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  3. [Release] [Zombies] Black Ops 2 Alternative Ammo Types

[Release] [Zombies] Black Ops 2 Alternative Ammo Types

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • dontknowletsplundefined dontknowletspl

    Rip_Lucifer It's working fine alone but if you have other mods that will most likely crash in origins.

    Rip_Luciferundefined Offline
    Rip_Luciferundefined Offline
    Rip_Lucifer
    wrote on last edited by
    #30

    @dontknowletsplay so...only mods i have are just custom pap camos. but still i get the exceeding canonical string table limits. is the download on this post even up to date?

    dontknowletsplundefined 1 Reply Last reply
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    • Rip_Luciferundefined Rip_Lucifer

      @dontknowletsplay so...only mods i have are just custom pap camos. but still i get the exceeding canonical string table limits. is the download on this post even up to date?

      dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      wrote on last edited by
      #31

      Rip_Lucifer Updated it last time today because who's who and tombstone did not recover aats. I have tested this when i left the comment and tested again now. Still working fine for me.

      I do recommend checking your %localappdata%/plutonium/storage/t6/scripts/zm and were ever your t6r script install folder is. T6r folder is in your game files which is different for everyone.

      exceeding canonical string table error is most likely because you have too many scipts once in origins it is only map that i have seen this error with.

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      • Rip_Luciferundefined Offline
        Rip_Luciferundefined Offline
        Rip_Lucifer
        wrote on last edited by
        #32

        so i removed every script i had and only had this one loaded. and still same problem on origins. could there be any other ways to solve this issue?

        dontknowletsplundefined 1 Reply Last reply
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        • Rip_Luciferundefined Rip_Lucifer

          so i removed every script i had and only had this one loaded. and still same problem on origins. could there be any other ways to solve this issue?

          dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          wrote on last edited by
          #33

          Rip_Lucifer Only seen that error when there is alot scripts loaded at once.

          Are you sure you do not have clientids file in your t6r script path?

          Join the discord which is in the post or leave here screenshots of your %localappdata%/plutonium/storage/t6/scripts/zm and what ever your t6r path is which is used for clientids file. It is the old way to load scripts and some mods still use it.

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          • chasef7undefined Offline
            chasef7undefined Offline
            chasef7
            Banned
            wrote on last edited by
            #34
            This post is deleted!
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            • chasef7undefined Offline
              chasef7undefined Offline
              chasef7
              Banned
              wrote on last edited by chasef7
              #35

              Running into issue on origins with fireworks killing teammates and myself if running infront of the spray 😕 Was specifically the C96 pistol

              Also some games can kill own teammates turned zombie.
              Probably cause im overloading with mods or some shit idk

              edit: seems to happen with every gun on origins with fireworks

              RedxSkullundefined dontknowletsplundefined 2 Replies Last reply
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              • chasef7undefined chasef7

                Running into issue on origins with fireworks killing teammates and myself if running infront of the spray 😕 Was specifically the C96 pistol

                Also some games can kill own teammates turned zombie.
                Probably cause im overloading with mods or some shit idk

                edit: seems to happen with every gun on origins with fireworks

                RedxSkullundefined Offline
                RedxSkullundefined Offline
                RedxSkull
                wrote on last edited by
                #36

                chasef7 If you don't know GSC then don't mix different mods with this one and you have won't have any issues. Mixing different mods causes issues unless you know what your doing.

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                • chasef7undefined chasef7

                  Running into issue on origins with fireworks killing teammates and myself if running infront of the spray 😕 Was specifically the C96 pistol

                  Also some games can kill own teammates turned zombie.
                  Probably cause im overloading with mods or some shit idk

                  edit: seems to happen with every gun on origins with fireworks

                  dontknowletsplundefined Offline
                  dontknowletsplundefined Offline
                  dontknowletspl
                  wrote on last edited by dontknowletspl
                  #37

                  chasef7 Fireworks and turned zombies should be fixed. Report back if there is still problem.

                  1 Reply Last reply
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                  • Myckel1undefined Offline
                    Myckel1undefined Offline
                    Myckel1
                    wrote on last edited by
                    #38
                    This post is deleted!
                    1 Reply Last reply
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                    • dontknowletsplundefined dontknowletspl

                      This post is deleted!

                      Disappointundefined Offline
                      Disappointundefined Offline
                      Disappoint
                      wrote on last edited by
                      #39

                      @dontknowletsplay No clue if you still update this or patch bugs, however I have found that this mod prevents afterlife from triggering upon being downed in MOTD and makes you a lot more likely to just die and lose your run.

                      dontknowletsplundefined 1 Reply Last reply
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                      • dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by
                        #40

                        UPDATE: Fixed AATs saving issue and afterlife not triggering.

                        1 Reply Last reply
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                        • Disappointundefined Disappoint

                          @dontknowletsplay No clue if you still update this or patch bugs, however I have found that this mod prevents afterlife from triggering upon being downed in MOTD and makes you a lot more likely to just die and lose your run.

                          dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          wrote on last edited by
                          #41

                          Disappoint Sorry for late answer but this should be now fixed.

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                          • noob123004undefined Offline
                            noob123004undefined Offline
                            noob123004
                            wrote on last edited by
                            #42

                            is it supposedScreenshot (5).png to look like this?

                            dontknowletsplundefined 1 Reply Last reply
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                            • noob123004undefined noob123004

                              is it supposedScreenshot (5).png to look like this?

                              dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              wrote on last edited by
                              #43

                              noob123004 Yes

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                              • Obtaizenundefined Offline
                                Obtaizenundefined Offline
                                Obtaizen
                                wrote on last edited by
                                #44

                                Seem to crash every time I load into Transit and its deffo this mod that is doing it. As I wasn't crashing before I removed the script and Transit loads fine now.

                                OiseauDeNuitundefined 1 Reply Last reply
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                                • dontknowletsplundefined dontknowletspl

                                  This post is deleted!

                                  jaxvoltouundefined Offline
                                  jaxvoltouundefined Offline
                                  jaxvoltou
                                  wrote on last edited by
                                  #45

                                  @Unknown-Love when i was playing my game didn't say what aat i was using and then something killed me

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                                  • Obtaizenundefined Obtaizen

                                    Seem to crash every time I load into Transit and its deffo this mod that is doing it. As I wasn't crashing before I removed the script and Transit loads fine now.

                                    OiseauDeNuitundefined Offline
                                    OiseauDeNuitundefined Offline
                                    OiseauDeNuit
                                    wrote on last edited by
                                    #46

                                    Obtaizen I have the same problem, do you figured the patch ? 😞

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                                    • Obtaizenundefined Offline
                                      Obtaizenundefined Offline
                                      Obtaizen
                                      wrote on last edited by
                                      #47

                                      No I just removed the mod

                                      OiseauDeNuitundefined 2 Replies Last reply
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                                      • Obtaizenundefined Obtaizen

                                        No I just removed the mod

                                        OiseauDeNuitundefined Offline
                                        OiseauDeNuitundefined Offline
                                        OiseauDeNuit
                                        wrote on last edited by
                                        #48

                                        Obtaizen Ok, I'm rewriting it, i'll give you the patched versiojn

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                                        • Obtaizenundefined Obtaizen

                                          No I just removed the mod

                                          OiseauDeNuitundefined Offline
                                          OiseauDeNuitundefined Offline
                                          OiseauDeNuit
                                          wrote on last edited by
                                          #49

                                          Obtaizen and for people like us that can't load Tranzit, you just have to comment/delete this line in the souce code :

                                          if( getdvar( "mapname" ) == "zm_transit" ) 
                                               level._effect[ "jetgun_smoke_cloud" ] = loadfx( "weapon\thunder_gun\fx_thundergun_smoke_cloud" );
                                          

                                          I think the Thundergun is from Black OPS 1 so is this piece of code.

                                          Now Transit work peacefully! 🙂

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