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A Simple Pause Script for BO2 Zombies

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  • hima_simpleundefined hima_simple

    Hello ,I have been looking around for a script or something to pause a game , it doesn't really pause the game but if anyone wants to go AFK no they can and that was one of my main goals.

    How to Use

    • open chat by pressing 'T'

    • Type 'p' and press Enter.

    • Type 'u' to unpause.

    How it works

    • Makes Player invisible to zombies.

    • Gives play Invariability so no damaged is caused.

    • Freezes player in place so No one uses the pause in a bad/spam way [to keep the game clean].

    GSC Code

    watchchatpause(){
    
        level endon("end_game");
    
        for(;;){
    
        level waittill("say", message, player);
    
        if (message == "p"){
        
        self EnableInvulnerability();
        self iprintln("Game Paused ");
        self.ignoreme = 1;
        player freezeControls(true);
        level.gamestate = createServerFontString("hudsmall" , 31);
        level.gamestate setPoint("CENTER", "TOP", "CENTER", 190);
        level.gamestate setText("Game Paused");
    
       }else if (message == "u"){
    
        self DisableInvulnerability();
        self iprintln("Game UnPaused ");
        self.ignoreme = 0;
        player freezeControls(false);
        level.gamestate setText("");
       }
         
       wait 0.05; 
    }
    
    
    }
    
    

    Screen Shot
    558d9580-71c2-4537-b591-8b2b1932ac73-image.png https://ibb.co/FwyMD3Q)

    Future Goals

    • Full Game Pause for all Player

    • Try to freeze zombies in there places / freeze zombie spawn

    • Better GUI / Shortcut for game pause like a press of a button

    thats hope this was useful and thank you ❤

    potatossssundefined Offline
    potatossssundefined Offline
    potatossss
    wrote on last edited by
    #8

    hima_simple can someone tell me how to get this running

    1 Reply Last reply
    0
    • hima_simpleundefined hima_simple

      Hello ,I have been looking around for a script or something to pause a game , it doesn't really pause the game but if anyone wants to go AFK no they can and that was one of my main goals.

      How to Use

      • open chat by pressing 'T'

      • Type 'p' and press Enter.

      • Type 'u' to unpause.

      How it works

      • Makes Player invisible to zombies.

      • Gives play Invariability so no damaged is caused.

      • Freezes player in place so No one uses the pause in a bad/spam way [to keep the game clean].

      GSC Code

      watchchatpause(){
      
          level endon("end_game");
      
          for(;;){
      
          level waittill("say", message, player);
      
          if (message == "p"){
          
          self EnableInvulnerability();
          self iprintln("Game Paused ");
          self.ignoreme = 1;
          player freezeControls(true);
          level.gamestate = createServerFontString("hudsmall" , 31);
          level.gamestate setPoint("CENTER", "TOP", "CENTER", 190);
          level.gamestate setText("Game Paused");
      
         }else if (message == "u"){
      
          self DisableInvulnerability();
          self iprintln("Game UnPaused ");
          self.ignoreme = 0;
          player freezeControls(false);
          level.gamestate setText("");
         }
           
         wait 0.05; 
      }
      
      
      }
      
      

      Screen Shot
      558d9580-71c2-4537-b591-8b2b1932ac73-image.png https://ibb.co/FwyMD3Q)

      Future Goals

      • Full Game Pause for all Player

      • Try to freeze zombies in there places / freeze zombie spawn

      • Better GUI / Shortcut for game pause like a press of a button

      thats hope this was useful and thank you ❤

      MufaDOOMundefined Offline
      MufaDOOMundefined Offline
      MufaDOOM
      wrote on last edited by
      #9

      hima_simple I found a way to freeze zombies (in this test i'm solo but it's work in coop too)

      link to the video : https://mega.nz/file/4Fhk0ZDY#lawaw7K-HzPZKn_UegCiGkIOj0V9necoSHETg7Jg-y4

      1 Reply Last reply
      0
      • hima_simpleundefined hima_simple

        Hello ,I have been looking around for a script or something to pause a game , it doesn't really pause the game but if anyone wants to go AFK no they can and that was one of my main goals.

        How to Use

        • open chat by pressing 'T'

        • Type 'p' and press Enter.

        • Type 'u' to unpause.

        How it works

        • Makes Player invisible to zombies.

        • Gives play Invariability so no damaged is caused.

        • Freezes player in place so No one uses the pause in a bad/spam way [to keep the game clean].

        GSC Code

        watchchatpause(){
        
            level endon("end_game");
        
            for(;;){
        
            level waittill("say", message, player);
        
            if (message == "p"){
            
            self EnableInvulnerability();
            self iprintln("Game Paused ");
            self.ignoreme = 1;
            player freezeControls(true);
            level.gamestate = createServerFontString("hudsmall" , 31);
            level.gamestate setPoint("CENTER", "TOP", "CENTER", 190);
            level.gamestate setText("Game Paused");
        
           }else if (message == "u"){
        
            self DisableInvulnerability();
            self iprintln("Game UnPaused ");
            self.ignoreme = 0;
            player freezeControls(false);
            level.gamestate setText("");
           }
             
           wait 0.05; 
        }
        
        
        }
        
        

        Screen Shot
        558d9580-71c2-4537-b591-8b2b1932ac73-image.png https://ibb.co/FwyMD3Q)

        Future Goals

        • Full Game Pause for all Player

        • Try to freeze zombies in there places / freeze zombie spawn

        • Better GUI / Shortcut for game pause like a press of a button

        thats hope this was useful and thank you ❤

        Ch00chinat0rundefined Offline
        Ch00chinat0rundefined Offline
        Ch00chinat0r
        wrote on last edited by
        #10

        hima_simple I threw the code into a text editor. Then compiled it to GSC. Threw it in .../local/plutonium/storage/t6/scripts/zm

        But when I run the server I get this error. Any ideas on how I can implement this into my self-hosted server?

