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Plutonium

Time for another progress update.

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  • Mr. Androidundefined Offline
    Mr. Androidundefined Offline
    Mr. Android Plutonium Admin
    wrote on last edited by Mr. Android
    #1

    I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

    T6:

    • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

    • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

    • Bounces have been added back into the game. This should be controllable via the server config.

    • cl_yawspeed dvar has been added.

    • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

    • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

    IW5:

    • For the trickshotters, we're working on adding YY's.

    • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

    • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

    • Dummy bots are being added.

    General:

    • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

    • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

    There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

    homuraundefined frostyundefined Ayresiaundefined feelundefined Logiicundefined 7 Replies Last reply
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  • homuraundefined Offline
    homuraundefined Offline
    homura Banned
    replied to Mr. Android on last edited by
    #2

    Hell yeah. I'm getting excited. Great progress, dev team!

    1 Reply Last reply
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  • Vexbaneundefined Offline
    Vexbaneundefined Offline
    Vexbane VIP
    wrote on last edited by
    #3

    I once was Forlorn,

    Until Plutonium shown me the Light.

    1 Reply Last reply
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  • Vulture Aidundefined Offline
    Vulture Aidundefined Offline
    Vulture Aid Contributor
    wrote on last edited by
    #4

    How is that new menu all html? that is fascinating

    H3X1Cundefined Mr. Androidundefined 2 Replies Last reply
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  • H3X1Cundefined Offline
    H3X1Cundefined Offline
    H3X1C Plutonium Staff
    replied to Vulture Aid on last edited by
    #5

    Vulture Aid Yes.‎‎‎‎‎‎‎‎‎‎‎

    1 Reply Last reply
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  • Mr. Androidundefined Offline
    Mr. Androidundefined Offline
    Mr. Android Plutonium Admin
    replied to Vulture Aid on last edited by Mr. Android
    #6

    Vulture Aid Previously I think Chromium CEF was used, the new update replaces it with Ultralight.

    Drgnundefined 1 Reply Last reply
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  • Drgnundefined Offline
    Drgnundefined Offline
    Drgn Plutonium Staff
    replied to Mr. Android on last edited by
    #7

    Mr. Android CEG is something else, Chromium CEF was used.

    homuraundefined Mr. Androidundefined 2 Replies Last reply
    0
  • frostyundefined Offline
    frostyundefined Offline
    frosty
    replied to Mr. Android on last edited by
    #8

    Mr. Android this is going to be epic

    1 Reply Last reply
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  • homuraundefined Offline
    homuraundefined Offline
    homura Banned
    replied to Drgn on last edited by
    #9

    Drgn yeah isn't CEG a form of DRM?

    1 Reply Last reply
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  • Mr. Androidundefined Offline
    Mr. Androidundefined Offline
    Mr. Android Plutonium Admin
    replied to Drgn on last edited by
    #10

    Drgn Cheers, edited my post.

    1 Reply Last reply
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  • Ayresiaundefined Offline
    Ayresiaundefined Offline
    Ayresia
    replied to Mr. Android on last edited by
    #11

    Let's go, the next update looks promising!

    1 Reply Last reply
    0
  • DECoZ97undefined Offline
    DECoZ97undefined Offline
    DECoZ97
    wrote on last edited by
    #12

    wow the next update looks amazing

    1 Reply Last reply
    0
  • luigistyleundefined Offline
    luigistyleundefined Offline
    luigistyle Plutonium Staff
    wrote on last edited by
    #13

    Sounds lovely guys, take your time 😄

    1 Reply Last reply
    0
  • mikzyundefined Offline
    mikzyundefined Offline
    mikzy Banned
    wrote on last edited by
    #14

    I’m excited for these changes!

    1 Reply Last reply
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  • JMacundefined Offline
    JMacundefined Offline
    JMac
    wrote on last edited by
    #15

    this next update looks amazing guys, thanks for all your hard work

    1 Reply Last reply
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  • feelundefined Offline
    feelundefined Offline
    feel VIP
    replied to Mr. Android on last edited by
    #16

    alt text

    1 Reply Last reply
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  • Ducxyundefined Offline
    Ducxyundefined Offline
    Ducxy
    wrote on last edited by
    #17

    also if users REALLY wanted to, couldnt they make their own HTML files to make similar looking menus before the update?

    Drgnundefined 1 Reply Last reply
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  • Drgnundefined Offline
    Drgnundefined Offline
    Drgn Plutonium Staff
    replied to Ducxy on last edited by
    #18

    Ducxy They are both going to use HTML so I see no reason not?

    Ducxyundefined 1 Reply Last reply
    0
  • Ducxyundefined Offline
    Ducxyundefined Offline
    Ducxy
    replied to Drgn on last edited by
    #19

    Drgn bettt. i have an edited HTML already but wasnt sure if doing something like this was possible on the current client. But rn I have added options and a button to connect right to my server (useful for testing)

    1 Reply Last reply
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  • DeadEyeQeundefined Offline
    DeadEyeQeundefined Offline
    DeadEyeQe
    wrote on last edited by DeadEyeQe
    #20

    the update will support 10 or 15 custom class like MW3
    or will staying on 5 class only?

    Drgnundefined 1 Reply Last reply
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