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A Simple Pause Script for BO2 Zombies

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Ch00chinat0r Ch00chinat0r

    hima_simple I threw the code into a text editor. Then compiled it to GSC. Threw it in .../local/plutonium/storage/t6/scripts/zm

    But when I run the server I get this error. Any ideas on how I can implement this into my self-hosted server?

    **** 2 script error(s):
    **** Unresolved external : "createserverfontstring" with 2 parameters in "chatpause" at line 1 ****
    **** Unresolved external : "setpoint" with 4 parameters in "chatpause" at line 1 ****

    Ekko420 Offline
    Ekko420 Offline
    Ekko420
    wrote on last edited by
    #11
    This post is deleted!
    Ch00chinat0r 1 Reply Last reply
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    • Ekko420 Ekko420

      This post is deleted!

      Ch00chinat0r Offline
      Ch00chinat0r Offline
      Ch00chinat0r
      wrote on last edited by
      #12

      Ekko420 Unfortunately not

      chicken emoji 1 Reply Last reply
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      • Ch00chinat0r Ch00chinat0r

        Ekko420 Unfortunately not

        chicken emoji Offline
        chicken emoji Offline
        chicken emoji
        wrote on last edited by chicken emoji
        #13

        Ch00chinat0r add this line at the very top and try again

        #include maps/mp/gametypes_zm/_hud_util;

        Ch00chinat0r Danman360 2 Replies Last reply
        0
        • chicken emoji chicken emoji

          Ch00chinat0r add this line at the very top and try again

          #include maps/mp/gametypes_zm/_hud_util;

          Ch00chinat0r Offline
          Ch00chinat0r Offline
          Ch00chinat0r
          wrote on last edited by
          #14

          chicken emoji Thanks! That did fix the error! However typing "p" in chat isn't pausing the game in any way still..

          chicken emoji 1 Reply Last reply
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          • Ch00chinat0r Ch00chinat0r

            chicken emoji Thanks! That did fix the error! However typing "p" in chat isn't pausing the game in any way still..

            chicken emoji Offline
            chicken emoji Offline
            chicken emoji
            wrote on last edited by
            #15

            Ch00chinat0r thats because there is no main or init function so basically the mod doesnt do anything

            Ch00chinat0r 1 Reply Last reply
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            • chicken emoji chicken emoji

              Ch00chinat0r thats because there is no main or init function so basically the mod doesnt do anything

              Ch00chinat0r Offline
              Ch00chinat0r Offline
              Ch00chinat0r
              wrote on last edited by
              #16

              chicken emoji Ahh gotcha.. this is beyond my knowledge.. Thanks for the replies

              chicken emoji 1 Reply Last reply
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              • Ch00chinat0r Ch00chinat0r

                chicken emoji Ahh gotcha.. this is beyond my knowledge.. Thanks for the replies

                chicken emoji Offline
                chicken emoji Offline
                chicken emoji
                wrote on last edited by
                #17
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                • Sams Offline
                  Sams Offline
                  Sams
                  wrote on last edited by
                  #18

                  how do I download this script??

                  1 Reply Last reply
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                  • chicken emoji chicken emoji

                    Ch00chinat0r add this line at the very top and try again

                    #include maps/mp/gametypes_zm/_hud_util;

                    Danman360 Offline
                    Danman360 Offline
                    Danman360
                    wrote on last edited by
                    #19
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                    • zzzsl Offline
                      zzzsl Offline
                      zzzsl
                      wrote on last edited by
                      #20

                      idk how 2 do this heres what i have

                      pause_system.gsc

                      #include maps\mp\gametypes_zm\_hud_util;
                      
                      watchchatpause()
                      {
                          level endon("end_game");
                          self endon("disconnect");
                      
                          for (;;)
                          {
                              level waittill("say", message, player);
                      
                              if (message == "p")
                              {
                                  self EnableInvulnerability();
                                  self iprintln("Game Paused");
                                  self.ignoreme = 1;
                                  self freezeControls(true);
                      
                                  level.gamestate = createServerFontString("hudsmall", 31);
                                  level.gamestate setPoint("CENTER", "TOP", "CENTER", 190);
                                  level.gamestate setText("Game Paused");
                      
                                  level waittill("say", message1, player);
                                  chatPauseFix(message1);
                              }
                              wait 0.05;
                          }
                      }
                      
                      chatPauseFix(m)
                      {
                          if (m == "u")
                          {
                              self iprintln("Game UnPaused");
                              self freezeControls(false);
                              level.gamestate destroy();
                              self DisableInvulnerability();
                              self.ignoreme = 0;
                          }
                          else
                          {
                              level waittill("say", chat, player);
                              chatPauseFix(chat);
                          }
                      }
                      
                      

                      zm_mod.gsc

                      #include scripts\zm\pause_system;
                      
                      init()
                      {
                          level thread watchchatpause();
                      }
                      
                      main()
                      {
                          init(); 
                      }
                      
                      

                      how i fix pls

                      1 Reply Last reply
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