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Plutonium

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  3. [ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]

[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • date noteundefined Offline
    date noteundefined Offline
    date note
    replied to Ultimateman on last edited by
    #127

    Ultimateman @

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    • FKY18undefined Offline
      FKY18undefined Offline
      FKY18
      wrote on last edited by
      #128

      Server on plutonium is really laggy but me and my friends dont have high ping, are there any issues with the server at the moment?

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      • TheYisusundefined Offline
        TheYisusundefined Offline
        TheYisus
        replied to Ultimateman on last edited by
        #129

        Ultimateman damn lil guy dsnt spnsh

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        • desc215undefined Offline
          desc215undefined Offline
          desc215
          replied to Ultimateman on last edited by
          #130
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          • GhostRider0125undefined GhostRider0125 referenced this topic on
          • Confusedtheoundefined Offline
            Confusedtheoundefined Offline
            Confusedtheo
            wrote on last edited by
            #131
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            • Confusedtheoundefined Offline
              Confusedtheoundefined Offline
              Confusedtheo
              wrote on last edited by
              #132

              when hosting a custom game the non host always start loosing connection to the game any idea why?

              Ultimatemanundefined 1 Reply Last reply
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              • Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                replied to Confusedtheo on last edited by
                #133

                Confusedtheo This has started to happen for people ever since the last plutonium update.
                Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                Does this also happen when you are not running any mods / scripts in coop customs?

                wi3rrrundefined Confusedtheoundefined 2 Replies Last reply
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                • wi3rrrundefined Offline
                  wi3rrrundefined Offline
                  wi3rrr
                  replied to Ultimateman on last edited by
                  #134

                  Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

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                  • Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    replied to wi3rrr on last edited by
                    #135

                    wi3rrr yeah city of mars definitely pushes engine limits. weird how it didn't happen before on public servers but happens on custom games coop.
                    Tranzit Revamped will also push bo2's engine to it's limit.
                    Release tonight.. 🔥 😎

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                    • Confusedtheoundefined Offline
                      Confusedtheoundefined Offline
                      Confusedtheo
                      replied to Ultimateman on last edited by
                      #136

                      Ultimateman The only mod we run is a weapons mod which adds almost all guns in the mystery box, dont feel like it should impact to much.

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