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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Ghost420_undefined Offline
    Ghost420_undefined Offline
    Ghost420_
    replied to Sorex on last edited by
    #129
    This post is deleted!
    Sorexundefined 1 Reply Last reply
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    • Sorexundefined Offline
      Sorexundefined Offline
      Sorex Contributor
      replied to Ghost420_ on last edited by
      #130

      @CamouflageLvCat

      1. Not a good idea to post your email on a forum
      2. There no extra files you need, you just need the mapvote.gsc compiled and the gamesetting folders with all gamemodes cfg that is provided by Plutonium.
      Ghost420_undefined 1 Reply Last reply
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      • Ghost420_undefined Offline
        Ghost420_undefined Offline
        Ghost420_
        replied to Sorex on last edited by
        #131
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        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex Contributor
          replied to Ghost420_ on last edited by
          #132

          @CamouflageLvCat I did not create any war.cfg. Follow the guide.

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          • Ghost420_undefined Offline
            Ghost420_undefined Offline
            Ghost420_
            replied to Sorex on last edited by
            #133

            Sorex remember .. ? (image) . there appears "invalid" when configuring in tdm tdm... which didn't bother me because it was only .."war" mode on my server. now i want to add other modes and i get different errors ..besides people who want to vote "war" ..will not know that "invalid" is "war"..!1662631863335-plutonium-bootstrapper-win32_2022_09_08_07_08_57_694.jpg

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            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex Contributor
              wrote on last edited by
              #134

              @CamouflageLvCat The issue is just an issue on war translation, on bo2 the g_gametype is called tdm but the gsc code have a translation error. If you download the code not from the release section the code will not have that issue.

              Ghost420_undefined 3 Replies Last reply
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              • Ghost420_undefined Offline
                Ghost420_undefined Offline
                Ghost420_
                replied to Sorex on last edited by
                #135
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                • Ghost420_undefined Offline
                  Ghost420_undefined Offline
                  Ghost420_
                  replied to Sorex on last edited by
                  #136
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                  • Ghost420_undefined Offline
                    Ghost420_undefined Offline
                    Ghost420_
                    replied to Sorex on last edited by
                    #137
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                    • Ghost420_undefined Offline
                      Ghost420_undefined Offline
                      Ghost420_
                      replied to Ghost420_ on last edited by
                      #138

                      @CamouflageLvCat
                      plutonium-bootstrapper-win32_2022_09_29_16_12_44_241.jpg

                      👍 😁 😁 😁 😁 😁 😁 😁 😁

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                      • Ghost420_undefined Offline
                        Ghost420_undefined Offline
                        Ghost420_
                        replied to Sorex on last edited by
                        #139

                        Sorex
                        any idea why this happens?
                        plutonium-bootstrapper-win32_2022_10_05_01_42_33_780.jpg

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                        • Matheus14Silvaundefined Offline
                          Matheus14Silvaundefined Offline
                          Matheus14Silva
                          wrote on last edited by
                          #140

                          Sorex Hey man, after the setting up, the server won't load past: "Loading fastfile seasonpass_load_mp", and if I try to connect it says: "Lost connection to host".

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                          • Sorexundefined Offline
                            Sorexundefined Offline
                            Sorex Contributor
                            wrote on last edited by
                            #141

                            Matheus14Silva
                            This issue seems unrelated to the mapvote. Could be related to others mods/script are you loading or it could e caused by a wrong full setup of any of this mods/script and server configuration.

                            If you can prove that its caused by the mapvote i will look into it.

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                            • Sosuuundefined Offline
                              Sosuuundefined Offline
                              Sosuu
                              wrote on last edited by
                              #142

                              hey ! I was a little confused about the mod. Specifically, I mean im confused about how to add multiple game types. When I try to run the server it works normally for the first game. But upon the map voting section all 3 maps are in FFA, and when going into the game the scoreboard does not work.

                              TL;DR,
                              I just want to add FFA, Domination, TDM, and CTF to the gametype rotation pool but im unsure how to do so.

                              (I think its just me specifying the gametypes wrong in the CFG, probably malformatted.

                              Sorexundefined 1 Reply Last reply
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                              • Sorexundefined Offline
                                Sorexundefined Offline
                                Sorex Contributor
                                replied to Sosuu on last edited by
                                #143

                                Sosuu
                                If you look at the guide is writtend how to do that there.

                                To add support for multiple gametypes you need to edit the dvar like that :

                                set mv_gametypes "dm;freeforall.cfg war;mycustomtdm.cfg"
                                

                                dm is the g_gametype and freeforall.cfg is the custom file to execute if you want set specific setting for that gamemode.

                                Sosuuundefined 1 Reply Last reply
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                                • Sosuuundefined Offline
                                  Sosuuundefined Offline
                                  Sosuu
                                  replied to Sorex on last edited by
                                  #144

                                  Sorex said in [Release] Black ops II Mapvote for Zombies and Multiplayer:

                                  dm;freeforall.cfg war;mycustomtdm.cfg

                                  this seemed to fix the "free for all" issue, but now it is only playing the first specified gamemode on the line

                                  CopgunPlaysundefined 1 Reply Last reply
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                                  • CopgunPlaysundefined Offline
                                    CopgunPlaysundefined Offline
                                    CopgunPlays
                                    replied to Sosuu on last edited by
                                    #145

                                    Sosuu This is the same issue I'm having currently.

                                    exp111undefined 1 Reply Last reply
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                                    • exp111undefined Offline
                                      exp111undefined Offline
                                      exp111
                                      replied to CopgunPlays on last edited by
                                      #146

                                      CopgunPlays same issue here. Managed to work around it by only giving the gamemodes („dm tdm gun“) but that fucks with some modes (like kill confirmed having 9999 points for each team and not being able to view the scoreboard)

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                                      • Sasino97undefined Offline
                                        Sasino97undefined Offline
                                        Sasino97
                                        wrote on last edited by
                                        #147

                                        I'm unable to compile it using GSC Tool.

                                        [ERROR]:compiler:mapvote.gsc:177:39: local variable 'g1' not found at mapvote.gsc
                                        

                                        And before this I had another issue with encoding, but I figured it out, basically the file is UTF8 with BOM, I converted it to standard UTF8 and it is now able to at least parse it, however I have the above issue.

                                        The error above may be caused by the original scripters using a different compiler, if so, why doesn't the readme/description specify which compiler instead of just saying "use a gsc compiler"? However, I'd prefer to just fix these compile errors using the GSC Tool, because it seems it's the most supported one now; I have no GSC experience at all, but I have a C, Java and C# background.

                                        Any help is appreciated 🙏

                                        Resxtundefined 1 Reply Last reply
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                                        • Resxtundefined Offline
                                          Resxtundefined Offline
                                          Resxt Plutonium Staff
                                          replied to Sasino97 on last edited by
                                          #148

                                          Sasino97 you don't have to use any compiler

                                          Sasino97undefined 1 Reply Last reply
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