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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • Fancy Saladundefined Offline
    Fancy Saladundefined Offline
    Fancy Salad
    wrote on last edited by
    #17

    Do you think it would be possible to make a standalone mod of just the HUD? Also, great release

    1 Reply Last reply
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    • iamtoofastnglundefined Offline
      iamtoofastnglundefined Offline
      iamtoofastngl
      wrote on last edited by
      #18

      Great mod but I have a few issues,in motd I can buy the same perk multiple times and this messes up the hud, also if i get insta kill and double points only one of them appears on the hud.

      GerardS0406undefined 1 Reply Last reply
      0
      • yassoboufyundefined Offline
        yassoboufyundefined Offline
        yassoboufy
        wrote on last edited by
        #19

        noticed a very minor bug bug (don't know if it has been fixed yet or not):
        the arsenal table and the random perk powerup effects disappear completely upon using fast_restart.

        GerardS0406undefined 1 Reply Last reply
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        • GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406 VIP
          replied to iamtoofastngl on last edited by
          #20

          iamtoofastngl You're going to need to explain this one further. This shouldn't happen.

          iamtoofastnglundefined 1 Reply Last reply
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          • GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406 VIP
            replied to yassoboufy on last edited by
            #21

            yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
            Use map_restart 😄

            Sudezzzundefined 1 Reply Last reply
            0
            • A Former User? Offline
              A Former User? Offline
              A Former User
              replied to GerardS0406 on last edited by
              #22
              This post is deleted!
              GerardS0406undefined 1 Reply Last reply
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              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                replied to A Former User on last edited by
                #23

                @Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)

                A Former User? 1 Reply Last reply
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                • A Former User? Offline
                  A Former User? Offline
                  A Former User
                  replied to GerardS0406 on last edited by
                  #24
                  This post is deleted!
                  1 Reply Last reply
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                  • Mr.Somethingundefined Offline
                    Mr.Somethingundefined Offline
                    Mr.Something Contributor
                    wrote on last edited by
                    #25

                    So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?

                    GerardS0406undefined 1 Reply Last reply
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                    • GerardS0406undefined Offline
                      GerardS0406undefined Offline
                      GerardS0406 VIP
                      replied to Mr.Something on last edited by
                      #26

                      Mr.Something Not enough hud elements available, nothing I can do 😕
                      Origins specifically has one between gen 2 and 3 upstairs, and one in the church.

                      1 Reply Last reply
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                      • GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406 VIP
                        wrote on last edited by GerardS0406
                        #27

                        A new update has been released.


                        Hot fixes:

                        • Aether Shroud and Zombie Blood would conflict causing a possible death during Zombie Blood.

                        New Features:

                        • Starting Knife does more damage (bowie knife from cold war).
                        • Stamin Up has been buffed (slight speed boost applied).
                        1 Reply Last reply
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                        • Gam1ngLim3undefined Offline
                          Gam1ngLim3undefined Offline
                          Gam1ngLim3
                          replied to GerardS0406 on last edited by
                          #28

                          One of the better mods Ive played in a while, this shit slaps.

                          1 Reply Last reply
                          1
                          • A Former User? Offline
                            A Former User? Offline
                            A Former User
                            replied to GerardS0406 on last edited by
                            #29
                            This post is deleted!
                            1 Reply Last reply
                            1
                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406 VIP
                              wrote on last edited by
                              #30

                              A new update has been released.


                              Hot fixes:

                              • Aether Shroud and Zombie Blood another conflict causing issues.
                              1 Reply Last reply
                              0
                              • IK4Gamerundefined Offline
                                IK4Gamerundefined Offline
                                IK4Gamer
                                wrote on last edited by
                                #31

                                Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?

                                GerardS0406undefined 1 Reply Last reply
                                0
                                • GerardS0406undefined Offline
                                  GerardS0406undefined Offline
                                  GerardS0406 VIP
                                  replied to IK4Gamer on last edited by
                                  #32

                                  @IK4Gamer25 Deadshot's base effects have not been changed by the mod.

                                  IK4Gamerundefined 1 Reply Last reply
                                  0
                                  • IK4Gamerundefined Offline
                                    IK4Gamerundefined Offline
                                    IK4Gamer
                                    replied to GerardS0406 on last edited by
                                    #33

                                    GerardS0406 must be me then, sorry for the inconvenience.

                                    1 Reply Last reply
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                                    • DoorknobBoyundefined Offline
                                      DoorknobBoyundefined Offline
                                      DoorknobBoy
                                      wrote on last edited by
                                      #34

                                      a few issues

                                      : if you get instakill and double points, the icons sit on top of eachother not side by side
                                      : also they dont blink or have timers so theres no way to know when there gonna end

                                      GerardS0406undefined 1 Reply Last reply
                                      0
                                      • GerardS0406undefined Offline
                                        GerardS0406undefined Offline
                                        GerardS0406 VIP
                                        replied to DoorknobBoy on last edited by GerardS0406
                                        #35

                                        @HeavilySusYT
                                        Nothing can be done with the HUD limit 😕 as stated by the second disclaimer. They do not sit on top of each other. It is just one element that is used for powerups. Unfortunately that's just the way it has to be.

                                        I can add a flash though. It will be for whichever one is showing (insta-kill takes highest priority on HUD)

                                        Edit: Sike Fire-Sale will now take highest priority on HUD.

                                        1 Reply Last reply
                                        0
                                        • alwaysdropundefined Offline
                                          alwaysdropundefined Offline
                                          alwaysdrop
                                          replied to GerardS0406 on last edited by
                                          #36

                                          GerardS0406 How do i get rid of it after playing

                                          GerardS0406undefined 1 Reply Last reply
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