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  3. [Release] [Zombies] Scripts for Competitive Players

[Release] [Zombies] Scripts for Competitive Players

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • teh_banditundefined Offline
    teh_banditundefined Offline
    teh_bandit
    replied to Ultimateman on last edited by
    #3

    Ultimateman Big ups

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    • Pastore65undefined Offline
      Pastore65undefined Offline
      Pastore65
      wrote on last edited by Pastore65
      #4

      teh_bandit ok so the jetgun is good now? does it still break?

      teh_banditundefined 1 Reply Last reply
      0
      • teh_banditundefined Offline
        teh_banditundefined Offline
        teh_bandit
        replied to Pastore65 on last edited by teh_bandit
        #5

        Pastore65 This script just ensures that it works past round 155, it does not change any gameplay mechanics.

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        • 5and5undefined Offline
          5and5undefined Offline
          5and5 Contributor
          wrote on last edited by
          #6

          perma perks?

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          • teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #7

            Quality of life features added

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            • nurvouszundefined Offline
              nurvouszundefined Offline
              nurvousz
              wrote on last edited by
              #8

              Does this work in online servers?

              Mr.MaPSaBinoundefined 1 Reply Last reply
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              • Mr.MaPSaBinoundefined Offline
                Mr.MaPSaBinoundefined Offline
                Mr.MaPSaBino
                replied to nurvousz on last edited by
                #9

                nurvousz Sadly not only in custom games.

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                • teh_banditundefined Offline
                  teh_banditundefined Offline
                  teh_bandit
                  wrote on last edited by
                  #10
                  This post is deleted!
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                  • teh_banditundefined Offline
                    teh_banditundefined Offline
                    teh_bandit
                    wrote on last edited by
                    #11

                    First box patch added

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                    • kronalosundefined Offline
                      kronalosundefined Offline
                      kronalos
                      replied to teh_bandit on last edited by kronalos
                      #12

                      teh_bandit Thanks for this! Just wanted to ask for a quick request or help: I need the Ray Gun wallbuy upgrade toggled off. The Die Rise strat calls for the Olympia and, with the script constantly giving the upgrade, I can't practice. Can you either make a GSC w/o the upgrade or can you show me what I need to change myself to turn that upgrade off?

                      teh_banditundefined 1 Reply Last reply
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                      • teh_banditundefined Offline
                        teh_banditundefined Offline
                        teh_bandit
                        replied to kronalos on last edited by
                        #13

                        kronalos You can add me on discord for help: Bandit#6081

                        kronalosundefined 1 Reply Last reply
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                        • kronalosundefined Offline
                          kronalosundefined Offline
                          kronalos
                          replied to teh_bandit on last edited by
                          #14

                          teh_bandit Thanks for the offer. I was able to figure it out after looking into it some more. Again, really appreciate the help and the script.

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                          • siqaedaundefined Offline
                            siqaedaundefined Offline
                            siqaeda
                            wrote on last edited by
                            #15

                            mine doesn't work when i load up a game my console says "Failed to load custom script 'scripts/zm/_zm_fix'

                            teh_banditundefined 1 Reply Last reply
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                            • teh_banditundefined Offline
                              teh_banditundefined Offline
                              teh_bandit
                              replied to siqaeda on last edited by
                              #16
                              This post is deleted!
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                              • Naomi_undefined Offline
                                Naomi_undefined Offline
                                Naomi_
                                replied to teh_bandit on last edited by
                                #17

                                teh_bandit great work ! (like every time :p) i have maybe an suggestion, maybe add timer and timer round? 🙂

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                                • SpaceCadet49undefined Offline
                                  SpaceCadet49undefined Offline
                                  SpaceCadet49
                                  wrote on last edited by
                                  #18

                                  doesnt work says "failed to load _zm_fix"

                                  teh_banditundefined 1 Reply Last reply
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                                  • teh_banditundefined Offline
                                    teh_banditundefined Offline
                                    teh_bandit
                                    replied to SpaceCadet49 on last edited by
                                    #19
                                    This post is deleted!
                                    SpaceCadet49undefined 1 Reply Last reply
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                                    • SpaceCadet49undefined Offline
                                      SpaceCadet49undefined Offline
                                      SpaceCadet49
                                      replied to teh_bandit on last edited by
                                      #20

                                      teh_bandit thank you it worked! 🙂 Great work

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                                      • Huthundefined Offline
                                        Huthundefined Offline
                                        Huth
                                        wrote on last edited by
                                        #21

                                        Few comments:

                                        self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

                                        Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

                                        No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
                                        Can do something like this to restore default box

                                        	keys = getarraykeys(level.zombie_include_weapons);
                                        	foreach(weapon in keys)
                                        	{
                                        		if(level.zombie_include_weapons[weapon] == 1)
                                        			level.zombie_weapons[weapon].is_in_box = 1;
                                        	}
                                        

                                        might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

                                        teh_banditundefined 1 Reply Last reply
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                                        • teh_banditundefined Offline
                                          teh_banditundefined Offline
                                          teh_bandit
                                          replied to Huth on last edited by teh_bandit
                                          #22

                                          Huth I really appreciate the info! I have made corrections.

                                          1 Reply Last reply
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