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Plutonium

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  3. [ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]

[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • FeelinaraSylveonundefined Offline
    FeelinaraSylveonundefined Offline
    FeelinaraSylveon
    wrote on last edited by
    #121

    i hit all dummys head but nothing happens

    Ultimatemanundefined 1 Reply Last reply
    0
    • FeelinaraSylveonundefined FeelinaraSylveon

      i hit all dummys head but nothing happens

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #122

      FeelinaraSylveon make sure that all dummy heads are cut off from the mannequin. You shooting the "light" does nothing other than to indicate if you've found said mannequin yet. Make sure to decapitate all heads!

      1 Reply Last reply
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      • NickleCreeperundefined Offline
        NickleCreeperundefined Offline
        NickleCreeper
        wrote on last edited by
        #123

        do you have to have the dlc to play?

        Ultimatemanundefined 1 Reply Last reply
        0
        • NickleCreeperundefined NickleCreeper

          do you have to have the dlc to play?

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #124

          NickleCreeper yes

          1 Reply Last reply
          0
          • FKY18undefined Offline
            FKY18undefined Offline
            FKY18
            wrote on last edited by
            #125

            The lockdown is not working, me and my friend are on plutonium server and everything else has been fine until now, also we started taking fall damage in perk heaven and lost everything

            1 Reply Last reply
            0
            • Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by
              #126

              I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.

              date noteundefined 1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.

                date noteundefined Offline
                date noteundefined Offline
                date note
                wrote on last edited by
                #127

                Ultimateman @

                1 Reply Last reply
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                • FKY18undefined Offline
                  FKY18undefined Offline
                  FKY18
                  wrote on last edited by
                  #128

                  Server on plutonium is really laggy but me and my friends dont have high ping, are there any issues with the server at the moment?

                  1 Reply Last reply
                  0
                  • Ultimatemanundefined Ultimateman

                    ELPAPIDESTRUCTOR can you speak in english please 😄

                    TheYisusundefined Offline
                    TheYisusundefined Offline
                    TheYisus
                    wrote on last edited by
                    #129

                    Ultimateman damn lil guy dsnt spnsh

                    1 Reply Last reply
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                    • Ultimatemanundefined Ultimateman

                      [ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]

                      Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                      • All features from City Of Mars V1
                      • 2 new buyable traps
                      • Brand new easter egg sidequest
                      • Final Stand Endgame
                      • Perma Perk Reward
                      • PHD & Stamina Up Perk Rewards
                      • The DoomStick Wonder Weapon
                      • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                      • Automatic Respawn System Perk Heaven
                      • Overhauled ee_step 1
                      • Automatic Checkpoint System Perk Heaven
                      • And other small changes & features

                      City Of Mars V1 Features

                      • Perk Heaven map mod
                      • Custom Rocket Intro
                      • Upgradeable weapon tracers
                      • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                      • Custom HUD
                      • Custom Textures
                      • Custom Audio files
                      • Try nading a dead zombie 😉
                      • Quality of life improvements
                      • Jetpacks in space?!
                      • Custom Placed Models & FXs all around the map & in perk heaven

                      How to install Nuketown Reimagined Video Tutorial: https://youtu.be/SlKAcXQ5Sd8

                      Download Links:
                      Mediafire: https://www.mediafire.com/file/t7gp8b4y5hhxxsx/City_Of_Mars_V2_-_The_Final_Awakening_Update.zip/file

                      Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                      Special thanks to:
                      Thenwhen for fixing up my broken English during storyteller parts 😄

                      ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                      ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                      I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                      GeradS0406: https://forum.plutonium.pw/user/gerards0406

                      Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                      Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                      City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                      Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                      This mod has been over a year in the making. I hope you enjoy the mod as much as I did making it!
                      ~ Ultimateman

                      //How To Install Tutorial.txt file include in the pack.

                      Images

                      image 1: https://ibb.co/2697FbH

                      image 2: https://prnt.sc/24fpcgd

                      image 3: https://prnt.sc/24fpg5l

                      image 4: https://prnt.sc/24fpkmj

                      desc215undefined Offline
                      desc215undefined Offline
                      desc215
                      wrote on last edited by
                      #130
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • GhostRider0125undefined GhostRider0125 referenced this topic on
                      • Confusedtheoundefined Offline
                        Confusedtheoundefined Offline
                        Confusedtheo
                        wrote on last edited by
                        #131
                        This post is deleted!
                        1 Reply Last reply
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                        • Confusedtheoundefined Offline
                          Confusedtheoundefined Offline
                          Confusedtheo
                          wrote on last edited by
                          #132

                          when hosting a custom game the non host always start loosing connection to the game any idea why?

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • Confusedtheoundefined Confusedtheo

                            when hosting a custom game the non host always start loosing connection to the game any idea why?

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #133

                            Confusedtheo This has started to happen for people ever since the last plutonium update.
                            Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                            Does this also happen when you are not running any mods / scripts in coop customs?

                            wi3rrrundefined Confusedtheoundefined 2 Replies Last reply
                            0
                            • Ultimatemanundefined Ultimateman

                              Confusedtheo This has started to happen for people ever since the last plutonium update.
                              Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                              Does this also happen when you are not running any mods / scripts in coop customs?

                              wi3rrrundefined Offline
                              wi3rrrundefined Offline
                              wi3rrr
                              wrote on last edited by
                              #134

                              Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • wi3rrrundefined wi3rrr

                                Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

                                Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                wrote on last edited by
                                #135

                                wi3rrr yeah city of mars definitely pushes engine limits. weird how it didn't happen before on public servers but happens on custom games coop.
                                Tranzit Revamped will also push bo2's engine to it's limit.
                                Release tonight.. 🔥 😎

                                1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  Confusedtheo This has started to happen for people ever since the last plutonium update.
                                  Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                                  Does this also happen when you are not running any mods / scripts in coop customs?

                                  Confusedtheoundefined Offline
                                  Confusedtheoundefined Offline
                                  Confusedtheo
                                  wrote on last edited by
                                  #136

                                  Ultimateman The only mod we run is a weapons mod which adds almost all guns in the mystery box, dont feel like it should impact to much.

                                  1 Reply Last reply
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