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  3. Nuketown Zombies Revamped | City Of Mars V2 | Updated July 8th, 2025

Nuketown Zombies Revamped | City Of Mars V2 | Updated July 8th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • FaZe Nyteundefined FaZe Nyte

    i played it for the first time on a server yesterday, and its really well done. wanted to have my own server with it but unfortunately it gives me an syntax error when the script gets compiled (when the server loads up). Any fixes? https://i.imgur.com/6rEIfaY.png

    edit: quick info im also already using the updated version published on your github 2 months ago.

    HasjBlokundefined Offline
    HasjBlokundefined Offline
    HasjBlok
    wrote on last edited by HasjBlok
    #116

    FaZe Nyte 5fee62ed-8542-4d6d-b132-5f76d9053c4e-image.png

    Fix that and it will probably work. (I have no experience with this mod, just looked at the error logically)

    So the fix (I think) is to remove the / from line 79

    Ultimatemanundefined 1 Reply Last reply
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    • HasjBlokundefined HasjBlok

      FaZe Nyte 5fee62ed-8542-4d6d-b132-5f76d9053c4e-image.png

      Fix that and it will probably work. (I have no experience with this mod, just looked at the error logically)

      So the fix (I think) is to remove the / from line 79

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #117

      HasjBlok yup this is correct, a misspell on my end. 😄

      1 Reply Last reply
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      • FaZe Nyteundefined FaZe Nyte

        i played it for the first time on a server yesterday, and its really well done. wanted to have my own server with it but unfortunately it gives me an syntax error when the script gets compiled (when the server loads up). Any fixes? https://i.imgur.com/6rEIfaY.png

        edit: quick info im also already using the updated version published on your github 2 months ago.

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #118

        FaZe Nyte fixed github files. they should be working again!

        FaZe Nyteundefined 1 Reply Last reply
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        • Ultimatemanundefined Ultimateman

          FaZe Nyte fixed github files. they should be working again!

          FaZe Nyteundefined Offline
          FaZe Nyteundefined Offline
          FaZe Nyte
          wrote on last edited by
          #119

          Ultimateman Appreciate it, i also fixed and compiled it for myself already, but its nice to here that you also pushed an update for it. Besides that i can tell (after playing the mod for a while now) that you really did a great job on this one. keep it going! 😄

          Ultimatemanundefined 1 Reply Last reply
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          • FaZe Nyteundefined FaZe Nyte

            Ultimateman Appreciate it, i also fixed and compiled it for myself already, but its nice to here that you also pushed an update for it. Besides that i can tell (after playing the mod for a while now) that you really did a great job on this one. keep it going! 😄

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #120

            FaZe Nyte ahh my bad glad you got it working already! Thanks boss I appreciate the feedback. More to come out eventually 😝

            1 Reply Last reply
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            • FeelinaraSylveonundefined Offline
              FeelinaraSylveonundefined Offline
              FeelinaraSylveon
              wrote on last edited by
              #121

              i hit all dummys head but nothing happens

              Ultimatemanundefined 1 Reply Last reply
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              • FeelinaraSylveonundefined FeelinaraSylveon

                i hit all dummys head but nothing happens

                Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                wrote on last edited by
                #122

                FeelinaraSylveon make sure that all dummy heads are cut off from the mannequin. You shooting the "light" does nothing other than to indicate if you've found said mannequin yet. Make sure to decapitate all heads!

                1 Reply Last reply
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                • NickleCreeperundefined Offline
                  NickleCreeperundefined Offline
                  NickleCreeper
                  wrote on last edited by
                  #123

                  do you have to have the dlc to play?

                  Ultimatemanundefined 1 Reply Last reply
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                  • NickleCreeperundefined NickleCreeper

                    do you have to have the dlc to play?

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #124

                    NickleCreeper yes

                    1 Reply Last reply
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                    • FKY18undefined Offline
                      FKY18undefined Offline
                      FKY18
                      wrote on last edited by
                      #125

                      The lockdown is not working, me and my friend are on plutonium server and everything else has been fine until now, also we started taking fall damage in perk heaven and lost everything

                      1 Reply Last reply
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                      • Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        wrote on last edited by
                        #126

                        I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.

                        date noteundefined 1 Reply Last reply
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                        • Ultimatemanundefined Ultimateman

                          I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.

                          date noteundefined Offline
                          date noteundefined Offline
                          date note
                          wrote on last edited by
                          #127

                          Ultimateman @

                          1 Reply Last reply
                          0
                          • FKY18undefined Offline
                            FKY18undefined Offline
                            FKY18
                            wrote on last edited by
                            #128

                            Server on plutonium is really laggy but me and my friends dont have high ping, are there any issues with the server at the moment?

