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  3. Bot Warfare Waypoints for Custom Maps?

Bot Warfare Waypoints for Custom Maps?

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  • Tifosi 92undefined Tifosi 92

    I don't have a GitHub account and don't want to create one, so I'll try attaching them as files with an .iwd extension here if anyone wants to use them (change the .iwd to .gsc upon downloading and they should work).

    If you're reading this thread and don't know how to add custom waypoints (I had trouble figuring this out myself), a few things:

    • In order to get custom maps to work, you need to put them in the "usermaps" folder located in "[your user name]/AppData/Local/Plutonium/storage/iw5/usermaps" or something similar (you’ll need to view hidden folders to get here).
    • Once your custom maps are in there, you'll need to install Bot Warfare (follow the instructions); this will put a file called "z_svr_bots.iwd" or similar in the "storage/iw5" folder listed above.
    • Open the z_svr_bots.iwd file using 7Zip or an equivalent archive editor and navigate through the archive until you find a folder a containing a bunch of map names (I think it's in "scripts" somewhere)
    • Create a new folder here, inside the archive, with the file name of your custom map (for these waypoint sets, it will be either "mp_raid" or "mp_radiation_sh")
    • Move the .gsc files (for these downloads, make sure you change them from .iwd to .gsc) into their corresponding directories in z_svr_bots.iwd; Bot Warfare will now load these waypoints when the map is loaded. Waypoints MUST be saved in here or else they will not work.
    • If you’re making waypoints on your own, do not open/edit/save .gsc files from inside z_svr_bots.iwd using 7Zip, or the engine will not read them correctly

    Load the game and play!

    The .gsc files for the waypoints are attached:
    wps_mp_raid.iwd
    wps_mp_radiation_sh.iwd

    EloiLuizHegnerundefined Offline
    EloiLuizHegnerundefined Offline
    EloiLuizHegner
    wrote on last edited by
    #7

    Tifosi 92 Thanks bro 😉

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    • Tifosi 92undefined Offline
      Tifosi 92undefined Offline
      Tifosi 92
      wrote on last edited by
      #8

      OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

      wps_mp_raid.iwd wps_mp_killhouse.iwd

      Bubblesundefined maesoundefined 2 Replies Last reply
      0
      • Tifosi 92undefined Tifosi 92

        OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

        wps_mp_raid.iwd wps_mp_killhouse.iwd

        Bubblesundefined Offline
        Bubblesundefined Offline
        Bubbles
        Contributor
        wrote on last edited by
        #9

        Tifosi 92 The waypoints on CoD4 won't work for Killhouse on Pluto because it uses the CoD Online version which I would assume has different coordinates

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        • maesoundefined Offline
          maesoundefined Offline
          maeso
          wrote on last edited by
          #10

          Guys,
          I have a folder with waypoints that work for custom maps.

          https://mega.nz/folder/IxEXkRrJ#rfrTIzeWZM2qk1nAzQ1Y_g

          neroZzero-2035undefined 1 Reply Last reply
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          • Tifosi 92undefined Tifosi 92

            OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

            wps_mp_raid.iwd wps_mp_killhouse.iwd

            maesoundefined Offline
            maesoundefined Offline
            maeso
            wrote on last edited by
            #11

            Tifosi 92 do you have Summit done ?

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            • Resxtundefined Resxt

              A repository idk but I have some that I got from MW2 and COD 4

              https://drive.proton.me/urls/PKDKVWXT08#LMxk6EiI4Ntd
              They go in the folder scripts\mp of the file z_svr_bots.iwd found in %localappdata%\Plutonium\storage\iw5\

              esiiiundefined Offline
              esiiiundefined Offline
              esiii
              wrote on last edited by
              #12

              Resxt HI
              can you edit game mod sabotage ? or mw1 game mod sabotage port to mw3 ??

              Resxtundefined 1 Reply Last reply
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              • esiiiundefined esiii

                Resxt HI
                can you edit game mod sabotage ? or mw1 game mod sabotage port to mw3 ??

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #13

                esiii no I can't and don't have time for this

                esiiiundefined 1 Reply Last reply
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                • Resxtundefined Resxt

                  esiii no I can't and don't have time for this

                  esiiiundefined Offline
                  esiiiundefined Offline
                  esiii
                  wrote on last edited by
                  #14

                  Resxt So who can I get help from? I really need

                  The problem with this mod is the number of rounds in mw3

                  Is it possible to port the mod? thanks

                  1 Reply Last reply
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                  • Resxtundefined Resxt

                    A repository idk but I have some that I got from MW2 and COD 4

                    https://drive.proton.me/urls/PKDKVWXT08#LMxk6EiI4Ntd
                    They go in the folder scripts\mp of the file z_svr_bots.iwd found in %localappdata%\Plutonium\storage\iw5\

                    neroZzero-2035undefined Offline
                    neroZzero-2035undefined Offline
                    neroZzero-2035
                    wrote on last edited by
                    #15

                    Resxt thank you

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                    • maesoundefined maeso

                      Guys,
                      I have a folder with waypoints that work for custom maps.

                      https://mega.nz/folder/IxEXkRrJ#rfrTIzeWZM2qk1nAzQ1Y_g

                      neroZzero-2035undefined Offline
                      neroZzero-2035undefined Offline
                      neroZzero-2035
                      wrote on last edited by
                      #16

                      maeso file deleted

                      1 Reply Last reply
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