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  3. [Release] [Zombies] Scripts for Competitive Players

[Release] [Zombies] Scripts for Competitive Players

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  • b4suicideundefined Offline
    b4suicideundefined Offline
    b4suicide
    wrote on last edited by
    #15

    mine doesn't work when i load up a game my console says "Failed to load custom script 'scripts/zm/_zm_fix'

    teh_banditundefined 1 Reply Last reply
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    • teh_banditundefined Offline
      teh_banditundefined Offline
      teh_bandit
      replied to b4suicide on last edited by
      #16
      This post is deleted!
      1 Reply Last reply
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      • Naomi_undefined Offline
        Naomi_undefined Offline
        Naomi_
        replied to teh_bandit on last edited by
        #17

        teh_bandit great work ! (like every time :p) i have maybe an suggestion, maybe add timer and timer round? 🙂

        1 Reply Last reply
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        • SpaceCadet49undefined Offline
          SpaceCadet49undefined Offline
          SpaceCadet49
          wrote on last edited by
          #18

          doesnt work says "failed to load _zm_fix"

          teh_banditundefined 1 Reply Last reply
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          • teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            replied to SpaceCadet49 on last edited by
            #19
            This post is deleted!
            SpaceCadet49undefined 1 Reply Last reply
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            • SpaceCadet49undefined Offline
              SpaceCadet49undefined Offline
              SpaceCadet49
              replied to teh_bandit on last edited by
              #20

              teh_bandit thank you it worked! 🙂 Great work

              1 Reply Last reply
              1
              • Huthundefined Offline
                Huthundefined Offline
                Huth
                wrote on last edited by
                #21

                Few comments:

                self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

                Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

                No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
                Can do something like this to restore default box

                	keys = getarraykeys(level.zombie_include_weapons);
                	foreach(weapon in keys)
                	{
                		if(level.zombie_include_weapons[weapon] == 1)
                			level.zombie_weapons[weapon].is_in_box = 1;
                	}
                

                might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

                teh_banditundefined 1 Reply Last reply
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                • teh_banditundefined Offline
                  teh_banditundefined Offline
                  teh_bandit
                  replied to Huth on last edited by teh_bandit
                  #22

                  Huth I really appreciate the info! I have made corrections.

                  1 Reply Last reply
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                  • plasma266undefined Offline
                    plasma266undefined Offline
                    plasma266
                    wrote on last edited by
                    #23

                    I'm somewhat new to plutonium and would like to go for high rounds on tranzit. To do this, I was about to install this mod. Before I did this I wanted to see if the jet gun worked past round 155 (without this mod installed) out of curiosity via a mod menu. The jet gun, however, did work past round 155 which concerns me because I think that maybe the mod menu might be tampering with the jet gun and allowing it to work on this high of a round. I am worried that if I try and go for an actual high round without the use of a mod menu, the jet gun wouldn't work on round 156 and I would have wasted several hours.

                    teh_banditundefined 1 Reply Last reply
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                    • teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      replied to plasma266 on last edited by
                      #24

                      plasma266 Properly install my high round fix for it to work on any round

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                      • asherisisundefined Offline
                        asherisisundefined Offline
                        asherisis
                        wrote on last edited by
                        #25

                        hello man i would like some help so i added you on discord my name is asher

                        1 Reply Last reply
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                        • Echostarsundefined Offline
                          Echostarsundefined Offline
                          Echostars
                          replied to teh_bandit on last edited by
                          #26

                          teh_bandit Can we get a link to the source?

                          1 Reply Last reply
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                          • D3S_undefined Offline
                            D3S_undefined Offline
                            D3S_
                            wrote on last edited by D3S_
                            #27

                            Can you modify the weapons if I want a Paralyzer and a time bomb?

                            1 Reply Last reply
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