        **** 2 script error(s):
        **** Unresolved external : "createserverfontstring" with 2 parameters in "chatpause" at line 1 ****
        **** Unresolved external : "setpoint" with 4 parameters in "chatpause" at line 1 ****

        Ekko420undefined 1 Reply Last reply
        2
        • Ch00chinat0rundefined Ch00chinat0r

          hima_simple I threw the code into a text editor. Then compiled it to GSC. Threw it in .../local/plutonium/storage/t6/scripts/zm

          But when I run the server I get this error. Any ideas on how I can implement this into my self-hosted server?

          **** 2 script error(s):
          **** Unresolved external : "createserverfontstring" with 2 parameters in "chatpause" at line 1 ****
          **** Unresolved external : "setpoint" with 4 parameters in "chatpause" at line 1 ****

          Ekko420undefined Offline
          Ekko420undefined Offline
          Ekko420
          wrote on last edited by
          #11
          This post is deleted!
          Ch00chinat0rundefined 1 Reply Last reply
          0
          • Ekko420undefined Ekko420

            This post is deleted!

            Ch00chinat0rundefined Offline
            Ch00chinat0rundefined Offline
            Ch00chinat0r
            wrote on last edited by
            #12

            Ekko420 Unfortunately not

            chicken emojiundefined 1 Reply Last reply
            0
            • Ch00chinat0rundefined Ch00chinat0r

              Ekko420 Unfortunately not

              chicken emojiundefined Offline
              chicken emojiundefined Offline
              chicken emoji
              wrote on last edited by chicken emoji
              #13

              Ch00chinat0r add this line at the very top and try again

              #include maps/mp/gametypes_zm/_hud_util;

              Ch00chinat0rundefined Danman360undefined 2 Replies Last reply
              0
              • chicken emojiundefined chicken emoji

                Ch00chinat0r add this line at the very top and try again

                #include maps/mp/gametypes_zm/_hud_util;

                Ch00chinat0rundefined Offline
                Ch00chinat0rundefined Offline
                Ch00chinat0r
                wrote on last edited by
                #14

                chicken emoji Thanks! That did fix the error! However typing "p" in chat isn't pausing the game in any way still..

                chicken emojiundefined 1 Reply Last reply
                0
                • Ch00chinat0rundefined Ch00chinat0r

                  chicken emoji Thanks! That did fix the error! However typing "p" in chat isn't pausing the game in any way still..

                  chicken emojiundefined Offline
                  chicken emojiundefined Offline
                  chicken emoji
                  wrote on last edited by
                  #15

                  Ch00chinat0r thats because there is no main or init function so basically the mod doesnt do anything

                  Ch00chinat0rundefined 1 Reply Last reply
                  0
                  • chicken emojiundefined chicken emoji

                    Ch00chinat0r thats because there is no main or init function so basically the mod doesnt do anything

                    Ch00chinat0rundefined Offline
                    Ch00chinat0rundefined Offline
                    Ch00chinat0r
                    wrote on last edited by
                    #16

                    chicken emoji Ahh gotcha.. this is beyond my knowledge.. Thanks for the replies

                    chicken emojiundefined 1 Reply Last reply
                    0
                    • Ch00chinat0rundefined Ch00chinat0r

                      chicken emoji Ahh gotcha.. this is beyond my knowledge.. Thanks for the replies

                      chicken emojiundefined Offline
                      chicken emojiundefined Offline
                      chicken emoji
                      wrote on last edited by
                      #17
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Samsundefined Offline
                        Samsundefined Offline
                        Sams
                        wrote on last edited by
                        #18

                        how do I download this script??

                        1 Reply Last reply
                        0
                        • chicken emojiundefined chicken emoji

                          Ch00chinat0r add this line at the very top and try again

                          #include maps/mp/gametypes_zm/_hud_util;

                          Danman360undefined Offline
                          Danman360undefined Offline
                          Danman360
                          wrote on last edited by
                          #19
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • zzzslundefined Offline
                            zzzslundefined Offline
                            zzzsl
                            wrote on last edited by
                            #20

                            idk how 2 do this heres what i have

                            pause_system.gsc

                            #include maps\mp\gametypes_zm\_hud_util;
                            
                            watchchatpause()
                            {
                                level endon("end_game");
                                self endon("disconnect");
                            
                                for (;;)
                                {
                                    level waittill("say", message, player);
                            
                                    if (message == "p")
                                    {
                                        self EnableInvulnerability();
                                        self iprintln("Game Paused");
                                        self.ignoreme = 1;
                                        self freezeControls(true);
                            
                                        level.gamestate = createServerFontString("hudsmall", 31);
                                        level.gamestate setPoint("CENTER", "TOP", "CENTER", 190);
                                        level.gamestate setText("Game Paused");
                            
                                        level waittill("say", message1, player);
                                        chatPauseFix(message1);
                                    }
                                    wait 0.05;
                                }
                            }
                            
                            chatPauseFix(m)
                            {
                                if (m == "u")
                                {
                                    self iprintln("Game UnPaused");
                                    self freezeControls(false);
                                    level.gamestate destroy();
                                    self DisableInvulnerability();
                                    self.ignoreme = 0;
                                }
                                else
                                {
                                    level waittill("say", chat, player);
                                    chatPauseFix(chat);
                                }
                            }
                            
                            

                            zm_mod.gsc

                            #include scripts\zm\pause_system;
                            
                            init()
                            {
                                level thread watchchatpause();
                            }
                            
                            main()
                            {
                                init(); 
                            }
                            
                            

                            how i fix pls

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