              #20

              @dontknowletsplay Thank you so much, works perfectly.

              1 Reply Last reply
              0
              • Emu_opundefined Offline
                Emu_opundefined Offline
                Emu_op
                replied to dontknowletspl on last edited by
                #21

                @dontknowletsplay how do you assign a key to start game

                dontknowletsplundefined 1 Reply Last reply
                1
                • fecalfantomundefined Offline
                  fecalfantomundefined Offline
                  fecalfantom
                  wrote on last edited by
                  #22

                  @dontknowletsplay said in [Release] [Zombies] Black Ops 1 Chaos mod:

                  %localappdata%\Plutonium\storage\t5

                  I put the folder in %localappdata%\Plutonium\storage\t5/maps
                  how to I load the game mode when I go to mods there is nothing

                  dontknowletsplundefined 1 Reply Last reply
                  0
                  • dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    replied to Emu_op on last edited by
                    #23

                    Emu_op keys are always same. Jump, shoot and use button but it can show undefined or something not sure why that happened even player had his buttons set up correctly.

                    1 Reply Last reply
                    0
                    • dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      replied to fecalfantom on last edited by
                      #24

                      fecalfantom it doesn't show up in mods. Start some map and it will load up.

                      1 Reply Last reply
                      0
                      • PandaGora24undefined Offline
                        PandaGora24undefined Offline
                        PandaGora24
                        wrote on last edited by
                        #25

                        This is a very fun mod! The "out of body experience" Is a bit bugged Bullets wont damage zombies and player model occasionally goes invisible. Haven't noticed any other bugs but I figured I'd Let you know in case you would like to fix it. Thanks for the awesome mod!

                        dontknowletsplundefined 1 Reply Last reply
                        0
                        • dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          replied to PandaGora24 on last edited by
                          #26

                          PandaGora24 Thats sadly unfixable what i have tested. Player only shoot one way even while trying to look another way is which causes that damage problem.

                          1 Reply Last reply
                          0
                          • dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by
                            #27

                            [ UPDATE ] Added mod file for easier installion

                            I have seen few people asking how to install it so i decided to add mod file aswell. I will be creating plutonium t5 mod file installer and add it to this mod later.

                            996f9722-3e06-46eb-ae53-50047b2d96c9-kuva.png

                            1 Reply Last reply
                            0
                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              wrote on last edited by
                              #28

                              UPDATE

                              Has now mod installer which was written in python and compiled to exe with pyinstaller.

                              f943e1c7-5813-42af-a6fb-5bb3cbc9ad43-kuva.png

                              1 Reply Last reply
                              0
                              • dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                wrote on last edited by
                                #29

                                Fixed some problems with call of the dead.

                                1 Reply Last reply
                                1
                                • wejwurundefined Offline
                                  wejwurundefined Offline
                                  wejwur
                                  wrote on last edited by
                                  #30

                                  it doesnt work for me when i turn on the mod its like a normal zombies 😞

                                  dontknowletsplundefined 1 Reply Last reply
                                  0
                                  • dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    replied to wejwur on last edited by
                                    #31

                                    wejwur I am not sure what to say it works fine for me. I used the installer to install the mod.

                                    1 Reply Last reply
                                    0
                                    • bhfffundefined bhfff referenced this topic on
                                    • Georgelfcsg8undefined Offline
                                      Georgelfcsg8undefined Offline
                                      Georgelfcsg8
                                      wrote on last edited by
                                      #32

                                      thanks

                                      1 Reply Last reply
                                      0
                                      • GhostForLifeTTVundefined Offline
                                        GhostForLifeTTVundefined Offline
                                        GhostForLifeTTV
                                        wrote on last edited by
                                        #33

                                        where the file for the loader to actviate it

                                        1 Reply Last reply
                                        0
                                        • Pacman_lmaoundefined Offline
                                          Pacman_lmaoundefined Offline
                                          Pacman_lmao
                                          wrote on last edited by
                                          #34

                                          post was deleted

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate