[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]
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I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.
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I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.
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Server on plutonium is really laggy but me and my friends dont have high ping, are there any issues with the server at the moment?
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ELPAPIDESTRUCTOR can you speak in english please
Ultimateman damn lil guy dsnt spnsh
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[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:
- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
City Of Mars V1 Features
- Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
How to install Nuketown Reimagined Video Tutorial: https://youtu.be/SlKAcXQ5Sd8
Download Links:
Mediafire: https://www.mediafire.com/file/t7gp8b4y5hhxxsx/City_Of_Mars_V2_-_The_Final_Awakening_Update.zip/fileSource Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller partsZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over a year in the making. I hope you enjoy the mod as much as I did making it!
~ Ultimateman//How To Install Tutorial.txt file include in the pack.
Images
image 1: https://ibb.co/2697FbH
image 2: https://prnt.sc/24fpcgd
image 3: https://prnt.sc/24fpg5l
image 4: https://prnt.sc/24fpkmj
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when hosting a custom game the non host always start loosing connection to the game any idea why?
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when hosting a custom game the non host always start loosing connection to the game any idea why?
Confusedtheo This has started to happen for people ever since the last plutonium update.
Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.Does this also happen when you are not running any mods / scripts in coop customs?
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Confusedtheo This has started to happen for people ever since the last plutonium update.
Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.Does this also happen when you are not running any mods / scripts in coop customs?
Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once
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Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once
wi3rrr yeah city of mars definitely pushes engine limits. weird how it didn't happen before on public servers but happens on custom games coop.
Tranzit Revamped will also push bo2's engine to it's limit.
Release tonight.. -
Confusedtheo This has started to happen for people ever since the last plutonium update.
Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.Does this also happen when you are not running any mods / scripts in coop customs?
Ultimateman The only mod we run is a weapons mod which adds almost all guns in the mystery box, dont feel like it should impact to much.