                            1 Reply Last reply
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                            • Ultimatemanundefined Ultimateman

                              ELPAPIDESTRUCTOR can you speak in english please 😄

                              TheYisusundefined Offline
                              TheYisusundefined Offline
                              TheYisus
                              wrote on last edited by
                              #129

                              Ultimateman damn lil guy dsnt spnsh

                              1 Reply Last reply
                              0
                              • Ultimatemanundefined Ultimateman

                                [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

                                Revamped Update ( July 8th, 2025 😞

                                • Players now spawn in with 1 free quick revive perk in their "system".
                                • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                                • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                                • Quick Revive cost from 2000 -> 500 points.
                                • All soulbox soul caps reduced heavily.
                                • Improved perk heaven's jetpack functionality.
                                • Improved fx flickering across the map.
                                • Fixed several methods that froze in the back.
                                • Fixed end game challenge when player is in solo game.
                                • Few lighting changes.
                                • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                                • Added City Of Mars V1 soundpack into the mod.
                                • Players can no longer escape lockdown barriers while being quick on their foot.
                                • Bullet type upgrade model now displays ray gun mk2.

                                Final Awakening Update:
                                Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                                • All features from City Of Mars V1
                                • 2 new buyable traps
                                • Brand new easter egg sidequest
                                • Final Stand Endgame
                                • Perma Perk Reward
                                • PHD & Stamina Up Perk Rewards
                                • The DoomStick Wonder Weapon
                                • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                                • Automatic Respawn System Perk Heaven
                                • Overhauled ee_step 1
                                • Automatic Checkpoint System Perk Heaven
                                • And other small changes & features

                                Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

                                Support the work by donating:
                                https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                                City Of Mars V1 Features

                                • Perk Heaven map mod
                                • Custom Rocket Intro
                                • Upgradeable weapon tracers
                                • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                                • Custom HUD
                                • Custom Textures
                                • Custom Audio files
                                • Try nading a dead zombie 😉
                                • Quality of life improvements
                                • Jetpacks in space?!
                                • Custom Placed Models & FXs all around the map & in perk heaven

                                Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                                Special thanks to:
                                Thenwhen for fixing up my broken English during storyteller parts 😄

                                ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                                ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                                I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                                GeradS0406: https://forum.plutonium.pw/user/gerards0406

                                Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                                Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                                City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                                Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                                This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                                ~ Ultimateman

                                Images

                                image 1: https://ibb.co/2697FbH

                                image 2: https://prnt.sc/24fpcgd

                                image 3: https://prnt.sc/24fpg5l

                                image 4: https://prnt.sc/24fpkmj

                                desc215undefined Offline
                                desc215undefined Offline
                                desc215
                                wrote on last edited by
                                #130
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • GhostRider0125undefined GhostRider0125 referenced this topic on
                                • Confusedtheoundefined Offline
                                  Confusedtheoundefined Offline
                                  Confusedtheo
                                  wrote on last edited by
                                  #131
                                  This post is deleted!
                                  1 Reply Last reply
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                                  • Confusedtheoundefined Offline
                                    Confusedtheoundefined Offline
                                    Confusedtheo
                                    wrote on last edited by
                                    #132

                                    when hosting a custom game the non host always start loosing connection to the game any idea why?

                                    Ultimatemanundefined 1 Reply Last reply
                                    0
                                    • Confusedtheoundefined Confusedtheo

                                      when hosting a custom game the non host always start loosing connection to the game any idea why?

                                      Ultimatemanundefined Offline
                                      Ultimatemanundefined Offline
                                      Ultimateman
                                      wrote on last edited by
                                      #133

                                      Confusedtheo This has started to happen for people ever since the last plutonium update.
                                      Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                                      Does this also happen when you are not running any mods / scripts in coop customs?

                                      wi3rrrundefined Confusedtheoundefined 2 Replies Last reply
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                                      • Ultimatemanundefined Ultimateman

                                        Confusedtheo This has started to happen for people ever since the last plutonium update.
                                        Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

                                        Does this also happen when you are not running any mods / scripts in coop customs?

                                        wi3rrrundefined Offline
                                        wi3rrrundefined Offline
                                        wi3rrr
                                        wrote on last edited by
                                        #134

                                        Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • wi3rrrundefined wi3rrr

                                          Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #135

                                          wi3rrr yeah city of mars definitely pushes engine limits. weird how it didn't happen before on public servers but happens on custom games coop.
                                          Tranzit Revamped will also push bo2's engine to it's limit.
                                          Release tonight.. 🔥 😎

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